HeavenStudioPlus/Assets/Scripts/LevelEditor/DisableSelectOnHover.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
namespace RhythmHeavenMania.Editor
{
public class DisableSelectOnHover : MonoBehaviour
{
public EventParameterManager eventParameterManager;
// this is fucking retarded
private void LateUpdate()
{
eventParameterManager.canDisable = true;
for (int i = 0; i < transform.childCount; i++)
{
if (Editor.MouseInRectTransform(transform.GetChild(i).GetComponent<RectTransform>()))
{
eventParameterManager.canDisable = false;
}
}
}
}
}