mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 22:25:07 +00:00
195 lines
21 KiB
Text
195 lines
21 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
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<asset>
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<created>2024-02-25T16:09:42.9226325-06:00</created>
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<modified>2024-02-25T16:09:42.9226687-06:00</modified>
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</asset>
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<library_images>
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<image id="airboy_board">
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<init_from>./airboy_board.png</init_from>
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</image>
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<image id="airboy_body">
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<init_from>./airboy_body.png</init_from>
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</image>
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<image id="airboy_face.0">
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<init_from>./airboy_face.0.png</init_from>
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</image>
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<image id="airboy_face.1">
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<init_from>./airboy_face.1.png</init_from>
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</image>
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<image id="airboy_face.2">
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<init_from>./airboy_face.2.png</init_from>
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</image>
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<image id="airboy_shadow">
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<init_from>./airboy_shadow.png</init_from>
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</image>
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<image id="block_shadow">
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<init_from>./block_shadow.png</init_from>
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</image>
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<image id="dog">
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<init_from>./dog.png</init_from>
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</image>
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<image id="dog_sdw">
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<init_from>./dog_sdw.png</init_from>
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</image>
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<image id="floor">
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<init_from>./floor.png</init_from>
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</image>
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<image id="metal_env">
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<init_from>./metal_env.png</init_from>
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</image>
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<image id="mother_ship">
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<init_from>./mother_ship.png</init_from>
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</image>
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<image id="wall_body">
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<init_from>./wall_body.png</init_from>
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</image>
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<image id="cloud01">
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<init_from>./cloud01.png</init_from>
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</image>
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</library_images>
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<library_materials>
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<material id="floorMt_id" name="floorMt">
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<instance_effect url="#floorMt_eff_id" />
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</material>
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</library_materials>
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<library_effects>
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<effect id="floorMt_eff_id" name="floorMt_eff">
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<profile_COMMON>
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<newparam sid="floorMt_surf">
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<surface type="2D">
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<init_from>floor</init_from>
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<format>PNG</format>
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</surface>
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</newparam>
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<newparam sid="floorMt_samp">
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<sampler2D>
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<source>floorMt_surf</source>
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<wrap_s>WRAP</wrap_s>
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<wrap_t>WRAP</wrap_t>
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<minfilter>LINEAR_MIPMAP_NEAREST</minfilter>
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<magfilter>LINEAR</magfilter>
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<mipfilter>LINEAR</mipfilter>
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</sampler2D>
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</newparam>
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<technique sid="floorMt_tech">
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<phong>
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<diffuse>
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<texture texture="floorMt_samp" texcoord="uv" />
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</diffuse>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_geometries>
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<mesh>
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<p>1 2 0 1 3 2 1 0 20 1 167 3 1 20 21 1 166 167 1 21 166 20 6 21 167 166 153 6 7 21 6 5 7 6 4 5 166 152 153 166 21 165 166 165 152 21 7 165 4 22 5 153 152 139 7 164 165 7 5 164 22 23 5 22 10 23 152 138 139 152 165 151 152 151 138 165 164 151 5 23 163 5 163 164 10 11 23 10 9 11 10 8 9 139 138 125 151 164 150 151 137 138 151 150 137 164 163 150 23 11 162 23 162 163 8 24 9 125 138 124 125 124 111 138 137 124 150 163 149 150 136 137 150 149 136 163 162 149 11 9 161 11 161 162 24 25 9 24 14 25 111 124 110 111 110 97 137 136 123 137 123 124 124 123 110 149 162 148 149 135 136 149 148 135 162 161 148 9 25 160 9 160 161 14 15 25 14 13 15 14 12 13 97 110 96 97 96 83 123 136 122 123 109 110 123 122 109 110 109 96 136 135 122 148 161 147 148 134 135 148 147 134 161 160 147 25 15 159 25 159 160 12 26 13 83 96 82 83 82 69 109 122 108 109 95 96 109 108 95 96 95 82 135 134 121 135 121 122 122 121 108 147 160 146 147 133 134 147 146 133 160 159 146 15 13 158 15 158 159 26 27 13 26 18 27 69 82 68 69 68 54 95 108 94 95 81 82 95 94 81 82 81 68 121 134 120 121 107 108 121 120 107 108 107 94 134 133 120 146 159 145 146 132 133 146 145 132 159 158 145 13 27 157 13 157 158 18 19 27 18 17 19 18 16 17 54 68 52 54 52 55 81 94 80 81 67 68 81 80 67 68 67 52 107 120 106 107 93 94 107 106 93 94 93 80 133 132 119 133 119 120 120 119 106 145 158 144 145 131 132 145 144 131 158 157 144 27 19 156 27 156 157 17 154 19 55 52 53 67 80 66 67 50 52 67 66 50 52 50 53 93 106 92 93 79 80 93 92 79 80 79 66 119 132 118 119 105 106 119 118 105 106 105 92 132 131 118 144 157 143 144 130 131 144 143 130 157 156 143 154 155 19 154 140 155 19 155 156 50 51 53 50 66 48 50 48 51 79 92 78 79 65 66 79 78 65 66 65 48 105 118 104 105 91 92 105 104 91 92 91 78 131 130 117 131 117 118 118 117 104 143 156 142 143 129 130 143 142 129 156 155 142 140 141 155 140 126 141 155 141 142 51 48 49 65 78 64 65 46 48 65 64 46 48 46 49 91 104 90 91 77 78 91 90 77 78 77 64 117 130 116 117 103 104 117 116 103 104 103 90 130 129 116 126 127 141 126 112 127 142 128 129 142 141 128 141 127 128 46 47 49 46 64 44 46 44 47 77 90 76 77 63 64 77 76 63 64 63 44 103 116 102 103 89 90 103 102 89 90 89 76 112 113 127 112 98 113 129 128 115 129 115 116 116 115 102 47 44 45 63 76 62 63 42 44 63 62 42 44 42 45 89 102 88 89 75 76 89 88 75 76 75 62 127 113 114 127 114 128 128 114 115 98 99 113 98 84 99 42 43 45 42 62 40 42 40 43 102 101 88 102 115 101 115 114 101 75 61 62 75 88 74 75 74 61 62 61 40 113 99 100 113 100 114 114 100 101 84 85 99 84 70 85 43 40 41 88 87 74 88 101 87 101 100 87 61 38 40 61 74 60 61 60 38 40 38 41 99 85 86 99 86 100 100 86 87 70 71 85 70 56 71 74 73 60 74 87 73 87 86 73 38 39 41 38 60 36 38 36 39 85 71 72 85 72 86 86 72 73 56 57 71 56 28 57 60 59 36 60 73 59 73 72 59 39 36 37 71 57 58 71 58 72 72 58 59 28 30 57 28 29 30 36 34 37 36 59 34 59 58 34 57 30 32 57 32 58 58 32 34 29 31 30 37 34 35 34 32 35 31 33 30 33 32 30 33 35 32</p>
|
||
|
</triangles>
|
||
|
</mesh>
|
||
|
</geometry>
|
||
|
</library_geometries>
|
||
|
<library_controllers>
|
||
|
<controller id="_0_ctrl_id" name="_0_ctrl">
|
||
|
<skin source="#_0_geo_id">
|
||
|
<bind_shape_matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</bind_shape_matrix>
|
||
|
<source id="_0_ctrl_names_id" name="_0_ctrl_names">
|
||
|
<Name_array id="_0_ctrl_names_array_id" count="1">floorPg</Name_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_names_array_id" count="1" stride="1">
|
||
|
<param name="JOINT" type="Name" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_0_ctrl_poses_id" name="_0_ctrl_poses">
|
||
|
<float_array id="_0_ctrl_poses_array_id" count="16">0.01 -0 0 0 -0 1 -0 0.0932929 0 -0 1 1.25138 0 0 0 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_poses_array_id" count="1" stride="16">
|
||
|
<param name="TRANSFORM" type="float4x4" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_0_ctrl_weights_id" name="_0_ctrl_weights">
|
||
|
<float_array id="_0_ctrl_weights_array_id" count="1">1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_weights_array_id" count="1" stride="1">
|
||
|
<param name="WEIGHT" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<joints>
|
||
|
<input semantic="JOINT" source="#_0_ctrl_names_id" />
|
||
|
<input semantic="INV_BIND_MATRIX" source="#_0_ctrl_poses_id" />
|
||
|
</joints>
|
||
|
<vertex_weights count="168">
|
||
|
<input semantic="JOINT" source="#_0_ctrl_names_id" offset="0" />
|
||
|
<input semantic="WEIGHT" source="#_0_ctrl_weights_id" offset="1" />
|
||
|
<vcount>1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1</vcount>
|
||
|
<v>0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0</v>
|
||
|
</vertex_weights>
|
||
|
</skin>
|
||
|
</controller>
|
||
|
</library_controllers>
|
||
|
<library_visual_scenes>
|
||
|
<visual_scene id="floor_model_03_id" name="floor_model_03">
|
||
|
<node id="floorPg_bone_id" name="floorPg" sid="floorPg" type="JOINT">
|
||
|
<translate sid="translate">0 -0.0932929 -1.25138</translate>
|
||
|
<rotate sid="rotateZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotateY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotateX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">100 1 1</scale>
|
||
|
</node>
|
||
|
<node id="_id" name="" type="NODE">
|
||
|
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||
|
<instance_controller url="#_0_ctrl_id">
|
||
|
<skeleton>#floorPg_bone_id</skeleton>
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Mdl_3_Mtl_floorMt" target="#floorMt_id" />
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_controller>
|
||
|
</node>
|
||
|
</visual_scene>
|
||
|
</library_visual_scenes>
|
||
|
<scene>
|
||
|
<instance_visual_scene url="#floor_model_03_id" />
|
||
|
</scene>
|
||
|
</COLLADA>
|