HeavenStudioPlus/Assets/Scripts/InputType.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio
{
public enum InputType : int {
STANDARD_DOWN = 0,
STANDARD_ALT_DOWN = 1,
DIRECTION_DOWN = 2,
STANDARD_UP = 3,
STANDARD_ALT_UP = 4,
DIRECTION_UP = 5
}
}