mirror of
https://github.com/RHeavenStudioPlus/HeavenStudioPlus.git
synced 2024-11-14 05:35:08 +00:00
54 lines
1.4 KiB
C#
54 lines
1.4 KiB
C#
|
/// Credit Anonymous donation
|
|||
|
/// Sourced from - https://bitbucket.org/UnityUIExtensions/unity-ui-extensions/issues/120/horizontal-scroll-snap-scroll-bar-fix
|
|||
|
/// Updated by simonDarksideJ - Made extension support all types of scroll snap
|
|||
|
|
|||
|
using UnityEngine.EventSystems;
|
|||
|
|
|||
|
namespace UnityEngine.UI.Extensions
|
|||
|
{
|
|||
|
[DisallowMultipleComponent]
|
|||
|
public class ScrollSnapScrollbarHelper : MonoBehaviour, IPointerDownHandler, IPointerUpHandler, IBeginDragHandler, IEndDragHandler, IDragHandler
|
|||
|
{
|
|||
|
internal IScrollSnap ss;
|
|||
|
|
|||
|
public void OnBeginDrag(PointerEventData eventData)
|
|||
|
{
|
|||
|
OnScrollBarDown();
|
|||
|
}
|
|||
|
|
|||
|
public void OnDrag(PointerEventData eventData)
|
|||
|
{
|
|||
|
ss.CurrentPage();
|
|||
|
}
|
|||
|
|
|||
|
public void OnEndDrag(PointerEventData eventData)
|
|||
|
{
|
|||
|
OnScrollBarUp();
|
|||
|
}
|
|||
|
|
|||
|
public void OnPointerDown(PointerEventData eventData)
|
|||
|
{
|
|||
|
OnScrollBarDown();
|
|||
|
}
|
|||
|
|
|||
|
public void OnPointerUp(PointerEventData eventData)
|
|||
|
{
|
|||
|
OnScrollBarUp();
|
|||
|
}
|
|||
|
|
|||
|
void OnScrollBarDown()
|
|||
|
{
|
|||
|
if (ss != null)
|
|||
|
{
|
|||
|
ss.SetLerp(false);
|
|||
|
ss.StartScreenChange();
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
void OnScrollBarUp()
|
|||
|
{
|
|||
|
ss.SetLerp(true);
|
|||
|
ss.ChangePage(ss.CurrentPage());
|
|||
|
}
|
|||
|
}
|
|||
|
}
|