BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenPromisedLandSwamp.java

131 lines
4.3 KiB
Java

package biomesoplenty.biomes;
import java.awt.Color;
import java.util.Random;
import cpw.mods.fml.common.Loader;
import biomesoplenty.api.Blocks;
import biomesoplenty.configuration.BOPBlocks;
import biomesoplenty.configuration.BOPConfiguration;
import biomesoplenty.integration.ThaumcraftIntegration;
import biomesoplenty.worldgen.WorldGenPromisedShrub;
import biomesoplenty.worldgen.WorldGenPromisedTree;
import biomesoplenty.worldgen.WorldGenPromisedWillowTree;
import biomesoplenty.worldgen.WorldGenWaterSpring;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityCow;
import net.minecraft.entity.passive.EntityPig;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenPromisedLandSwamp extends BiomeGenBase
{
private WorldGenerator theWorldGenerator;
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenPromisedLandSwamp(int par1)
{
super(par1);
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.topBlock = (byte)Blocks.holyGrass.get().blockID;
this.fillerBlock = (byte)Blocks.holyDirt.get().blockID;
this.customBiomeDecorator.treesPerChunk = 12;
this.customBiomeDecorator.grassPerChunk = -999;
this.customBiomeDecorator.holyTallGrassPerChunk = 100;
this.customBiomeDecorator.promisedWillowPerChunk = 80;
this.customBiomeDecorator.pinkFlowersPerChunk = 6;
this.customBiomeDecorator.blueMilksPerChunk = 15;
this.customBiomeDecorator.toadstoolsPerChunk = 10;
this.customBiomeDecorator.portobellosPerChunk = 5;
this.customBiomeDecorator.generateLakes = false;
this.customBiomeDecorator.pondsPerChunk = -100;
this.customBiomeDecorator.waterLakesPerChunk = 20;
this.customBiomeDecorator.crystalsPerChunk = 25;
this.customBiomeDecorator.crystals2PerChunk = 50;
this.spawnableCreatureList.clear();
this.spawnableWaterCreatureList.clear();
this.spawnableMonsterList.clear();
this.spawnableCaveCreatureList.clear();
this.customBiomeDecorator.generatePumpkins = false;
this.customBiomeDecorator.generateClouds = true;
//this.customBiomeDecorator.generateLakes = false;
this.theWorldGenerator = new WorldGenWaterSpring(Block.waterMoving.blockID, 8);
this.spawnableMonsterList.add(new SpawnListEntry(EntityPig.class, 4, 1, 4));
if (Loader.isModLoaded("TwilightForest"))
{
try {
this.spawnableMonsterList.add(new SpawnListEntry(Class.forName("twilightforest.entity.passive.EntityTFBird"), 2, 1, 3));
this.spawnableMonsterList.add(new SpawnListEntry(Class.forName("twilightforest.entity.passive.EntityTFRaven"), 1, 1, 2));
} catch (ClassNotFoundException e) {
System.out.println("[BiomesOPlenty] There was an error while integrating Twilight Forest with Biomes O' Plenty!");
e.printStackTrace();
}
}
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(6) == 0 ? new WorldGenPromisedTree(false) : new WorldGenPromisedWillowTree());
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
public int getBiomeFoliageColor()
{
return 4583331;
}
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 100;
int var6;
int var7;
int var8;
for (var5 = 0; var5 < 10; ++var5)
{
var6 = par3 + par2Random.nextInt(16);
var7 = par2Random.nextInt(60);
var8 = par4 + par2Random.nextInt(16);
this.theWorldGenerator.generate(par1World, par2Random, var6, var7, var8);
}
}
/**
* takes temperature, returns color
*/
public int getSkyColorByTemp(float par1)
{
if (BOPConfiguration.skyColors = true)
{
return BOPConfiguration.promisedLandSkyColor;
}
else
{
par1 /= 3.0F;
if (par1 < -1.0F)
{
par1 = -1.0F;
}
if (par1 > 1.0F)
{
par1 = 1.0F;
}
return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
}
}
}