HeavenStudioPlus/Assets/StreamingAssets/ntrdj/common.manifest

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2023-06-15 17:50:10 +00:00
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2023-06-15 17:50:10 +00:00
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Update from release 1 branch (#472) * Integration of Jukebox Library (#451) * add Jukebox library todo: - saving / loading of new format - inferrence of unknown data like past versions - move the temporary float casts to proper use of double - make sound related functions take double for timing - inform people that the Jukebox sound player was renamed to SoundByte lol * make sound, input scheduling, and super curve use double precision * successfully load charts * editor works again v1 riqs can be saved and loaded * first tempo and volume markers are unmovable fix loading of charts' easing values * use gsync / freesync * update Jukebox refs to SoundByte * game events use double part 1 Air Rally - Glee Club converted * don't load song if chart load fails * finish conversion of all minigames * remove editor waveform toggle * timeline now respects added song offset length clear cache files on app close prepped notes for dsp sync * update timeline length when offset changed * update to latest Jukebox * make error panel object in global game manager * improve conductor music scheduling * added error message box fix first game events sometimes not playing * a lot * munchy monk input + mustache fixes * fork lifter and pajama party bopping * meat grinder miss bop fix * cloud monkey Real * marching orders Go! was broken * force march doesn't break when it's too early from a game switch * you can use the March! block without the marching now * convert float to double and all that * editor fixes (#459) * ditch loading dialog doesn't show up when it's supposed to * format song offset in editor * remove VorbisPlugin * Update Editor.cs * add updater for marching orders turn * make base datamodels for special entity reading (#463) * make base datamodels for special entity reading * fix crop stomp breaking when no game switch or remix end is set * fix save shortcut fix loading charts with no music * don't infer track when importing a v0 riq from another program * You can now place inputs on top of pass turn for rhythm tweezers * Rockers can do it too now * Some new curves * Converted everything to new curves and made playerballs handle themselves input-wise * working dough converted, need to fix eveerything though * ball transporter anims for pass turn * update Jukebox to latest version fixes for inferred entity loading * new sounds * OnSpawnBall reimplemented * Proper inactive handling now * gandw on balls has been added * Rhythm tweezers pass turn now works like working dough * modernised rockers pass turn * Fixed small balls not working in working dough * Fixed weird curve stuff on game switch in working dough * let play mode start if no song file is loaded fix issue with loading large audio files * add "updater" for the old marching entity --------- Co-authored-by: AstrlJelly <bdlawson115@gmail.com> Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
2023-06-13 22:47:52 +00:00
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Assets:
- Assets/Resources/Sfx/games/djSchool/letsGo2.ogg
- Assets/Resources/Sprites/Games/DJSchool/djYellow/dj-yellow.png
- Assets/Resources/Sfx/games/djSchool/andStop1.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmonLoud2.ogg
- Assets/Resources/Sfx/games/djSchool/ohYeahAlt1.ogg
- Assets/Resources/Sfx/games/djSchool/checkItOut2.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/IdleBop.anim
- Assets/Resources/Sprites/Games/DoubleDate/Animations/IdleBop2.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/Student_Turntable_Swipe.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/Hold.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/Hey.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/Scratcho2.anim
- Assets/Resources/Sfx/games/djSchool/scratchoHey1.ogg
- Assets/Resources/Sfx/games/djSchool/checkItOut3.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/DJ Yellow.controller
- Assets/Resources/Sfx/games/djSchool/checkItOut.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/BreakCmon.anim
- Assets/Resources/Sfx/games/djSchool/checkItOut1.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/Scratcho.anim
- Assets/Resources/Sprites/Games/DJSchool/slam.png
- Assets/Resources/Sfx/games/djSchool/ohYeah1.ogg
- Assets/Resources/Sfx/games/djSchool/andStop2.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmonLoud1.ogg
- Assets/Resources/Sfx/games/djSchool/recordStop.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmon2.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHey3.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHeyLoud4.ogg
- Assets/Resources/Sprites/Games/DoubleDate/Animations/Idle.anim
- Assets/Resources/Sfx/games/djSchool/ohYeahAlt.ogg
- Assets/Resources/Sfx/games/djSchool/ohYeahAlt3.ogg
- Assets/Resources/Sfx/games/djSchool/ohYeah.ogg
- Assets/Resources/Sprites/Games/DJSchool/table.png
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/IdleBop2.anim
- Assets/Resources/Sfx/games/djSchool/scratchoHeyLoud3.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmon1.ogg
- Assets/Resources/Sfx/games/djSchool/letsGo1.ogg
- Assets/Resources/Sfx/games/djSchool/heyAlt.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmonAlt2.ogg
- Assets/Resources/Sfx/games/djSchool/oohAlt.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/Student.controller
- Assets/Resources/Sprites/Games/DJSchool/Animations/FlashInverse.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/flash.controller
- Assets/Resources/Sfx/games/djSchool/boo.wav
- Assets/Resources/Sfx/games/djSchool/scratchoHeyAlt1.ogg
- Assets/Resources/Sfx/games/djSchool/breakCmonAlt1.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHeyAlt3.ogg
- Assets/Resources/Sfx/games/djSchool/yay.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/TurnTable.controller
- Assets/Resources/Sprites/Games/DJSchool/student.png
- Assets/Resources/Sfx/games/djSchool/ohYeah2.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Flash.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/Student_Turntable_Hold.anim
- Assets/Resources/Sprites/Games/DJSchool/background.png
- Assets/Resources/Sfx/games/djSchool/heyLoud.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHeyAlt2.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHey4.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/flashInverse.controller
- Assets/Resources/Sfx/games/djSchool/recordSwipe.ogg
- Assets/Resources/Games/djSchool.prefab
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/Student_Turntable_StartHold.anim
- Assets/Resources/Sprites/Games/DJSchool/turntable.png
- Assets/Resources/Sfx/games/djSchool/scratchoHeyAlt4.ogg
- Assets/Resources/Sfx/games/djSchool/scratchoHey2.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/TurnTable_Player.controller
- Assets/Resources/Sprites/Games/DJSchool/flash.png
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/Idle.anim
- Assets/Resources/Sfx/games/djSchool/ooh.ogg
- Assets/Resources/Sfx/games/djSchool/letsGo.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/Student_Turntable_Idle.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/Hold.anim
- Assets/Resources/Sfx/games/djSchool/ohYeahAlt2.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/DJ Yellow/HoldBop.anim
- Assets/Resources/Sfx/games/djSchool/scratchoHeyLoud2.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/Idle.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/Swipe.anim
- Assets/Resources/Sprites/Games/DJSchool/Animations/Turntable/DJYellow_Turntable.anim
- Assets/Resources/Sfx/games/djSchool/cheer.ogg
- Assets/Resources/Sfx/games/djSchool/oohLoud.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/HoldBop.anim
- Assets/Resources/Sfx/games/djSchool/hey.ogg
- Assets/Resources/Sprites/Games/DJSchool/test.png
- Assets/Resources/Sfx/games/djSchool/scratchoHeyLoud1.ogg
- Assets/Resources/Sprites/Games/DJSchool/Animations/Student/IdleBop.anim
Dependencies:
2023-06-15 17:50:10 +00:00
- C:/Users/evanb/OneDrive/Documents/GitHub/HeavenStudio/Assets/StreamingAssets/rvldate/common