mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 05:35:08 +00:00
140 lines
4.1 KiB
C#
140 lines
4.1 KiB
C#
|
using System.Collections.Generic;
|
||
|
/// Credit Brogan King (@BroganKing)
|
||
|
/// Original Sourced from - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/158/pagination-script
|
||
|
|
||
|
using System.Linq;
|
||
|
|
||
|
namespace UnityEngine.UI.Extensions
|
||
|
{
|
||
|
[AddComponentMenu("UI/Extensions/Pagination Manager")]
|
||
|
public class PaginationManager : ToggleGroup
|
||
|
{
|
||
|
private List<Toggle> m_PaginationChildren;
|
||
|
|
||
|
[SerializeField]
|
||
|
private ScrollSnapBase scrollSnap = null;
|
||
|
|
||
|
private bool isAClick;
|
||
|
|
||
|
public int CurrentPage
|
||
|
{
|
||
|
get { return scrollSnap.CurrentPage; }
|
||
|
}
|
||
|
|
||
|
protected PaginationManager()
|
||
|
{ }
|
||
|
|
||
|
|
||
|
// Use this for initialization
|
||
|
protected override void Start()
|
||
|
{
|
||
|
base.Start();
|
||
|
|
||
|
if (scrollSnap == null)
|
||
|
{
|
||
|
Debug.LogError("A ScrollSnap script must be attached");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// do not want the scroll snap pagination
|
||
|
if (scrollSnap.Pagination)
|
||
|
scrollSnap.Pagination = null;
|
||
|
|
||
|
// set scroll snap listeners
|
||
|
scrollSnap.OnSelectionPageChangedEvent.AddListener(SetToggleGraphics);
|
||
|
scrollSnap.OnSelectionChangeEndEvent.AddListener(OnPageChangeEnd);
|
||
|
|
||
|
ResetPaginationChildren();
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Remake the internal list of child toggles (m_PaginationChildren).
|
||
|
/// Used after adding/removing a toggle.
|
||
|
/// </summary>
|
||
|
public void ResetPaginationChildren()
|
||
|
{
|
||
|
// add selectables to list
|
||
|
m_PaginationChildren = GetComponentsInChildren<Toggle>().ToList<Toggle>();
|
||
|
for (int i = 0; i < m_PaginationChildren.Count; i++)
|
||
|
{
|
||
|
m_PaginationChildren[i].onValueChanged.AddListener(ToggleClick);
|
||
|
m_PaginationChildren[i].group = this;
|
||
|
m_PaginationChildren[i].isOn = false;
|
||
|
}
|
||
|
|
||
|
// set toggles on start
|
||
|
SetToggleGraphics(CurrentPage);
|
||
|
|
||
|
// warn user that they have uneven amount of pagination toggles to page count
|
||
|
if (m_PaginationChildren.Count != scrollSnap._scroll_rect.content.childCount)
|
||
|
Debug.LogWarning("Uneven pagination icon to page count");
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Calling from other scripts if you need to change screens programmatically
|
||
|
/// </summary>
|
||
|
/// <param name="pageNo"></param>
|
||
|
public void GoToScreen(int pageNo)
|
||
|
{
|
||
|
scrollSnap.GoToScreen(pageNo, true);
|
||
|
}
|
||
|
|
||
|
|
||
|
/// <summary>
|
||
|
/// Calls GoToScreen() based on the index of toggle that was pressed
|
||
|
/// </summary>
|
||
|
/// <param name="target"></param>
|
||
|
private void ToggleClick(Toggle target)
|
||
|
{
|
||
|
if (!target.isOn)
|
||
|
{
|
||
|
isAClick = true;
|
||
|
GoToScreen(m_PaginationChildren.IndexOf(target));
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
private void ToggleClick(bool toggle)
|
||
|
{
|
||
|
if (toggle)
|
||
|
{
|
||
|
for (int i = 0; i < m_PaginationChildren.Count; i++)
|
||
|
{
|
||
|
if (m_PaginationChildren[i].isOn && !scrollSnap._suspendEvents)
|
||
|
{
|
||
|
GoToScreen(i);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Calls GoToScreen() based on the index of toggle that was pressed
|
||
|
/// </summary>
|
||
|
/// <param name="target"></param>
|
||
|
private void ToggleClick(int target)
|
||
|
{
|
||
|
isAClick = true;
|
||
|
GoToScreen(target);
|
||
|
}
|
||
|
|
||
|
private void SetToggleGraphics(int pageNo)
|
||
|
{
|
||
|
if (!isAClick)
|
||
|
{
|
||
|
m_PaginationChildren[pageNo].isOn = true;
|
||
|
//for (int i = 0; i < m_PaginationChildren.Count; i++)
|
||
|
//{
|
||
|
// m_PaginationChildren[i].isOn = pageNo == i ? true : false;
|
||
|
//}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
private void OnPageChangeEnd(int pageNo)
|
||
|
{
|
||
|
isAClick = false;
|
||
|
}
|
||
|
}
|
||
|
}
|