HeavenStudioPlus/Assets/Scripts/LevelEditor/SettingsDialog/TabButton.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using HeavenStudio.Editor.Track;
using TMPro;
namespace HeavenStudio.Editor
{
public class TabButton : MonoBehaviour
{
[SerializeField] GameObject Content;
public void OnClick()
{
var tabsManager = transform.parent.GetComponent<TabsManager>();
tabsManager.SetActiveContent(Content);
}
}
}