HeavenStudioPlus/Assets/X-PostProcessing/Effects/EdgeDetectionSobelNeon/Editor/EdgeDetectionSobelNeonEdito...

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//----------------------------------------------------------------------------------------------------------
// X-PostProcessing Library
// https://github.com/QianMo/X-PostProcessing-Library
// Copyright (C) 2020 QianMo. All rights reserved.
// Licensed under the MIT License
// You may not use this file except in compliance with the License.You may obtain a copy of the License at
// http://opensource.org/licenses/MIT
//----------------------------------------------------------------------------------------------------------
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.Rendering.PostProcessing;
using UnityEngine.Rendering.PostProcessing;
namespace XPostProcessing
{
[PostProcessEditor(typeof(EdgeDetectionSobelNeon))]
public sealed class EdgeDetectionSobelNeonEditor : PostProcessEffectEditor<EdgeDetectionSobelNeon>
{
SerializedParameterOverride EdgeWidth;
SerializedParameterOverride Brigtness;
SerializedParameterOverride BackgroundFade;
SerializedParameterOverride BackgroundColor;
public override void OnEnable()
{
EdgeWidth = FindParameterOverride(x => x.EdgeWidth);
Brigtness = FindParameterOverride(x => x.Brigtness);
BackgroundFade = FindParameterOverride(x => x.BackgroundFade);
BackgroundColor = FindParameterOverride(x => x.BackgroundColor);
}
public override string GetDisplayTitle()
{
return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle();
}
public override void OnInspectorGUI()
{
EditorUtilities.DrawHeaderLabel("Edge Property");
PropertyField(EdgeWidth);
EditorUtilities.DrawHeaderLabel("Background Property");
PropertyField(BackgroundFade);
PropertyField(BackgroundColor);
EditorUtilities.DrawHeaderLabel("Brigtness");
PropertyField(Brigtness);
}
}
}