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34 lines
710 B
C#
34 lines
710 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Util;
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// namespace HeavenStudio.Games.Loaders
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// {
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// using static Minigames;
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// public static class RvlNightWalkLoader
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// {
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// public static Minigame AddGame(EventCaller eventCaller)
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// {
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// return new Minigame("nightWalkRvl", "Night Walk (Wii)", "FFFFFF", false, false, new List<GameAction>()
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// {
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// });
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// }
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// }
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// }
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namespace HeavenStudio.Games
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{
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public class RvlNightWalk : Minigame
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{
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public static RvlNightWalk instance;
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private void Awake()
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{
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instance = this;
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}
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}
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}
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