mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 13:45:10 +00:00
25 lines
494 B
C#
25 lines
494 B
C#
|
using System.Collections;
|
||
|
using System.Collections.Generic;
|
||
|
using UnityEngine;
|
||
|
|
||
|
public class SpriteFlicker : MonoBehaviour
|
||
|
{
|
||
|
|
||
|
public float flickerInterval;
|
||
|
|
||
|
SpriteRenderer sr;
|
||
|
|
||
|
// Start is called before the first frame update
|
||
|
void Start()
|
||
|
{
|
||
|
sr = GetComponent<SpriteRenderer>();
|
||
|
InvokeRepeating("ToggleVisibility", 0f, flickerInterval);
|
||
|
}
|
||
|
|
||
|
// Update is called once per frame
|
||
|
void ToggleVisibility()
|
||
|
{
|
||
|
sr.enabled = !sr.enabled;
|
||
|
}
|
||
|
}
|