e206c8a2c2
Renamed texture files to be more adequate to in-game names. Added the possibility of having different texture for heart of every log.
163 lines
5.8 KiB
Java
163 lines
5.8 KiB
Java
package biomesoplenty.blocks;
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import static net.minecraftforge.common.ForgeDirection.UP;
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import java.util.Random;
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import biomesoplenty.BiomesOPlenty;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.BOPBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.util.Icon;
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import net.minecraft.world.World;
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import net.minecraft.world.WorldProviderEnd;
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import net.minecraftforge.common.ForgeDirection;
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//=========================================
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public class BlockHolyGrass extends Block
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{
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private Icon[] blockIcon = new Icon[6];
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public BlockHolyGrass(int par1)
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{
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super(par1, Material.grass);
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this.setTickRandomly(true);
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this.setCreativeTab(BiomesOPlenty.tabBiomesOPlenty);
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}
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@Override
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon[0] = par1IconRegister.registerIcon("BiomesOPlenty:holystone");
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this.blockIcon[1] = par1IconRegister.registerIcon("BiomesOPlenty:holygrass_top");
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this.blockIcon[2] = par1IconRegister.registerIcon("BiomesOPlenty:holygrass_side");
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this.blockIcon[3] = par1IconRegister.registerIcon("BiomesOPlenty:holygrass_side");
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this.blockIcon[4] = par1IconRegister.registerIcon("BiomesOPlenty:holygrass_side");
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this.blockIcon[5] = par1IconRegister.registerIcon("BiomesOPlenty:holygrass_side");
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}
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/**
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* From the specified side and block metadata retrieves the blocks texture. Args: side, metadata
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*/
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@Override
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public Icon getIcon(int par1, int par2)
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{
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return blockIcon[par1];
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}
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/**
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* Currently only called by fire when it is on top of this block.
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* Returning true will prevent the fire from naturally dying during updating.
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* Also prevents firing from dying from rain.
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*
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* @param world The current world
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* @param x The blocks X position
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* @param y The blocks Y position
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* @param z The blocks Z position
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* @param metadata The blocks current metadata
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* @param side The face that the fire is coming from
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* @return True if this block sustains fire, meaning it will never go out.
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*/
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@Override
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public boolean isFireSource(World world, int x, int y, int z, int metadata, ForgeDirection side)
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{
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if (blockID == Block.netherrack.blockID && side == UP)
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{
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return true;
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}
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if (blockID == this.blockID && side == UP)
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{
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return true;
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}
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if ((world.provider instanceof WorldProviderEnd) && blockID == Block.bedrock.blockID && side == UP)
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{
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return true;
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}
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return false;
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}
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/**
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* Called when a block is placed using its ItemBlock. Args: World, X, Y, Z, side, hitX, hitY, hitZ, block metadata
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*/
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public int onBlockPlaced(World par1World, int par2, int par3, int par4, int par5, float par6, float par7, float par8, int par9)
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{
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if (par1World.provider.isHellWorld)
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{
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par1World.playSound(par2, par3, par4, "mob.ghast.death", 20.0F, 0.95F + (float)Math.random() * 0.1F, true);
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for (int l = 0; l < 8; ++l)
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{
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par1World.spawnParticle("flame", (double)par2 + Math.random(), (double)par3 + Math.random(), (double)par4 + Math.random(), 0.0D, 0.0D, 0.0D);
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par1World.spawnParticle("smoke", (double)par2 + Math.random(), (double)par3 + Math.random(), (double)par4 + Math.random(), 0.0D, 0.0D, 0.0D);
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}
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}
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return par9;
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}
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/**
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* Retrieves the block texture to use based on the display side. Args: iBlockAccess, x, y, z, side
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*/
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/*public int getBlockTexture(IBlockAccess par1IBlockAccess, int par2, int par3, int par4, int par5)
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{
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if (par5 == 1)
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{
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return 29;
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}
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else if (par5 == 0)
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{
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return 27;
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}
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else
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{
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Material var6 = par1IBlockAccess.getBlockMaterial(par2, par3 + 1, par4);
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return var6 != Material.snow && var6 != Material.craftedSnow ? 28 : 28;
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}
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}*/
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/**
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* Ticks the block if it's been scheduled
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*/
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public void updateTick(World par1World, int par2, int par3, int par4, Random par5Random)
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{
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if (par1World.provider.isHellWorld)
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{
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par1World.setBlock(par2, par3 + 1, par4, Block.fire.blockID);
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par1World.setBlock(par2, par3, par4, Blocks.smolderingGrass.get().blockID);
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}
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if (!par1World.isRemote)
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{
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if (par1World.getBlockLightValue(par2, par3 + 1, par4) < 4 && Block.lightOpacity[par1World.getBlockId(par2, par3 + 1, par4)] > 2)
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{
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par1World.setBlock(par2, par3, par4, Blocks.holyStone.get().blockID);
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}
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else if (par1World.getBlockLightValue(par2, par3 + 1, par4) >= 9)
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{
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for (int var6 = 0; var6 < 4; ++var6)
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{
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int var7 = par2 + par5Random.nextInt(3) - 1;
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int var8 = par3 + par5Random.nextInt(5) - 3;
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int var9 = par4 + par5Random.nextInt(3) - 1;
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int var10 = par1World.getBlockId(var7, var8 + 1, var9);
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if (par1World.getBlockId(var7, var8, var9) == Blocks.holyStone.get().blockID && par1World.getBlockLightValue(var7, var8 + 1, var9) >= 4 && Block.lightOpacity[var10] <= 2)
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{
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par1World.setBlock(var7, var8, var9, Blocks.holyGrass.get().blockID);
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}
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}
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}
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}
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}
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/**
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* Returns the ID of the items to drop on destruction.
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*/
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return Blocks.holyStone.get().idDropped(0, par2Random, par3);
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}
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}
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