HeavenStudioPlus/Assets/X-PostProcessing/Effects/GlitchDigitalStripe/Editor/GlitchDigitalStripeEditor.cs

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//----------------------------------------------------------------------------------------------------------
// X-PostProcessing Library
// https://github.com/QianMo/X-PostProcessing-Library
// Copyright (C) 2020 QianMo. All rights reserved.
// Licensed under the MIT License
// You may not use this file except in compliance with the License.You may obtain a copy of the License at
// http://opensource.org/licenses/MIT
//----------------------------------------------------------------------------------------------------------
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using UnityEditor.Rendering.PostProcessing;
using UnityEngine.Rendering.PostProcessing;
namespace XPostProcessing
{
[PostProcessEditor(typeof(GlitchDigitalStripe))]
public sealed class GlitchDigitalStripeEditor : PostProcessEffectEditor<GlitchDigitalStripe>
{
SerializedParameterOverride intensity;
SerializedParameterOverride frequncy;
SerializedParameterOverride stripeLength;
SerializedParameterOverride noiseTextureWidth;
SerializedParameterOverride noiseTextureHeight;
SerializedParameterOverride needStripColorAdjust;
SerializedParameterOverride StripColorAdjustIndensity;
SerializedParameterOverride StripColorAdjustColor;
public override void OnEnable()
{
intensity = FindParameterOverride(x => x.intensity);
frequncy = FindParameterOverride(x => x.frequncy);
stripeLength = FindParameterOverride(x => x.stripeLength);
noiseTextureHeight = FindParameterOverride(x => x.noiseTextureHeight);
noiseTextureWidth = FindParameterOverride(x => x.noiseTextureWidth);
needStripColorAdjust = FindParameterOverride(x => x.needStripColorAdjust);
StripColorAdjustIndensity = FindParameterOverride(x => x.StripColorAdjustIndensity);
StripColorAdjustColor = FindParameterOverride(x => x.StripColorAdjustColor);
}
public override string GetDisplayTitle()
{
return XPostProcessingEditorUtility.DISPLAY_TITLE_PREFIX + base.GetDisplayTitle();
}
public override void OnInspectorGUI()
{
EditorUtilities.DrawHeaderLabel("Core Property");
PropertyField(intensity);
PropertyField(frequncy);
EditorUtilities.DrawHeaderLabel("Stripe Generate");
PropertyField(stripeLength);
EditorUtilities.DrawHeaderLabel("Noise Texture Size");
PropertyField(noiseTextureWidth);
PropertyField(noiseTextureHeight);
EditorUtilities.DrawHeaderLabel("Strip Color Adjust");
PropertyField(needStripColorAdjust);
PropertyField(StripColorAdjustIndensity);
PropertyField(StripColorAdjustColor);
}
}
}