From 216c50a99fb6e992d6ac3c976c58afa172ce30ad Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 8 Jul 2022 12:50:23 -0400 Subject: [PATCH 1/6] duplicating entities can now be undone / redone --- Assets/Scenes/Editor.unity | 16 ++--- Assets/Scripts/LevelEditor/Commands/Block.cs | 34 +++++++++++ Assets/Scripts/LevelEditor/Editor.cs | 2 +- .../Scripts/LevelEditor/Timeline/Timeline.cs | 12 +++- .../LevelEditor/Timeline/TimelineEventObj.cs | 60 ++++++++++++------- 5 files changed, 91 insertions(+), 33 deletions(-) diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index 3c5d4710..1aa35332 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -2342,7 +2342,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 0} - m_AnchoredPosition: {x: -289.15002, y: 2} + m_AnchoredPosition: {x: -289.15, y: 2} m_SizeDelta: {x: -578.29, y: 49.92} m_Pivot: {x: 0.5, y: 0} --- !u!114 &156962255 @@ -8869,7 +8869,7 @@ MonoBehaviour: m_HandleRect: {fileID: 704039020} m_Direction: 0 m_Value: 0 - m_Size: 0.032871284 + m_Size: 0.03287128 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -12488,8 +12488,8 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1589389272} m_HandleRect: {fileID: 1589389271} m_Direction: 2 - m_Value: 1 - m_Size: 0.5293149 + m_Value: 1.0000002 + m_Size: 0.52891773 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -15074,7 +15074,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -408.97992, y: -17} + m_AnchoredPosition: {x: -408.97998, y: -17} m_SizeDelta: {x: -817.96, y: -46.29} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1121370303 @@ -15607,7 +15607,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: 129.94681} + m_AnchoredPosition: {x: 0, y: 129.85045} m_SizeDelta: {x: 0, y: 491} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1154875944 @@ -26349,8 +26349,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: -26.463135} - m_SizeDelta: {x: 1054, y: -115.3} + m_AnchoredPosition: {x: -0, y: -28.03} + m_SizeDelta: {x: 1054, y: -113.92} m_Pivot: {x: 0, y: 0.5} --- !u!114 &2066632681 MonoBehaviour: diff --git a/Assets/Scripts/LevelEditor/Commands/Block.cs b/Assets/Scripts/LevelEditor/Commands/Block.cs index 85ef0202..deb74105 100644 --- a/Assets/Scripts/LevelEditor/Commands/Block.cs +++ b/Assets/Scripts/LevelEditor/Commands/Block.cs @@ -171,4 +171,38 @@ namespace HeavenStudio.Editor.Commands } } } + + public class Duplicate : IAction + { + List eventObjs; + List copiedObjs; + + public Duplicate(List eventObjs) + { + this.eventObjs = eventObjs; + } + + public void Execute() + { + } + + public void Redo() + { + for (int i = 0; i < copiedObjs.Count; i++) + { + Beatmap.Entity e = copiedObjs[i].entity; + eventObjs[i] = Timeline.instance.AddEventObject(e.datamodel, false, new Vector3(e.beat, -e.track * Timeline.instance.LayerHeight()), e, true, e.eventObj.eventObjID); + } + } + + public void Undo() + { + copiedObjs = eventObjs; + for (int i = 0; i < eventObjs.Count; i++) + { + Selections.instance.Deselect(eventObjs[i]); + Timeline.instance.DestroyEventObject(eventObjs[i].entity); + } + } + } } \ No newline at end of file diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index b4d70b99..3f5a3280 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -199,7 +199,7 @@ namespace HeavenStudio.Editor for (int i = 0; i < selectedEvents.Count; i++) { - if (selectedEvents[i].isCreating == false) + if (!(selectedEvents[i].isCreating || selectedEvents[i].wasDuplicated)) { result.Add(selectedEvents[i]); } diff --git a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs index 35bd8120..5607bdef 100644 --- a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs +++ b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs @@ -611,14 +611,22 @@ namespace HeavenStudio.Editor.Track return eventObj; } - public TimelineEventObj CopyEventObject(Beatmap.Entity e) + private List duplicatedEventObjs = new List(); + public TimelineEventObj CopyEventObject(TimelineEventObj e) { - Beatmap.Entity clone = e.DeepCopy(); + Beatmap.Entity clone = e.entity.DeepCopy(); TimelineEventObj dup = AddEventObject(clone.datamodel, false, new Vector3(clone.beat, -clone.track * Timeline.instance.LayerHeight()), clone, true, RandomID()); + duplicatedEventObjs.Add(dup); return dup; } + public void FinalizeDuplicateEventStack() + { + CommandManager.instance.Execute(new Commands.Duplicate(duplicatedEventObjs)); + duplicatedEventObjs = new List(); + } + public void DestroyEventObject(Beatmap.Entity entity) { if (EventParameterManager.instance.entity == entity) diff --git a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs index cbf557fd..c021c7f9 100644 --- a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs +++ b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs @@ -38,10 +38,10 @@ namespace HeavenStudio.Editor.Track public bool resizable; public bool resizing; public bool moving; + public bool wasDuplicated; private bool resizingLeft; private bool resizingRight; private bool inResizeRegion; - private bool wasDuplicated; public Vector2 lastMovePos; public bool isCreating; public string eventObjID; @@ -120,7 +120,10 @@ namespace HeavenStudio.Editor.Track selectedImage.gameObject.SetActive(true); for (int i = 0; i < outline.childCount; i++) { - outline.GetChild(i).GetComponent().color = Color.cyan; + if (moving) + outline.GetChild(i).GetComponent().color = Color.magenta; + else + outline.GetChild(i).GetComponent().color = Color.cyan; } } else @@ -153,29 +156,33 @@ namespace HeavenStudio.Editor.Track if (!resizing) { - if (Input.GetMouseButtonUp(0) && Timeline.instance.timelineState.selected) - { - if (Timeline.instance.eventObjs.FindAll(c => c.mouseHovering).Count == 0 && Timeline.instance.eventObjs.FindAll(c => c.moving).Count == 0 && !BoxSelection.instance.selecting && Timeline.instance.eventObjs.FindAll(c => c.resizing).Count == 0) - { - if (!Input.GetKey(KeyCode.LeftShift)) - { - // Selections.instance.Deselect(this); - } - } - - // OnUp(); - } - if (Timeline.instance.eventObjs.FindAll(c => c.moving).Count > 0 && selected) { - //duplicate the entity if holding alt or r-click - if ((!wasDuplicated) && (Input.GetKey(KeyCode.LeftAlt) || Input.GetMouseButton(1))) + Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition); + //duplicate the entity if holding alt or m-click + if ((!wasDuplicated) && (Input.GetKey(KeyCode.LeftAlt) || Input.GetMouseButton(2))) { - wasDuplicated = true; - var te = Timeline.instance.CopyEventObject(entity); + Selections.instance.Deselect(this); + this.wasDuplicated = false; + this.moving = false; + + var te = Timeline.instance.CopyEventObject(this); + + Selections.instance.DragSelect(te); + + te.wasDuplicated = true; + te.transform.localPosition = transform.localPosition; + te.lastPos_ = transform.localPosition; + + for (int i = 0; i < Timeline.instance.eventObjs.Count; i++) + { + Timeline.instance.eventObjs[i].startPosX = mousePos.x - Timeline.instance.eventObjs[i].transform.position.x; + Timeline.instance.eventObjs[i].startPosY = mousePos.y - Timeline.instance.eventObjs[i].transform.position.y; + } + + te.moving = true; } - Vector3 mousePos = Editor.instance.EditorCamera.ScreenToWorldPoint(Input.mousePosition); lastPos_ = transform.localPosition; @@ -231,7 +238,12 @@ namespace HeavenStudio.Editor.Track if (resizable) Cursor.SetCursor(Resources.Load("Cursors/horizontal_resize"), new Vector2(8, 8), CursorMode.Auto); } - else if (Timeline.instance.eventObjs.FindAll(c => c.inResizeRegion).Count == 0 && Timeline.instance.eventObjs.FindAll(c => c.resizing).Count == 0) + // should consider adding this someday + // else if (moving && selected || mouseHovering && selected) + // { + // Cursor.SetCursor(Resources.Load("Cursors/move"), new Vector2(8, 8), CursorMode.Auto); + // } + else { Cursor.SetCursor(null, Vector2.zero, CursorMode.Auto); } @@ -293,13 +305,17 @@ namespace HeavenStudio.Editor.Track if (selected && Timeline.instance.timelineState.selected) { + if (wasDuplicated) + { + Timeline.instance.FinalizeDuplicateEventStack(); + wasDuplicated = false; + } if (eligibleToMove) { OnComplete(true); } moving = false; - wasDuplicated = false; Cancel(); if (isCreating == true) From 4a410a7f185b1a0a02d33dbd63b8ec615a6921b6 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 8 Jul 2022 16:11:51 -0400 Subject: [PATCH 2/6] property scrolling --- .../Color picker/ColorPicker Material.mat | 1 + Assets/Scenes/Editor.unity | 707 ++++++++++++++++-- 2 files changed, 650 insertions(+), 58 deletions(-) diff --git a/Assets/Plugins/Color picker/ColorPicker Material.mat b/Assets/Plugins/Color picker/ColorPicker Material.mat index 4ec40f81..f929961f 100644 --- a/Assets/Plugins/Color picker/ColorPicker Material.mat +++ b/Assets/Plugins/Color picker/ColorPicker Material.mat @@ -36,3 +36,4 @@ Material: - _UseUIAlphaClip: 0 m_Colors: - _Color: {r: 1, g: 1, b: 1, a: 1} + m_BuildTextureStacks: [] diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index 1aa35332..b17bb9f3 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -3791,7 +3791,7 @@ RectTransform: m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1050802356} - 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m_Maskable: 1 + m_Maskable: 0 m_OnCullStateChanged: m_PersistentCalls: m_Calls: [] @@ -27479,6 +28036,40 @@ MonoBehaviour: m_FillOrigin: 0 m_UseSpriteMesh: 0 m_PixelsPerUnitMultiplier: 1 +--- !u!223 &9172948790492497238 +Canvas: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9172948790492497232} + m_Enabled: 1 + serializedVersion: 3 + m_RenderMode: 2 + m_Camera: {fileID: 0} + m_PlaneDistance: 100 + m_PixelPerfect: 0 + m_ReceivesEvents: 1 + m_OverrideSorting: 1 + m_OverridePixelPerfect: 0 + m_SortingBucketNormalizedSize: 0 + m_AdditionalShaderChannelsFlag: 0 + m_SortingLayerID: 610346305 + m_SortingOrder: 0 + m_TargetDisplay: 0 +--- !u!114 &9172948790492497239 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 9172948790492497232} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: c29b4f68c2b2e3849af4ab850c275cea, type: 3} + m_Name: + m_EditorClassIdentifier: + eventParameterManager: {fileID: 830452354} --- !u!1 &9172948790907700976 GameObject: m_ObjectHideFlags: 0 @@ -27776,7 +28367,7 @@ RectTransform: m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 1, y: 1} m_AnchoredPosition: {x: 0, y: 0} - m_SizeDelta: {x: -18, y: 0} + m_SizeDelta: {x: -17, y: 0} m_Pivot: {x: 0, y: 1} --- !u!114 &9172948791288181730 MonoBehaviour: From ee142c9bcc7c76f54d5ca96d1d3e233f4f1250ff Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 8 Jul 2022 16:20:39 -0400 Subject: [PATCH 3/6] fix issue with param disabling --- Assets/Scripts/LevelEditor/DisableSelectOnHover.cs | 2 -- .../Scripts/LevelEditor/EventSelector/EventParameterManager.cs | 1 + 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/Scripts/LevelEditor/DisableSelectOnHover.cs b/Assets/Scripts/LevelEditor/DisableSelectOnHover.cs index acac5805..8139d02c 100644 --- a/Assets/Scripts/LevelEditor/DisableSelectOnHover.cs +++ b/Assets/Scripts/LevelEditor/DisableSelectOnHover.cs @@ -9,10 +9,8 @@ namespace HeavenStudio.Editor { public EventParameterManager eventParameterManager; - // this is programmed on duct tape https://youtu.be/zMWA0ipQ94w?t=868 private void LateUpdate() { - eventParameterManager.canDisable = true; for (int i = 0; i < transform.childCount; i++) { if (Editor.MouseInRectTransform(transform.GetChild(i).GetComponent())) diff --git a/Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs b/Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs index 97045f2b..c0e1c16d 100644 --- a/Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs +++ b/Assets/Scripts/LevelEditor/EventSelector/EventParameterManager.cs @@ -49,6 +49,7 @@ namespace HeavenStudio.Editor Disable(); } } + canDisable = true; } public void Disable() From 2409a20aab54b361432f8887022c3cadc32f0669 Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 8 Jul 2022 17:58:58 -0400 Subject: [PATCH 4/6] fix layer 4 not being usable at certain window sizes --- Assets/Scenes/Editor.unity | 19 +++++++++---------- Assets/Scripts/LevelEditor/Editor.cs | 1 + .../Scripts/LevelEditor/Timeline/Timeline.cs | 9 ++++----- .../LevelEditor/Timeline/TimelineEventObj.cs | 15 ++++++++------- 4 files changed, 22 insertions(+), 22 deletions(-) diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index b17bb9f3..de7fe0b8 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -8991,7 +8991,7 @@ MonoBehaviour: m_HandleRect: {fileID: 704039020} m_Direction: 0 m_Value: 0 - m_Size: 0.03287128 + m_Size: 0.032871284 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -11675,7 +11675,6 @@ MonoBehaviour: resizing: 0 moving: 0 wasDuplicated: 0 - lastMovePos: {x: 0, y: 0} isCreating: 0 eventObjID: NormalCol: {r: 0.8470589, g: 0.8470589, b: 1, a: 1} @@ -11898,8 +11897,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0.5, y: 1} m_AnchorMax: {x: 0.5, y: 1} - m_AnchoredPosition: {x: -6.74, y: 0} - m_SizeDelta: {x: 545.82, y: 0} + m_AnchoredPosition: {x: -7.74, y: 0} + m_SizeDelta: {x: 547.82, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &830452353 MonoBehaviour: @@ -12681,7 +12680,7 @@ MonoBehaviour: m_HandleRect: {fileID: 1589389271} m_Direction: 2 m_Value: 1 - m_Size: 0.9992025 + m_Size: 0.9999891 m_NumberOfSteps: 0 m_OnValueChanged: m_PersistentCalls: @@ -15252,7 +15251,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 1} - m_AnchoredPosition: {x: -408.97998, y: -17} + m_AnchoredPosition: {x: -408.98004, y: -17} m_SizeDelta: {x: -817.96, y: -46.29} m_Pivot: {x: 0.5, y: 0.5} --- !u!1 &1121370303 @@ -15786,7 +15785,7 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0.5} m_AnchorMax: {x: 1, y: 0.5} - m_AnchoredPosition: {x: 0, y: 129.89334} + m_AnchoredPosition: {x: 0, y: 162.6935} m_SizeDelta: {x: 0, y: 0} m_Pivot: {x: 0.5, y: 1} --- !u!114 &1154875944 @@ -21054,7 +21053,7 @@ MonoBehaviour: m_TargetGraphic: {fileID: 1292844878} m_HandleRect: {fileID: 1292844877} m_Direction: 2 - m_Value: 0 + m_Value: 1 m_Size: 1 m_NumberOfSteps: 0 m_OnValueChanged: @@ -23880,8 +23879,8 @@ RectTransform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} m_AnchorMin: {x: 0, y: 0} m_AnchorMax: {x: 0, y: 1} - m_AnchoredPosition: {x: 0, y: -84.09494} - m_SizeDelta: {x: 320, y: -113.02} + m_AnchoredPosition: {x: 0, y: -84.99} + m_SizeDelta: {x: 320, y: -113.92} m_Pivot: {x: 0, y: 1} --- !u!1 &1852819572 GameObject: diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index 3f5a3280..917b45f9 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -199,6 +199,7 @@ namespace HeavenStudio.Editor for (int i = 0; i < selectedEvents.Count; i++) { + //TODO: this is in LateUpdate, so this will never run! change this to something that works properly if (!(selectedEvents[i].isCreating || selectedEvents[i].wasDuplicated)) { result.Add(selectedEvents[i]); diff --git a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs index 5607bdef..334a868b 100644 --- a/Assets/Scripts/LevelEditor/Timeline/Timeline.cs +++ b/Assets/Scripts/LevelEditor/Timeline/Timeline.cs @@ -330,11 +330,10 @@ namespace HeavenStudio.Editor.Track { movingPlayback = true; } - else if (Input.GetMouseButtonUp(1)) + else if (Input.GetMouseButtonUp(1) || Conductor.instance.isPlaying) { movingPlayback = false; } - if (movingPlayback) { RectTransformUtility.ScreenPointToLocalPointInRectangle(TimelineContent, Input.mousePosition, Editor.instance.EditorCamera, out lastMousePos); @@ -554,7 +553,7 @@ namespace HeavenStudio.Editor.Track else { entity.eventObj = g.GetComponent(); - entity.track = (int)(g.transform.localPosition.y / LayerHeight() * -1); + entity.track = entity.eventObj.GetTrack(); } @@ -653,12 +652,12 @@ namespace HeavenStudio.Editor.Track public float SnapToLayer(float y) { float size = LayerHeight(); - return Mathf.Clamp(Mathp.Round2Nearest(y, size), -size * 3, 0); + return Mathf.Clamp(Mathp.Round2Nearest(y, size), -size * 3f, 0f); } public float LayerHeight() { - return LayersRect.rect.height / 4; + return LayersRect.rect.height / 4f; } public void SetPlaybackSpeed(float speed) diff --git a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs index c021c7f9..c8db851e 100644 --- a/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs +++ b/Assets/Scripts/LevelEditor/Timeline/TimelineEventObj.cs @@ -42,7 +42,6 @@ namespace HeavenStudio.Editor.Track private bool resizingLeft; private bool resizingRight; private bool inResizeRegion; - public Vector2 lastMovePos; public bool isCreating; public string eventObjID; @@ -60,8 +59,6 @@ namespace HeavenStudio.Editor.Track Destroy(resizeGraphic.gameObject); } - lastMovePos = transform.localPosition; - // what the fuck???? // moveTemp = new GameObject(); // moveTemp.transform.SetParent(this.transform.parent); @@ -199,6 +196,9 @@ namespace HeavenStudio.Editor.Track } else if (resizingLeft) { + if (moving) + moving = false; + SetPivot(new Vector2(1, rectTransform.pivot.y)); Vector2 sizeDelta = rectTransform.sizeDelta; @@ -214,6 +214,9 @@ namespace HeavenStudio.Editor.Track } else if (resizingRight) { + if (moving) + moving = false; + Vector2 sizeDelta = rectTransform.sizeDelta; Vector2 mousePos; @@ -288,8 +291,6 @@ namespace HeavenStudio.Editor.Track } moving = true; - // lastMovePos = transform.localPosition; - // OnComplete(); } } else if (Input.GetMouseButton(1)) @@ -406,7 +407,7 @@ namespace HeavenStudio.Editor.Track private void OnMove() { - if (GameManager.instance.Beatmap.entities.FindAll(c => c.beat == this.transform.localPosition.x && c.track == GetTrack()).Count > 0) + if (GameManager.instance.Beatmap.entities.FindAll(c => c.beat == this.transform.localPosition.x && c.track == GetTrack() && c != this.entity).Count > 0) { eligibleToMove = false; } @@ -467,7 +468,7 @@ namespace HeavenStudio.Editor.Track public int GetTrack() { - return (int)(this.transform.localPosition.y / Timeline.instance.LayerHeight()) * -1; + return (int)Mathf.Round(this.transform.localPosition.y / Timeline.instance.LayerHeight()) * -1; } private void OnDestroy() From be5aff5aae9e3e99ea58d8c6d2abcfc857265a4c Mon Sep 17 00:00:00 2001 From: minenice55 Date: Fri, 8 Jul 2022 18:49:15 -0400 Subject: [PATCH 5/6] prep settings menu for real --- Assets/Scenes/Editor.unity | 1656 ++++++++++++++++++++++++-- Assets/Scripts/GlobalGameManager.cs | 18 + Assets/Scripts/LevelEditor/Editor.cs | 5 + 3 files changed, 1581 insertions(+), 98 deletions(-) diff --git a/Assets/Scenes/Editor.unity b/Assets/Scenes/Editor.unity index de7fe0b8..e9f02090 100644 --- a/Assets/Scenes/Editor.unity +++ b/Assets/Scenes/Editor.unity @@ -2919,7 +2919,7 @@ CanvasRenderer: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 191459085} m_CullTransparentMesh: 1 ---- !u!1 &199170819 +--- !u!1 &197334153 GameObject: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} @@ -2927,45 +2927,60 @@ GameObject: m_PrefabAsset: {fileID: 0} serializedVersion: 6 m_Component: - 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- public static void WindowFullScreen() { Debug.Log("WindowFullScreen"); - // Toggle fullscreen - Screen.fullScreen = !Screen.fullScreen; - if (Screen.fullScreen) + if (!Screen.fullScreen) { // Set the resolution to the display's current resolution - Screen.SetResolution(Screen.currentResolution.width, Screen.currentResolution.height, true); + Screen.SetResolution(Display.main.systemWidth, Display.main.systemHeight, FullScreenMode.FullScreenWindow); + Screen.fullScreen = true; } else { - Screen.SetResolution(Screen.currentResolution.width, Screen.currentResolution.height, false); + Screen.SetResolution(1280, 720, FullScreenMode.Windowed); + Screen.fullScreen = false; + } + } + + public static void ChangeScreenSize() + { + FullScreenMode mode = Screen.fullScreenMode; + if (ScreenSizeIndex == DEFAULT_SCREEN_SIZES_STRING.Length - 1) + { + Screen.SetResolution(CustomScreenWidth, CustomScreenHeight, mode); + } + else + { + Screen.SetResolution(DEFAULT_SCREEN_SIZES[ScreenSizeIndex].width, DEFAULT_SCREEN_SIZES[ScreenSizeIndex].height, mode); } } } - } diff --git a/Assets/Scripts/LevelEditor/Editor.cs b/Assets/Scripts/LevelEditor/Editor.cs index 193485c8..917b45f9 100644 --- a/Assets/Scripts/LevelEditor/Editor.cs +++ b/Assets/Scripts/LevelEditor/Editor.cs @@ -467,11 +467,6 @@ namespace HeavenStudio.Editor } } - public void WindowFullScreen() - { - GlobalGameManager.WindowFullScreen(); - } - private void UpdateEditorStatus(bool updateTime) { if (discordDuringTesting || !Application.isEditor) diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs b/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs new file mode 100644 index 00000000..ea0c651b --- /dev/null +++ b/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs @@ -0,0 +1,57 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using HeavenStudio.Editor.Track; + +using TMPro; + +namespace HeavenStudio.Editor +{ + public class DispAudioSettings : MonoBehaviour + { + public TMP_Dropdown resolutionsDropdown; + public GameObject customSetter; + public TMP_InputField widthInputField, heightInputField; + + private void Start() { + List dropDownData = new List(); + var vals = GlobalGameManager.DEFAULT_SCREEN_SIZES_STRING; + for (int i = 0; i < vals.Length; i++) + { + TMP_Dropdown.OptionData optionData = new TMP_Dropdown.OptionData(); + optionData.text = vals[i]; + dropDownData.Add(optionData); + } + resolutionsDropdown.AddOptions(dropDownData); + resolutionsDropdown.value = GlobalGameManager.ScreenSizeIndex; + + resolutionsDropdown.onValueChanged.AddListener(delegate + { + GlobalGameManager.ScreenSizeIndex = resolutionsDropdown.value; + + customSetter.SetActive(resolutionsDropdown.value == GlobalGameManager.DEFAULT_SCREEN_SIZES_STRING.Length - 1); + }); + + widthInputField.onEndEdit.AddListener(delegate + { + GlobalGameManager.CustomScreenWidth = System.Math.Max(int.Parse(widthInputField.text), 64); + widthInputField.text = GlobalGameManager.CustomScreenWidth.ToString(); + }); + heightInputField.onEndEdit.AddListener(delegate + { + GlobalGameManager.CustomScreenHeight = System.Math.Max(int.Parse(heightInputField.text), 64); + heightInputField.text = GlobalGameManager.CustomScreenHeight.ToString(); + }); + } + + public void WindowFullScreen() + { + GlobalGameManager.WindowFullScreen(); + } + + public void WindowConfirmSize() + { + GlobalGameManager.ChangeScreenSize(); + } + } +} \ No newline at end of file diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs.meta b/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs.meta new file mode 100644 index 00000000..80285f0a --- /dev/null +++ b/Assets/Scripts/LevelEditor/SettingsDialog/DispAudioSettings.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 752cb90567101a545ab1e2aeae732a9f +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs b/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs index c19c6044..236a1433 100644 --- a/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs +++ b/Assets/Scripts/LevelEditor/SettingsDialog/SettingsDialog.cs @@ -10,6 +10,7 @@ namespace HeavenStudio.Editor public class SettingsDialog : MonoBehaviour { [SerializeField] private GameObject settingsMenu; + //this may all be moved to a different script in the future private void Start() {} diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index cad2c917..2ea81a38 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -129,11 +129,11 @@ PlayerSettings: vulkanEnableLateAcquireNextImage: 0 vulkanEnableCommandBufferRecycling: 1 m_SupportedAspectRatios: - 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