BiomesOPlenty/common/biomesoplenty/worldgen/tree/WorldGenAcacia.java

304 lines
12 KiB
Java

package biomesoplenty.worldgen.tree;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
public class WorldGenAcacia extends WorldGenerator
{
/** The minimum height of a generated tree. */
private final int minTreeHeight;
/** True if this tree should grow Vines. */
private final boolean vinesGrow;
/** The metadata value of the wood to use in tree generation. */
private final int metaWood;
/** The metadata value of the leaves to use in tree generation. */
private final int metaLeaves;
public WorldGenAcacia(boolean par1)
{
this(par1, 4, 0, 0, false);
}
public WorldGenAcacia(boolean par1, int par2, int par3, int par4, boolean par5)
{
super(par1);
minTreeHeight = par2;
metaWood = par3;
metaLeaves = par4;
vinesGrow = par5;
}
@Override
public boolean generate(World par1World, Random par2Random, int x, int y, int z)
{
int var5 = par1World.getBlockId(x, y - 1, z);
if (var5 != Block.grass.blockID)
return false;
int rand = 4 + par2Random.nextInt(3);
for(int i = 0; i < rand; i++) { par1World.setBlock(x, y + i, z, Blocks.logs1.get().blockID, 0, 2); }
if(par2Random.nextInt(4) == 0) { //branch1
par1World.setBlock(x + 0, y + rand + 1, z + 1, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 1, y + rand + 2, z + 2, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 2, z + 2, 3);
createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 3, z + 2, 2);
}
if(par2Random.nextInt(4) == 0) { //branch2
par1World.setBlock(x + 1, y + rand + 0, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 2, y + rand + 1, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 3, y + rand + 2, z - 1, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 3, z - 1, 3);
createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 4, z - 1, 2);
}
if(par2Random.nextInt(4) == 0) { //branch3
par1World.setBlock(x - 1, y + rand + 0, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x - 2, y + rand + 1, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x - 3, y + rand + 2, z - 1, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x - 4, y + rand + 3, z - 2, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x - 4, y + rand + 4, z - 2, 3);
createAcaciaLeaves(par1World, par2Random, x - 4, y + rand + 5, z - 2, 2);
}
if(par2Random.nextInt(4) == 0) { //branch4
par1World.setBlock(x + 0, y + rand + 0, z - 1, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 1, y + rand + 1, z - 2, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 2, y + rand + 2, z - 2, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 3, y + rand + 3, z - 2, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 3, z - 2, 3);
createAcaciaLeaves(par1World, par2Random, x + 3, y + rand + 4, z - 2, 2);
}
if(par2Random.nextInt(4) == 0) { //branch5
par1World.setBlock(x + 0, y + rand + 0, z - 1, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 0, y + rand + 0, z - 2, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x + 1, y + rand + 1, z - 3, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 1, z - 3, 3);
createAcaciaLeaves(par1World, par2Random, x + 1, y + rand + 2, z - 3, 2);
}
//branch6
par1World.setBlock(x - 0, y + rand + 0, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x - 0, y + rand + 1, z + 0, Blocks.logs1.get().blockID, 0, 2);
par1World.setBlock(x - 0, y + rand + 2, z - 0, Blocks.logs1.get().blockID, 0, 2);
createAcaciaLeaves(par1World, par2Random, x + 0, y + rand + 3, z - 0, 3);
createAcaciaLeaves(par1World, par2Random, x + 0, y + rand + 4, z - 0, 2);
return true;
/*int var6 = par2Random.nextInt(6) + this.minTreeHeight;
boolean var7 = true;
if (par4 >= 1 && par4 + var6 + 1 <= 256)
{
int var8;
byte var9;
int var11;
int var12;
for (var8 = par4; var8 <= par4 + 1 + var6; ++var8)
{
var9 = 1;
if (var8 == par4)
{
var9 = 0;
}
if (var8 >= par4 + 1 + var6 - 2)
{
var9 = 2;
}
for (int var10 = par3 - var9; var10 <= par3 + var9 && var7; ++var10)
{
for (var11 = par5 - var9; var11 <= par5 + var9 && var7; ++var11)
{
if (var8 >= 0 && var8 < 256)
{
var12 = par1World.getBlockId(var10, var8, var11);
if (var12 != 0 && var12 != Blocks.leavesColorized.get().blockID && var12 != Block.grass.blockID && var12 != Blocks.redRock.get().blockID && var12 != Block.dirt.blockID && var12 != Blocks.logs1.get().blockID)
{
var7 = false;
}
}
else
{
var7 = false;
}
}
}
}
if (!var7)
{
return false;
}
else
{
var8 = par1World.getBlockId(par3, par4 - 1, par5);
if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID || var8 == Blocks.redRock.get().blockID) && par4 < 256 - var6 - 1)
{
this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID);
var9 = 2;
byte var18 = 0;
int var13;
int var14;
int var15;
for (var11 = par4 - var9 + var6; var11 <= par4 + var6; ++var11)
{
var12 = var11 - (par4 + var6);
var13 = var18 + 1 - var12;
for (var14 = par3 - var13; var14 <= par3 + var13; ++var14)
{
var15 = var14 - par3;
for (int var16 = par5 - var13; var16 <= par5 + var13; ++var16)
{
int var17 = var16 - par5;
if ((Math.abs(var15) != var13 || Math.abs(var17) != var13 || par2Random.nextInt(2) != 0 && var12 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var14, var11, var16)])
{
this.setBlockAndMetadata(par1World, var14, var11, var16, Blocks.leavesColorized.get().blockID, 0);
}
}
}
}
for (var11 = 0; var11 < var6; ++var11)
{
var12 = par1World.getBlockId(par3, par4 + var11, par5);
if (var12 == 0 || var12 == Blocks.leavesColorized.get().blockID)
{
this.setBlockAndMetadata(par1World, par3, par4 + var11, par5, Blocks.logs1.get().blockID,0);
if (this.vinesGrow && var11 > 0)
{
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 - 1, par4 + var11, par5))
{
this.setBlockAndMetadata(par1World, par3 - 1, par4 + var11, par5, Block.vine.blockID, 8);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3 + 1, par4 + var11, par5))
{
this.setBlockAndMetadata(par1World, par3 + 1, par4 + var11, par5, Block.vine.blockID, 2);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 - 1))
{
this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 - 1, Block.vine.blockID, 1);
}
if (par2Random.nextInt(3) > 0 && par1World.isAirBlock(par3, par4 + var11, par5 + 1))
{
this.setBlockAndMetadata(par1World, par3, par4 + var11, par5 + 1, Block.vine.blockID, 4);
}
}
}
}
if (this.vinesGrow)
{
for (var11 = par4 - 3 + var6; var11 <= par4 + var6; ++var11)
{
var12 = var11 - (par4 + var6);
var13 = 2 - var12 / 2;
for (var14 = par3 - var13; var14 <= par3 + var13; ++var14)
{
for (var15 = par5 - var13; var15 <= par5 + var13; ++var15)
{
if (par1World.getBlockId(var14, var11, var15) == Blocks.leavesColorized.get().blockID)
{
if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 - 1, var11, var15) == 0)
{
this.growVines(par1World, var14 - 1, var11, var15, 8);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14 + 1, var11, var15) == 0)
{
this.growVines(par1World, var14 + 1, var11, var15, 2);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 - 1) == 0)
{
this.growVines(par1World, var14, var11, var15 - 1, 1);
}
if (par2Random.nextInt(4) == 0 && par1World.getBlockId(var14, var11, var15 + 1) == 0)
{
this.growVines(par1World, var14, var11, var15 + 1, 4);
}
}
}
}
}
}
return true;
}
else
{
return false;
}
}
}
else
{
return false;
}*/
}
/**
* Grows vines downward from the given block for a given length. Args: World, x, starty, z, vine-length
*/
/*private void growVines(World par1World, int par2, int par3, int par4, int par5)
{
this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5);
int var6 = 4;
while (true)
{
--par3;
if (par1World.getBlockId(par2, par3, par4) != 0 || var6 <= 0)
{
return;
}
this.setBlockAndMetadata(par1World, par2, par3, par4, Block.vine.blockID, par5);
--var6;
}
}*/
private void createAcaciaLeaves(World par1World, Random par2Random, int x, int y, int z, int size)
{
for(int x1 = -size + x; x1 < size + 1 + x; x1++)
{
for(int z1 = -size + z; z1 < size + 1 + z; z1++)
{
int var5 = par1World.getBlockId(x1, y, z1);
if (var5 == 0)
{
if(x1 == -size + x && z1 == -size + z ){} else if(x1 == -size + x && z1 == size + z ){} else if(x1 == size + x && z1 == -size + z ){} else if(x1 == size + x && z1 == size + z ){}
else { par1World.setBlock(x1, y, z1, Blocks.leavesColorized.get().blockID, 0, 2); }
}
}
}
if(size==3){par1World.setBlock(x, y, z, Blocks.logs1.get().blockID, 0, 2);}
}
}