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Tweezers: Hairs fall after being plucked. Eye growing implemented.
This commit is contained in:
parent
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29 changed files with 11517 additions and 30 deletions
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m_Mirror: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 0}
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m_Tag:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1101 &-4419592797222438125
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--- !u!1101 &-4419592797222438125
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AnimatorStateTransition:
|
AnimatorStateTransition:
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||||||
m_ObjectHideFlags: 1
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m_ObjectHideFlags: 1
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@ -48,6 +152,32 @@ AnimatorStateTransition:
|
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m_InterruptionSource: 0
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m_InterruptionSource: 0
|
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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m_CanTransitionToSelf: 1
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--- !u!1102 &-3803039070421235925
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Hop4
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 03f5822e0cd494e4bbdeaa9038127229, type: 2}
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m_Tag:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1102 &-2331805597223418774
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--- !u!1102 &-2331805597223418774
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
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||||||
|
@ -83,9 +213,6 @@ AnimatorStateMachine:
|
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Base Layer
|
m_Name: Base Layer
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m_ChildStates:
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m_ChildStates:
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m_State: {fileID: 4916924286820753218}
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m_State: {fileID: 1579657111189297045}
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m_State: {fileID: 1579657111189297045}
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m_Position: {x: 360, y: 153.5, z: 0}
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m_Position: {x: 360, y: 153.5, z: 0}
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@ -98,6 +225,42 @@ AnimatorStateMachine:
|
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- serializedVersion: 1
|
- serializedVersion: 1
|
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m_State: {fileID: 7338772777105662794}
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m_State: {fileID: 7338772777105662794}
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m_Position: {x: 520, y: 0, z: 0}
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m_State: {fileID: -1285253770759934458}
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m_State: {fileID: -5766855645396044744}
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m_State: {fileID: -9216662556442059424}
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m_Position: {x: 750, y: 420, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 2310884348189699955}
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m_Position: {x: 760, y: 430, z: 0}
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- serializedVersion: 1
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m_State: {fileID: 5027132143010655492}
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m_Position: {x: 770, y: 440, z: 0}
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m_ChildStateMachines: []
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m_ChildStateMachines: []
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||||||
m_AnyStateTransitions: []
|
m_AnyStateTransitions: []
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||||||
m_EntryTransitions: []
|
m_EntryTransitions: []
|
||||||
|
@ -108,6 +271,84 @@ AnimatorStateMachine:
|
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m_ExitPosition: {x: 800, y: 120, z: 0}
|
m_ExitPosition: {x: 800, y: 120, z: 0}
|
||||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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m_DefaultState: {fileID: -2331805597223418774}
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m_DefaultState: {fileID: -2331805597223418774}
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--- !u!1102 &-1331203679042409150
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AnimatorState:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Hop6
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: ad059156a002b8e419a39294038ea514, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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|
m_TimeParameter:
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|
--- !u!1102 &-1285253770759934458
|
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|
AnimatorState:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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|
m_PrefabAsset: {fileID: 0}
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|
m_Name: Hop5
|
||||||
|
m_Speed: 1
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|
m_CycleOffset: 0
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|
m_Transitions: []
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||||||
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 6cff3333294320f4caf83f95f0b81c9f, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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m_TimeParameter:
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--- !u!1102 &-611666258475791208
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|
AnimatorState:
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|
serializedVersion: 6
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m_ObjectHideFlags: 1
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: Hop3
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||||||
|
m_Speed: 1
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m_CycleOffset: 0
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m_Transitions: []
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||||||
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_SpeedParameterActive: 0
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m_MirrorParameterActive: 0
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m_CycleOffsetParameterActive: 0
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: c284884e0c321b2418a78d3fd04bbc28, type: 2}
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m_Tag:
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m_SpeedParameter:
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m_MirrorParameter:
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m_CycleOffsetParameter:
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|
m_TimeParameter:
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--- !u!91 &9100000
|
--- !u!91 &9100000
|
||||||
AnimatorController:
|
AnimatorController:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
|
@ -157,14 +398,14 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
--- !u!1102 &4916924286820753218
|
--- !u!1102 &2310884348189699955
|
||||||
AnimatorState:
|
AnimatorState:
|
||||||
serializedVersion: 6
|
serializedVersion: 6
|
||||||
m_ObjectHideFlags: 1
|
m_ObjectHideFlags: 1
|
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m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
|
m_PrefabInstance: {fileID: 0}
|
||||||
m_PrefabAsset: {fileID: 0}
|
m_PrefabAsset: {fileID: 0}
|
||||||
m_Name: Hop
|
m_Name: Hop9
|
||||||
m_Speed: 1
|
m_Speed: 1
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
m_Transitions: []
|
m_Transitions: []
|
||||||
|
@ -177,7 +418,33 @@ AnimatorState:
|
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m_MirrorParameterActive: 0
|
m_MirrorParameterActive: 0
|
||||||
m_CycleOffsetParameterActive: 0
|
m_CycleOffsetParameterActive: 0
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||||||
m_TimeParameterActive: 0
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m_TimeParameterActive: 0
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||||||
m_Motion: {fileID: 7400000, guid: 0b152b394b855864597e734b05fbe409, type: 2}
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m_Motion: {fileID: 7400000, guid: 81d66ba9efa28244488c0e4bbf6c6a9f, type: 2}
|
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m_Tag:
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m_SpeedParameter:
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|
m_MirrorParameter:
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|
m_CycleOffsetParameter:
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|
m_TimeParameter:
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||||||
|
--- !u!1102 &5027132143010655492
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
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|
m_ObjectHideFlags: 1
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Hop10
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
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|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
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m_TimeParameterActive: 0
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m_Motion: {fileID: 7400000, guid: 9e566bb476db5604cb0f610706f6a575, type: 2}
|
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m_Tag:
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m_Tag:
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||||||
m_SpeedParameter:
|
m_SpeedParameter:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
|
@ -235,3 +502,55 @@ AnimatorState:
|
||||||
m_MirrorParameter:
|
m_MirrorParameter:
|
||||||
m_CycleOffsetParameter:
|
m_CycleOffsetParameter:
|
||||||
m_TimeParameter:
|
m_TimeParameter:
|
||||||
|
--- !u!1102 &8660019668946158045
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
|
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|
m_CorrespondingSourceObject: {fileID: 0}
|
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|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Hop0
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
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m_Motion: {fileID: 7400000, guid: 0b152b394b855864597e734b05fbe409, type: 2}
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m_Tag:
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m_SpeedParameter:
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||||||
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m_MirrorParameter:
|
||||||
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m_CycleOffsetParameter:
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||||||
|
m_TimeParameter:
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||||||
|
--- !u!1102 &8884899386044694055
|
||||||
|
AnimatorState:
|
||||||
|
serializedVersion: 6
|
||||||
|
m_ObjectHideFlags: 1
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||||||
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
|
m_PrefabInstance: {fileID: 0}
|
||||||
|
m_PrefabAsset: {fileID: 0}
|
||||||
|
m_Name: Hop1
|
||||||
|
m_Speed: 1
|
||||||
|
m_CycleOffset: 0
|
||||||
|
m_Transitions: []
|
||||||
|
m_StateMachineBehaviours: []
|
||||||
|
m_Position: {x: 50, y: 50, z: 0}
|
||||||
|
m_IKOnFeet: 0
|
||||||
|
m_WriteDefaultValues: 1
|
||||||
|
m_Mirror: 0
|
||||||
|
m_SpeedParameterActive: 0
|
||||||
|
m_MirrorParameterActive: 0
|
||||||
|
m_CycleOffsetParameterActive: 0
|
||||||
|
m_TimeParameterActive: 0
|
||||||
|
m_Motion: {fileID: 7400000, guid: db324078a3c9fd64f8e0a14889da267b, type: 2}
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m_Tag:
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|
m_SpeedParameter:
|
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m_MirrorParameter:
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m_CycleOffsetParameter:
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|
m_TimeParameter:
|
||||||
|
|
|
@ -18,8 +18,10 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
public Tweezers Tweezers;
|
public Tweezers Tweezers;
|
||||||
public GameObject hairBase;
|
public GameObject hairBase;
|
||||||
public GameObject longHairBase;
|
public GameObject longHairBase;
|
||||||
|
public GameObject pluckedHairBase;
|
||||||
|
|
||||||
public GameObject HairsHolder;
|
public GameObject HairsHolder;
|
||||||
|
public GameObject DroppedHairsHolder;
|
||||||
[NonSerialized] public int hairsLeft = 0;
|
[NonSerialized] public int hairsLeft = 0;
|
||||||
|
|
||||||
public float beatInterval = 4f;
|
public float beatInterval = 4f;
|
||||||
|
@ -27,6 +29,11 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
bool intervalStarted;
|
bool intervalStarted;
|
||||||
public float tweezerBeatOffset = 0f;
|
public float tweezerBeatOffset = 0f;
|
||||||
|
|
||||||
|
public Sprite pluckedHairSprite;
|
||||||
|
public Sprite missedHairSprite;
|
||||||
|
|
||||||
|
[NonSerialized] public int eyeSize = 0;
|
||||||
|
|
||||||
Tween transitionTween;
|
Tween transitionTween;
|
||||||
bool transitioning = false;
|
bool transitioning = false;
|
||||||
|
|
||||||
|
@ -149,14 +156,17 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
{
|
{
|
||||||
foreach (Transform t in HairsHolder.transform)
|
foreach (Transform t in HairsHolder.transform)
|
||||||
{
|
{
|
||||||
var go = t.gameObject;
|
GameObject.Destroy(t.gameObject);
|
||||||
if (go != hairBase && go != longHairBase)
|
|
||||||
{
|
|
||||||
GameObject.Destroy(go);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
foreach (Transform t in DroppedHairsHolder.transform)
|
||||||
|
{
|
||||||
|
GameObject.Destroy(t.gameObject);
|
||||||
}
|
}
|
||||||
|
|
||||||
VegetableAnimator.Play("Idle", 0, 0);
|
VegetableAnimator.Play("Idle", 0, 0);
|
||||||
|
|
||||||
|
eyeSize = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void StopTransitionIfActive()
|
private void StopTransitionIfActive()
|
||||||
|
|
|
@ -13,7 +13,9 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
[NonSerialized] public Animator anim;
|
[NonSerialized] public Animator anim;
|
||||||
private Animator vegetableAnim;
|
private Animator vegetableAnim;
|
||||||
private RhythmTweezers game;
|
private RhythmTweezers game;
|
||||||
private bool plucking;
|
private bool pluckingThisFrame;
|
||||||
|
private bool holdingHair;
|
||||||
|
public SpriteRenderer heldHairSprite;
|
||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
|
@ -27,17 +29,20 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
{
|
{
|
||||||
if (PlayerInput.Pressed())
|
if (PlayerInput.Pressed())
|
||||||
{
|
{
|
||||||
if (!plucking) // Did you do a successful pluck earlier in the frame?
|
if (!pluckingThisFrame) // Did you do a successful pluck earlier in the frame?
|
||||||
{
|
{
|
||||||
|
DropHeldHair();
|
||||||
anim.Play("Tweezers_Pluck", 0, 0);
|
anim.Play("Tweezers_Pluck", 0, 0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
plucking = false;
|
pluckingThisFrame = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Pluck(bool ace, Hair hair)
|
public void Pluck(bool ace, Hair hair)
|
||||||
{
|
{
|
||||||
|
DropHeldHair();
|
||||||
|
|
||||||
if (ace)
|
if (ace)
|
||||||
{
|
{
|
||||||
Jukebox.PlayOneShotGame($"rhythmTweezers/shortPluck{UnityEngine.Random.Range(1, 21)}");
|
Jukebox.PlayOneShotGame($"rhythmTweezers/shortPluck{UnityEngine.Random.Range(1, 21)}");
|
||||||
|
@ -46,11 +51,12 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
hair.stubbleSprite.SetActive(true);
|
hair.stubbleSprite.SetActive(true);
|
||||||
|
|
||||||
game.hairsLeft--;
|
game.hairsLeft--;
|
||||||
|
game.eyeSize = Mathf.Clamp(game.eyeSize + 1, 0, 10);
|
||||||
|
|
||||||
if (game.hairsLeft <= 0)
|
if (game.hairsLeft <= 0)
|
||||||
vegetableAnim.Play("HopFinal", 0, 0);
|
vegetableAnim.Play("HopFinal", 0, 0);
|
||||||
else
|
else
|
||||||
vegetableAnim.Play("Hop", 0, 0);
|
vegetableAnim.Play("Hop" + game.eyeSize.ToString(), 0, 0);
|
||||||
|
|
||||||
anim.Play("Tweezers_Pluck_Success", 0, 0);
|
anim.Play("Tweezers_Pluck_Success", 0, 0);
|
||||||
}
|
}
|
||||||
|
@ -67,7 +73,8 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
anim.Play("Tweezers_Pluck_Fail", 0, 0);
|
anim.Play("Tweezers_Pluck_Fail", 0, 0);
|
||||||
}
|
}
|
||||||
|
|
||||||
plucking = true; // Prevents standard pluck from playing in LateUpdate().
|
pluckingThisFrame = true; // Prevents standard pluck from playing in LateUpdate().
|
||||||
|
holdingHair = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void LongPluck(bool ace, LongHair hair)
|
public void LongPluck(bool ace, LongHair hair)
|
||||||
|
@ -88,5 +95,24 @@ namespace RhythmHeavenMania.Games.RhythmTweezers
|
||||||
Destroy(hair.gameObject);
|
Destroy(hair.gameObject);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void DropHeldHair()
|
||||||
|
{
|
||||||
|
if (!holdingHair) return;
|
||||||
|
|
||||||
|
var droppedHair = GameObject.Instantiate(game.pluckedHairBase, game.DroppedHairsHolder.transform).GetComponent<SpriteRenderer>();
|
||||||
|
droppedHair.gameObject.SetActive(true);
|
||||||
|
|
||||||
|
droppedHair.transform.position = heldHairSprite.transform.position;
|
||||||
|
droppedHair.transform.rotation = heldHairSprite.transform.rotation;
|
||||||
|
|
||||||
|
droppedHair.sprite = heldHairSprite.sprite;
|
||||||
|
|
||||||
|
// Make the hair spin.
|
||||||
|
// (The prefab has a Rigidbody2D component already so that it falls)
|
||||||
|
droppedHair.GetComponent<Rigidbody2D>().angularVelocity = UnityEngine.Random.Range(-120f, 120f);
|
||||||
|
|
||||||
|
holdingHair = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue