eddef226e0
it.
73 lines
2.1 KiB
Java
73 lines
2.1 KiB
Java
package biomesoplenty.blocks;
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import java.util.Random;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.BOPBlocks;
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import net.minecraft.block.BlockFlower;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.texture.IconRegister;
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import net.minecraft.world.ColorizerFoliage;
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import net.minecraft.world.ColorizerGrass;
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import net.minecraft.world.IBlockAccess;
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@Deprecated
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public class BlockHighGrassTop extends BlockFlower
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{
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public BlockHighGrassTop(int par1)
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{
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super(par1, Material.vine);
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float var3 = 0.4F;
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this.setBurnProperties(this.blockID, 60, 100);
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
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}
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@Override
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public void registerIcons(IconRegister par1IconRegister)
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{
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this.blockIcon = par1IconRegister.registerIcon("BiomesOPlenty:highgrasstop");
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}
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/**
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* Gets passed in the blockID of the block below and supposed to return true if its allowed to grow on the type of
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* blockID passed in. Args: blockID
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*/
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protected boolean canThisPlantGrowOnThisBlockID(int par1)
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{
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return par1 == Blocks.foliage.get().blockID;
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}
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public int getBlockColor()
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{
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double var1 = 0.5D;
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double var3 = 1.0D;
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return ColorizerGrass.getGrassColor(var1, var3);
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}
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/**
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* Returns the color this block should be rendered. Used by leaves.
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*/
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public int getRenderColor(int par1)
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{
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return par1 == 0 ? 16777215 : ColorizerFoliage.getFoliageColorBasic();
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}
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/**
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* Returns a integer with hex for 0xrrggbb with this color multiplied against the blocks color. Note only called
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* when first determining what to render.
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*/
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public int colorMultiplier(IBlockAccess par1IBlockAccess, int par2, int par3, int par4)
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{
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int var5 = par1IBlockAccess.getBlockMetadata(par2, par3, par4);
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return var5 == 0 ? 16777215 : par1IBlockAccess.getBiomeGenForCoords(par2, par4).getBiomeGrassColor();
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}
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/**
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* Returns the ID of the items to drop on destruction.
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*/
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public int idDropped(int par1, Random par2Random, int par3)
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{
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return -1;
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}
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}
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