mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-15 14:15:07 +00:00
317 lines
40 KiB
Text
317 lines
40 KiB
Text
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<?xml version="1.0" encoding="utf-8"?>
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<COLLADA xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="1.4.1" xmlns="http://www.collada.org/2005/11/COLLADASchema">
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<asset>
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<created>2024-02-25T16:09:58.2950751-06:00</created>
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<modified>2024-02-25T16:09:58.2950798-06:00</modified>
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</asset>
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<library_images>
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<image id="airboy_board">
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<init_from>./airboy_board.png</init_from>
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</image>
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<image id="airboy_body">
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<init_from>./airboy_body.png</init_from>
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</image>
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<image id="airboy_face.0">
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<init_from>./airboy_face.0.png</init_from>
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</image>
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<image id="airboy_face.1">
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<init_from>./airboy_face.1.png</init_from>
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</image>
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<image id="airboy_face.2">
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<init_from>./airboy_face.2.png</init_from>
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</image>
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<image id="airboy_shadow">
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<init_from>./airboy_shadow.png</init_from>
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</image>
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<image id="block_shadow">
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<init_from>./block_shadow.png</init_from>
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</image>
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<image id="dog">
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<init_from>./dog.png</init_from>
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</image>
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<image id="dog_sdw">
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<init_from>./dog_sdw.png</init_from>
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</image>
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<image id="floor">
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<init_from>./floor.png</init_from>
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</image>
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<image id="metal_env">
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<init_from>./metal_env.png</init_from>
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</image>
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<image id="mother_ship">
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<init_from>./mother_ship.png</init_from>
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</image>
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<image id="wall_body">
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<init_from>./wall_body.png</init_from>
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</image>
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<image id="cloud01">
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<init_from>./cloud01.png</init_from>
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</image>
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</library_images>
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<library_materials>
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<material id="blockMt_id" name="blockMt">
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<instance_effect url="#blockMt_eff_id" />
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</material>
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<material id="sdwMt_id" name="sdwMt">
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<instance_effect url="#sdwMt_eff_id" />
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</material>
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</library_materials>
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<library_effects>
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<effect id="blockMt_eff_id" name="blockMt_eff">
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<profile_COMMON>
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<newparam sid="blockMt_surf">
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<surface type="2D">
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<init_from>wall_body</init_from>
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<format>PNG</format>
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</surface>
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</newparam>
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<newparam sid="blockMt_samp">
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<sampler2D>
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<source>blockMt_surf</source>
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<wrap_s>WRAP</wrap_s>
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<wrap_t>WRAP</wrap_t>
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<minfilter>LINEAR_MIPMAP_NEAREST</minfilter>
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<magfilter>LINEAR</magfilter>
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<mipfilter>LINEAR</mipfilter>
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</sampler2D>
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</newparam>
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<technique sid="blockMt_tech">
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<phong>
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<diffuse>
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<texture texture="blockMt_samp" texcoord="uv" />
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</diffuse>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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<effect id="sdwMt_eff_id" name="sdwMt_eff">
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<profile_COMMON>
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<surface type="2D">
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<init_from>block_shadow</init_from>
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<format>PNG</format>
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</surface>
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</newparam>
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<newparam sid="sdwMt_samp">
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<sampler2D>
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<source>sdwMt_surf</source>
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<wrap_s>WRAP</wrap_s>
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<magfilter>LINEAR</magfilter>
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</sampler2D>
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</newparam>
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<technique sid="sdwMt_tech">
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<phong>
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<diffuse>
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<texture texture="sdwMt_samp" texcoord="uv" />
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</diffuse>
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</phong>
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</technique>
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</profile_COMMON>
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</effect>
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</library_effects>
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<library_geometries>
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<geometry id="_0_geo_id" name="">
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|
||
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|
<param name="S" type="float" />
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<param name="T" type="float" />
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|
</accessor>
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||
|
</technique_common>
|
||
|
</source>
|
||
|
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|
||
|
<input semantic="POSITION" source="#_0_Position_id" />
|
||
|
<input semantic="NORMAL" source="#_0_Normal_id" />
|
||
|
</vertices>
|
||
|
<triangles material="Mdl_8_Mtl_blockMt" count="176">
|
||
|
<input semantic="VERTEX" source="#_0_vtx_id" offset="0" />
|
||
|
<input semantic="TEXCOORD" source="#_0_TexCoord0_id" offset="0" set="0" />
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|
</triangles>
|
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|
</mesh>
|
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|
</geometry>
|
||
|
<geometry id="_1_geo_id" name="">
|
||
|
<mesh>
|
||
|
<source id="_1_Position_id" name="_1_Position">
|
||
|
<float_array id="_1_Position_array_id" count="12">-1.63548 0 3.593733 1.63548 0 3.593733 -1.63548 0 -3.282605 1.63548 0 -3.282605</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_Position_array_id" count="4" stride="3">
|
||
|
<param name="X" type="float" />
|
||
|
<param name="Y" type="float" />
|
||
|
<param name="Z" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_1_TexCoord0_id" name="_1_TexCoord0">
|
||
|
<float_array id="_1_TexCoord0_array_id" count="8">0 0 1 0 0 1 1 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_TexCoord0_array_id" count="4" stride="2">
|
||
|
<param name="S" type="float" />
|
||
|
<param name="T" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_1_Normal_id" name="_1_Normal">
|
||
|
<float_array id="_1_Normal_array_id" count="12">0 1 0 0 1 0 0 1 0 0 1 0</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_Normal_array_id" count="4" stride="3">
|
||
|
<param name="X" type="float" />
|
||
|
<param name="Y" type="float" />
|
||
|
<param name="Z" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<vertices id="_1_vtx_id">
|
||
|
<input semantic="POSITION" source="#_1_Position_id" />
|
||
|
<input semantic="NORMAL" source="#_1_Normal_id" />
|
||
|
</vertices>
|
||
|
<triangles material="Mdl_8_Mtl_sdwMt" count="2">
|
||
|
<input semantic="VERTEX" source="#_1_vtx_id" offset="0" />
|
||
|
<input semantic="TEXCOORD" source="#_1_TexCoord0_id" offset="0" set="0" />
|
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|
<p>0 1 2 2 1 3</p>
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|
</triangles>
|
||
|
</mesh>
|
||
|
</geometry>
|
||
|
</library_geometries>
|
||
|
<library_controllers>
|
||
|
<controller id="_0_ctrl_id" name="_0_ctrl">
|
||
|
<skin source="#_0_geo_id">
|
||
|
<bind_shape_matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</bind_shape_matrix>
|
||
|
<source id="_0_ctrl_names_id" name="_0_ctrl_names">
|
||
|
<Name_array id="_0_ctrl_names_array_id" count="1">wall_low_root</Name_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_names_array_id" count="1" stride="1">
|
||
|
<param name="JOINT" type="Name" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_0_ctrl_poses_id" name="_0_ctrl_poses">
|
||
|
<float_array id="_0_ctrl_poses_array_id" count="16">1 -0 0 0 -0 1 -0 0 0 -0 1 0 0 0 0 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_poses_array_id" count="1" stride="16">
|
||
|
<param name="TRANSFORM" type="float4x4" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_0_ctrl_weights_id" name="_0_ctrl_weights">
|
||
|
<float_array id="_0_ctrl_weights_array_id" count="1">1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_0_ctrl_weights_array_id" count="1" stride="1">
|
||
|
<param name="WEIGHT" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<joints>
|
||
|
<input semantic="JOINT" source="#_0_ctrl_names_id" />
|
||
|
<input semantic="INV_BIND_MATRIX" source="#_0_ctrl_poses_id" />
|
||
|
</joints>
|
||
|
<vertex_weights count="378">
|
||
|
<input semantic="JOINT" source="#_0_ctrl_names_id" offset="0" />
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||
|
<input semantic="WEIGHT" source="#_0_ctrl_weights_id" offset="1" />
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</vertex_weights>
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|
</skin>
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||
|
</controller>
|
||
|
<controller id="_1_ctrl_id" name="_1_ctrl">
|
||
|
<skin source="#_1_geo_id">
|
||
|
<bind_shape_matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</bind_shape_matrix>
|
||
|
<source id="_1_ctrl_names_id" name="_1_ctrl_names">
|
||
|
<Name_array id="_1_ctrl_names_array_id" count="1">wall_low_root</Name_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_ctrl_names_array_id" count="1" stride="1">
|
||
|
<param name="JOINT" type="Name" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_1_ctrl_poses_id" name="_1_ctrl_poses">
|
||
|
<float_array id="_1_ctrl_poses_array_id" count="16">1 -0 0 0 -0 1 -0 0 0 -0 1 0 0 0 0 1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_ctrl_poses_array_id" count="1" stride="16">
|
||
|
<param name="TRANSFORM" type="float4x4" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<source id="_1_ctrl_weights_id" name="_1_ctrl_weights">
|
||
|
<float_array id="_1_ctrl_weights_array_id" count="1">1</float_array>
|
||
|
<technique_common>
|
||
|
<accessor source="#_1_ctrl_weights_array_id" count="1" stride="1">
|
||
|
<param name="WEIGHT" type="float" />
|
||
|
</accessor>
|
||
|
</technique_common>
|
||
|
</source>
|
||
|
<joints>
|
||
|
<input semantic="JOINT" source="#_1_ctrl_names_id" />
|
||
|
<input semantic="INV_BIND_MATRIX" source="#_1_ctrl_poses_id" />
|
||
|
</joints>
|
||
|
<vertex_weights count="4">
|
||
|
<input semantic="JOINT" source="#_1_ctrl_names_id" offset="0" />
|
||
|
<input semantic="WEIGHT" source="#_1_ctrl_weights_id" offset="1" />
|
||
|
<vcount>1 1 1 1</vcount>
|
||
|
<v>0 0 0 0 0 0 0 0</v>
|
||
|
</vertex_weights>
|
||
|
</skin>
|
||
|
</controller>
|
||
|
</library_controllers>
|
||
|
<library_visual_scenes>
|
||
|
<visual_scene id="wall_low_model_merge_08_id" name="wall_low_model_merge_08">
|
||
|
<node id="wall_low_root_bone_id" name="wall_low_root" sid="wall_low_root" type="JOINT">
|
||
|
<translate sid="translate">0 0 0</translate>
|
||
|
<rotate sid="rotateZ">0 0 1 0</rotate>
|
||
|
<rotate sid="rotateY">0 1 0 0</rotate>
|
||
|
<rotate sid="rotateX">1 0 0 0</rotate>
|
||
|
<scale sid="scale">1 1 1</scale>
|
||
|
</node>
|
||
|
<node id="_id" name="" type="NODE">
|
||
|
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||
|
<instance_controller url="#_0_ctrl_id">
|
||
|
<skeleton>#wall_low_root_bone_id</skeleton>
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Mdl_8_Mtl_blockMt" target="#blockMt_id" />
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_controller>
|
||
|
</node>
|
||
|
<node id="_id" name="" type="NODE">
|
||
|
<matrix>1 0 0 0 0 1 0 0 0 0 1 0 0 0 0 1</matrix>
|
||
|
<instance_controller url="#_1_ctrl_id">
|
||
|
<skeleton>#wall_low_root_bone_id</skeleton>
|
||
|
<bind_material>
|
||
|
<technique_common>
|
||
|
<instance_material symbol="Mdl_8_Mtl_sdwMt" target="#sdwMt_id" />
|
||
|
</technique_common>
|
||
|
</bind_material>
|
||
|
</instance_controller>
|
||
|
</node>
|
||
|
</visual_scene>
|
||
|
</library_visual_scenes>
|
||
|
<scene>
|
||
|
<instance_visual_scene url="#wall_low_model_merge_08_id" />
|
||
|
</scene>
|
||
|
</COLLADA>
|