BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenFen.java
2013-09-14 20:16:39 +10:00

111 lines
3.4 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
import biomesoplenty.worldgen.WorldGenMoss;
import biomesoplenty.worldgen.tree.WorldGenDeadTree;
import biomesoplenty.worldgen.tree.WorldGenFen1;
import biomesoplenty.worldgen.tree.WorldGenFen2;
public class BiomeGenFen extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenFen(int par1)
{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 10;
customBiomeDecorator.grassPerChunk = 15;
customBiomeDecorator.highGrassPerChunk = 1;
customBiomeDecorator.waterlilyPerChunk = 1;
customBiomeDecorator.cattailsPerChunk = 1;
customBiomeDecorator.highCattailsPerChunk = 1;
customBiomeDecorator.pondsPerChunk = 99;
customBiomeDecorator.toadstoolsPerChunk = 2;
customBiomeDecorator.mushroomsPerChunk = 8;
customBiomeDecorator.mudPerChunk = 1;
customBiomeDecorator.mudPerChunk2 = 1;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.reedsBOPPerChunk = 5;
customBiomeDecorator.algaePerChunk = 1;
customBiomeDecorator.portobellosPerChunk = 1;
spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(3) == 0 ? new WorldGenFen2(false) : (par1Random.nextInt(20) == 0 ? new WorldGenDeadTree(false) : new WorldGenFen1());
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
WorldGenMoss var5 = new WorldGenMoss();
int var55 = 12 + par2Random.nextInt(6);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 10, 2);
}
}
for (int var6 = 0; var6 < 20; ++var6)
{
int var7 = par3 + par2Random.nextInt(16) + 8;
byte var8 = 58;
int var9 = par4 + par2Random.nextInt(16) + 8;
var5.generate(par1World, par2Random, var7, var8, var9);
}
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 12240001;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 13547897;
}
}