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18 lines
367 B
C#
18 lines
367 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HeavenStudio.Games.Scripts_TotemClimb
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{
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public class TCEndTotem : MonoBehaviour
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{
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[SerializeField] private TCTotemManager _totemManager;
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public void ActivateFeatherEffect()
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{
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_totemManager.ActivateEndParticles();
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}
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}
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}
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