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33 lines
633 B
C#
33 lines
633 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using System;
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using Starpelly;
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using RhythmHeavenMania.Util;
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namespace RhythmHeavenMania.Games.DrummingPractice
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{
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public class DrummingPractice : Minigame
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{
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[Header("References")]
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public SpriteRenderer backgroundGradient;
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public Drummer player;
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public Drummer leftDrummer;
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public Drummer rightDrummer;
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public static DrummingPractice instance;
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private void Awake()
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{
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instance = this;
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}
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private void Update()
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{
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}
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}
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}
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