HeavenStudioPlus/Assets/X-PostProcessing/Effects/RapidVignetteV2/Editor/RapidVignetteV2Editor.cs

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.Rendering.PostProcessing;
using UnityEngine.Rendering.PostProcessing;
namespace XPostProcessing
{
[PostProcessEditor(typeof(RapidVignetteV2))]
public sealed class RapidVignetteV2Editor : PostProcessEffectEditor<RapidVignetteV2>
{
SerializedParameterOverride vignetteType;
SerializedParameterOverride vignetteIndensity;
SerializedParameterOverride vignetteSharpness;
SerializedParameterOverride vignetteCenter;
SerializedParameterOverride vignetteColor;
public override void OnEnable()
{
vignetteType = FindParameterOverride(x => x.vignetteType);
vignetteIndensity = FindParameterOverride(x => x.vignetteIndensity);
vignetteSharpness = FindParameterOverride(x => x.vignetteSharpness);
vignetteCenter = FindParameterOverride(x => x.vignetteCenter);
vignetteColor = FindParameterOverride(x => x.vignetteColor);
}
public override string GetDisplayTitle()
{
return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle();
}
public override void OnInspectorGUI()
{
PropertyField(vignetteType);
PropertyField(vignetteIndensity);
PropertyField(vignetteSharpness);
PropertyField(vignetteCenter);
if (vignetteType.value.enumValueIndex == 1)
{
PropertyField(vignetteColor);
}
}
}
}