HeavenStudioPlus/ProjectSettings/SatorImaging.UnitySourceGenerator.Editor.ProjectSettingsData.asset

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- Assets/Scripts/PostProcessingVFX.cs
pa, pa-n and do, do-n were switched, this pr fixes it (#769) * started working on bon odori * bon odori is now playable, just no animations and sounds * bon odori is functional now, just missing the art, better audio and animations * nothing new, my git is always 1 commit behind * Revert "nothing new, my git is always 1 commit behind" This reverts commit b96a70004de5964902f7bc87d819a9e6047e77fb. * changed the background im only commiting because saladplainzone is gonna do the anims now * Accurate BG * Good prefab * finalized player prefab * Finalize Prefab * More animation stuff * Bow anim done * text is now functional, passing the project to AstrlJelly * merging w master branch * text scrolling is ALMOST functional * scrolling is ALMOST ALMOST functional * FINALLY!!!! TEXT SCOLLING IS DONE!!!!! * TEXT SCROLLING IS (almost) PERFECT!!!! now we gotta wait for the animations * minor bug fixes * TEXT SCROLLING IS ACTUALLY PERFECT NOW. also updated the font * i forgor to change the outline on the fonts * some bon odori changes (please dont break anything please) * LAST COMMIT BEFORE PUSHING!!!!!!! * forgot fix some minor things lol * organized the folders and made the dark bg an ease and not an animation * super cool commit * bug fixes * added pitching to pans and dons * changing Clap() and Sound() to a prefunction * prefunctions done :thumbsup: * the smallest change ever --------- Co-authored-by: saladplainzone <chocolate2890mail@gmail.com> Co-authored-by: wookywok <62037083+wookywok@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
2024-03-10 00:36:44 +00:00
- Assets/Scripts/Minigames.cs
- Assets/Scripts/Games/PowerCalligraphy/Writing.cs
- Assets/Scripts/Games/PowerCalligraphy/PowerCalligraphy.cs
- Assets/Scripts/Games/Airboarder/Airboarder.cs
- Assets/X-PostProcessing/Effects/DualGaussianBlur/Editor/DualGaussianBlurEditor.cs
- Assets/Shaders/OilPainting/BuiltInSampleScripts/ImageEffectController.cs
- Assets/X-PostProcessing/Effects/RapidOldTVVignette/Editor/RapidOldTVVignetteEditor.cs
- Assets/X-PostProcessing/Effects/DualKawaseBlur/DualKawaseBlur.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/GlitchRGBSplitV5.cs
- Assets/X-PostProcessing/Effects/RapidOldTVVignetteV2/RapidOldTVVignetteV2.cs
- Assets/X-PostProcessing/Effects/GaussianBlur/Editor/GaussianBlurEditor.cs
- Assets/X-PostProcessing/Effects/IrisBlur/Editor/IrisBlurEditor.cs
- Assets/X-PostProcessing/Effects/SharpenV1/SharpenV1.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/Editor/EdgeDetectionRobertsNeonEditor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/Editor/ColorAdjustmentContrastEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeLed/Editor/PixelizeLedEditor.cs
- Assets/X-PostProcessing/Effects/RapidVignetteV2/RapidVignetteV2.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionScharr/EdgeDetectionScharr.cs
- Assets/X-PostProcessing/Effects/SharpenV2/Editor/SharpenV2Editor.cs
- Assets/X-PostProcessing/Effects/GaussianBlur/GaussianBlur.cs
- Assets/X-PostProcessing/Effects/IrisBlur/IrisBlur.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV5/Editor/GlitchRGBSplitV5Editor.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/EdgeDetectionScharrNeonV2.cs
- Assets/X-PostProcessing/Effects/PixelizeHexagon/Editor/PixelizeHexagonEditor.cs
- Assets/X-PostProcessing/Effects/BoxBlur/Editor/BoxBlurEditor.cs
- Assets/X-PostProcessing/Effects/TiltShiftBlurV2/TiltShiftBlurV2.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/Editor/GlitchRGBSplitV4Editor.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionSobel/EdgeDetectionSobel.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/Editor/EdgeDetectionSobelNeonEditor.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeonV2/EdgeDetectionSobelNeonV2.cs
- Assets/CRTEffects/Scripts/CRTRenderer.cs
- Assets/X-PostProcessing/Effects/DualTentBlur/Editor/DualTentBlurEditor.cs
- Assets/X-PostProcessing/Effects/GrainyBlur/Editor/GrainyBlurEditor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentBleachBypass/ColorAdjustmentBleachBypass.cs
- Assets/X-PostProcessing/Effects/GlitchScreenShake/GlitchScreenShake.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeonV2/Editor/EdgeDetectionRobertsNeonV2Editor.cs
- Assets/X-PostProcessing/Effects/GrainyBlur/GrainyBlur.cs
- Assets/X-PostProcessing/Utility/XPostProcessingEnum.cs
- Assets/X-PostProcessing/Effects/TiltShiftBlur/TiltShiftBlur.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplit/GlitchRGBSplit.cs
- Assets/X-PostProcessing/Effects/GlitchScanLineJitter/Editor/GlitchScanLineJitterEditor.cs
- Assets/X-PostProcessing/Effects/GlitchDigitalStripe/Editor/GlitchDigitalStripeEditor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentTechnicolor/ColorAdjustmentTechnicolor.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/EdgeDetectionSobelNeon.cs
- Assets/X-PostProcessing/Effects/ColorReplaceV2/Editor/ColorReplaceV2Editor.cs
- Assets/X-PostProcessing/Effects/BokehBlur/BokehBlur.cs
- Assets/X-PostProcessing/Effects/RapidVignetteV2/Editor/RapidVignetteV2Editor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentLensFilter/ColorAdjustmentLensFilter.cs
- Assets/X-PostProcessing/Effects/GlitchAnalogNoise/Editor/GlitchAnalogNoiseEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeQuad/Editor/PixelizeQuadEditor.cs
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- Assets/X-PostProcessing/Utility/XPostProcessingUtility.cs
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- Assets/X-PostProcessing/Editor/XPostProcessingEditorUtility.cs
- Assets/X-PostProcessing/Effects/IrisBlurV2/IrisBlurV2.cs
- Assets/X-PostProcessing/Effects/DualTentBlur/DualTentBlur.cs
- Assets/X-PostProcessing/Effects/DirectionalBlur/DirectionalBlur.cs
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- Assets/X-PostProcessing/Effects/PixelizeCircle/PixelizeCircle.cs
- Assets/X-PostProcessing/Effects/RadialBlur/RadialBlur.cs
- Assets/Scripts/GameManager.cs
- Assets/X-PostProcessing/Effects/GlitchAnalogNoise/GlitchAnalogNoise.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/ColorAdjustmentBrightness.cs
- Assets/X-PostProcessing/Effects/DirectionalBlur/Editor/DirectionalBlurEditor.cs
- Assets/X-PostProcessing/Effects/DualKawaseBlur/Editor/DualKawaseBlurEditor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentTint/Editor/ColorAdjustmentTintEditor.cs
- Assets/X-PostProcessing/Effects/GlitchLineBlock/GlitchLineBlock.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/ColorAdjustmentWhiteBalance.cs
- Assets/X-PostProcessing/Effects/RadialBlurV2/Editor/RadialBlurV2Editor.cs
- Assets/X-PostProcessing/Effects/TiltShiftBlurV2/Editor/TiltShiftBlurV2Editor.cs
- Assets/X-PostProcessing/Utility/XParameterOverride.cs
- Assets/X-PostProcessing/Effects/GlitchScanLineJitter/GlitchScanLineJitter.cs
- Assets/X-PostProcessing/Effects/ColorReplace/ColorReplace.cs
- Assets/X-PostProcessing/Effects/GlitchImageBlockV2/Editor/GlitchImageBlockV2Editor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentContrastV2/Editor/ColorAdjustmentContrastV2Editor.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/GlitchRGBSplitV3.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV4/GlitchRGBSplitV4.cs
- Assets/X-PostProcessing/Effects/PixelizeTriangle/PixelizeTriangle.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeon/Editor/EdgeDetectionScharrNeonEditor.cs
- Assets/X-PostProcessing/Effects/GlitchDigitalStripe/GlitchDigitalStripe.cs
- Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/PixelizeHexagonGrid.cs
- Assets/X-PostProcessing/Effects/GlitchLineBlock/Editor/GlitchLineBlockEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeHexagonGrid/Editor/PixelizeHexagonGridEditor.cs
- Assets/X-PostProcessing/Utility/ColorWheelAttribute.cs
- Assets/X-PostProcessing/Effects/PixelizeDiamond/PixelizeDiamond.cs
- Assets/X-PostProcessing/Effects/GlitchScreenJump/GlitchScreenJump.cs
- Assets/X-PostProcessing/Effects/AuroraVignette/Editor/AuroraVignetteEditor.cs
- Assets/X-PostProcessing/Effects/RadialBlur/Editor/RadialBlurEditor.cs
- Assets/X-PostProcessing/Effects/GlitchWaveJitter/Editor/GlitchWaveJitterEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeSector/PixelizeSector.cs
- Assets/X-PostProcessing/Effects/GlitchTileJitter/GlitchTileJitter.cs
- Assets/X-PostProcessing/Effects/KawaseBlur/Editor/KawaseBlurEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeDiamond/Editor/PixelizeDiamondEditor.cs
- Assets/Scripts/LevelEditor/EventSelector/PropertyPrefabs/DropdownPropertyPrefab.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionRobertsNeon/EdgeDetectionRobertsNeon.cs
- Assets/X-PostProcessing/Effects/BokehBlur/Editor/BokehBlurEditor.cs
- Assets/X-PostProcessing/Effects/IrisBlurV2/Editor/IrisBlurV2Editor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentWhiteBalance/Editor/ColorAdjustmentWhiteBalanceEditor.cs
- Assets/X-PostProcessing/Effects/PixelizeLed/PixelizeLed.cs
- Assets/X-PostProcessing/Effects/GlitchImageBlockV3/Editor/GlitchImageBlockV3Editor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentBrightness/Editor/ColorAdjustmentBrightnessEditor.cs
- Assets/X-PostProcessing/Effects/GlitchTileJitter/Editor/GlitchTileJitterEditor.cs
- Assets/X-PostProcessing/Effects/ColorAdjustmentContrast/ColorAdjustmentContrast.cs
- Assets/X-PostProcessing/Effects/GlitchRGBSplitV3/Editor/GlitchRGBSplitV3Editor.cs
- Assets/X-PostProcessing/Effects/PixelizeHexagon/PixelizeHexagon.cs
- Assets/X-PostProcessing/Effects/EdgeDetectionScharrNeonV2/Editor/EdgeDetectionScharrNeonV2Editor.cs
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- Assets/X-PostProcessing/Effects/ColorAdjustmentHue/Editor/ColorAdjustmentHueEditor.cs
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- Assets/X-PostProcessing/Effects/AuroraVignette/AuroraVignette.cs
- Assets/X-PostProcessing/Effects/PixelizeTriangle/Editor/PixelizeTriangleEditor.cs
- Assets/Scripts/AppInfo.cs
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