HeavenStudioPlus/Assets/Scripts/Games/Spaceball/Spaceball.cs

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2021-12-25 06:22:09 +00:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RhythmHeavenMania.Util;
namespace RhythmHeavenMania.Games.Spaceball
{
public class Spaceball : Minigame
{
private void Start()
{
Debug.Log("Spaceball");
}
}
}