HeavenStudioPlus/Assets/Scripts/LevelEditor/Selector.cs

23 lines
396 B
C#
Raw Normal View History

2022-01-13 03:59:54 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace RhythmHeavenMania.Editor
{
public class Selector : MonoBehaviour
{
private bool clicked;
public static Selector instance { get; private set; }
private void Awake()
{
instance = this;
}
private void Update()
{
}
2022-01-13 03:59:54 +00:00
}
}