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16 lines
280 B
C#
16 lines
280 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Util;
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namespace HeavenStudio.Games.Scripts_ShootEmUp
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{
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public class Effect : MonoBehaviour
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{
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void End()
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{
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Destroy(gameObject);
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}
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}
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}
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