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https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
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75 lines
2.6 KiB
C#
75 lines
2.6 KiB
C#
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//----------------------------------------------------------------------------------------------------------
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// X-PostProcessing Library
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// https://github.com/QianMo/X-PostProcessing-Library
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// Copyright (C) 2020 QianMo. All rights reserved.
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// Licensed under the MIT License
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// You may not use this file except in compliance with the License.You may obtain a copy of the License at
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// http://opensource.org/licenses/MIT
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//----------------------------------------------------------------------------------------------------------
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.Rendering.PostProcessing;
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using UnityEngine.Rendering.PostProcessing;
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namespace XPostProcessing
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{
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[PostProcessEditor(typeof(GlitchLineBlock))]
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public sealed class GlitchLineBlockEditor : PostProcessEffectEditor<GlitchLineBlock>
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{
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SerializedParameterOverride blockDirection;
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SerializedParameterOverride intervalType;
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SerializedParameterOverride frequency;
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SerializedParameterOverride Amount;
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SerializedParameterOverride LinesWidth;
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SerializedParameterOverride Speed;
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SerializedParameterOverride Offset;
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SerializedParameterOverride Alpha;
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public override void OnEnable()
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{
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blockDirection = FindParameterOverride(x => x.blockDirection);
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intervalType = FindParameterOverride(x => x.intervalType);
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frequency = FindParameterOverride(x => x.frequency);
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Amount = FindParameterOverride(x => x.Amount);
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LinesWidth = FindParameterOverride(x => x.LinesWidth);
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Speed = FindParameterOverride(x => x.Speed);
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Offset = FindParameterOverride(x => x.Offset);
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Alpha = FindParameterOverride(x => x.Alpha);
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}
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public override string GetDisplayTitle()
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{
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return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle();
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}
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public override void OnInspectorGUI()
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{
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EditorUtilities.DrawHeaderLabel("Block Direction");
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PropertyField(blockDirection);
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EditorUtilities.DrawHeaderLabel("Interval Frequency");
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PropertyField(intervalType);
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if (intervalType.value.enumValueIndex != (int)IntervalType.Infinite)
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{
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PropertyField(frequency);
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}
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EditorUtilities.DrawHeaderLabel("Core Property");
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PropertyField(Amount);
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PropertyField(LinesWidth);
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PropertyField(Speed);
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PropertyField(Offset);
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PropertyField(Alpha);
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}
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}
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}
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