1207 lines
57 KiB
Java
1207 lines
57 KiB
Java
package biomesoplenty.configuration;
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import java.io.File;
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import java.util.logging.Level;
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import net.minecraftforge.common.Configuration;
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import net.minecraftforge.common.Property;
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import cpw.mods.fml.common.FMLCommonHandler;
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import cpw.mods.fml.common.FMLLog;
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public class BOPConfiguration
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{
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public static File mainConfigFile;
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public static File biomeGenConfigFile;
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public static File terrainGenConfigFile;
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public static File idConfigFile;
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public static File miscConfigFile;
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public static void init(String configpath)
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{
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mainConfigFile = new File(configpath + "main.cfg");
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biomeGenConfigFile = new File(configpath + "biomegen.cfg");
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terrainGenConfigFile = new File(configpath + "terraingen.cfg");
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idConfigFile = new File(configpath + "ids.cfg");
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miscConfigFile = new File(configpath + "misc.cfg");
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BOPConfiguration.Main.init(mainConfigFile);
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BOPConfiguration.BiomeGen.init(biomeGenConfigFile);
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BOPConfiguration.TerrainGen.init(terrainGenConfigFile);
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BOPConfiguration.IDs.init(idConfigFile);
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BOPConfiguration.Misc.init(miscConfigFile);
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}
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public static class Main
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{
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public static Configuration config;
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// Configuration variables
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public static boolean realisticTrees;
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public static Property seenVersion;
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public static Property seenWorldTypeMsg;
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public static void init(File configFile)
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{
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config = new Configuration(configFile);
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try
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{
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config.load();
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//realisticTrees = config.get("Biome Settings", "Realistic Trees", true).getBoolean(true);
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realisticTrees = false;
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seenVersion = config.get("Vars", "Seen Version", "null");
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seenWorldTypeMsg = config.get("Vars", "Seen WorldType Msg", false);
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FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generated Main Config!");
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}
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catch (Exception e)
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{
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FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
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}
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finally
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{
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if (config.hasChanged()) {
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config.save();
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}
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}
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}
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}
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public static class BiomeGen
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{
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public static Configuration config;
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public static boolean alpsGen;
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public static boolean arcticGen;
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public static boolean autumnHillsGen;
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public static boolean badlandsGen;
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public static boolean bambooForestGen;
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public static boolean bayouGen;
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public static boolean birchForestGen;
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public static boolean bogGen;
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public static boolean borealForestGen;
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public static boolean brushlandGen;
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public static boolean canyonGen;
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public static boolean chaparralGen;
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public static boolean cherryBlossomGroveGen;
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public static boolean coniferousForestGen;
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public static boolean coniferousForestSnowGen;
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public static boolean cragGen;
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public static boolean deadForestGen;
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public static boolean deadForestSnowGen;
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public static boolean deadSwampGen;
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public static boolean deadlandsGen;
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public static boolean deciduousForestGen;
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public static boolean dunesGen;
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public static boolean fenGen;
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public static boolean fieldGen;
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public static boolean frostForestGen;
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public static boolean fungiForestGen;
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public static boolean gardenGen;
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public static boolean glacierGen;
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public static boolean grasslandGen;
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public static boolean groveGen;
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public static boolean heathlandGen;
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public static boolean highlandGen;
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public static boolean hotSpringsGen;
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public static boolean icyHillsGen;
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public static boolean jadeCliffsGen;
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public static boolean lushDesertGen;
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public static boolean lushSwampGen;
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public static boolean mangroveGen;
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public static boolean mapleWoodsGen;
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public static boolean marshGen;
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public static boolean meadowGen;
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public static boolean mesaGen;
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public static boolean moorGen;
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public static boolean mountainGen;
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// public static boolean mushroomIslandGen;
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public static boolean mysticGroveGen;
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public static boolean oasisGen;
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public static boolean oceanGen;
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public static boolean ominousWoodsGen;
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public static boolean orchardGen;
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public static boolean originValleyGen;
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public static boolean outbackGen;
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public static boolean overgrownGreensGen;
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public static boolean pastureGen;
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public static boolean polarGen;
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public static boolean prairieGen;
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public static boolean quagmireGen;
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public static boolean rainforestGen;
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public static boolean redwoodForestGen;
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public static boolean sacredSpringsGen;
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public static boolean savannaGen;
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public static boolean scrublandGen;
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public static boolean seasonalForestGen;
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public static boolean shieldGen;
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public static boolean shrublandGen;
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public static boolean silkgladesGen;
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public static boolean sludgepitGen;
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public static boolean spruceWoodsGen;
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public static boolean steppeGen;
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public static boolean temperateRainforestGen;
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public static boolean thicketGen;
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public static boolean timberGen;
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public static boolean tropicalRainforestGen;
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public static boolean tropicsGen;
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public static boolean tundraGen;
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public static boolean volcanoGen;
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public static boolean wastelandGen;
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public static boolean wetlandGen;
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public static boolean woodlandGen;
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// Vanilla biomes
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public static boolean plainsGen;
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public static boolean desertGen;
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public static boolean extremeHillsGen;
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public static boolean forestGen;
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public static boolean taigaGen;
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public static boolean swamplandGen;
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public static boolean jungleGen;
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// Nether biomes
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public static boolean undergardenGen;
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public static boolean corruptedSandsGen;
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public static boolean phantasmagoricInfernoGen;
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public static boolean boneyardGen;
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//Beach variations
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public static boolean gravelBeachGen;
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public static boolean overgrownBeachGen;
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public static void init(File configFile)
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{
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config = new Configuration(configFile);
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try
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{
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config.load();
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//Biome generation
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alpsGen = config.get("Biomes To Generate", "Alps", true).getBoolean(false);
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arcticGen = config.get("Biomes To Generate", "Arctic", true).getBoolean(false);
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autumnHillsGen = config.get("Biomes To Generate", "AutumnHills", false).getBoolean(false);
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badlandsGen = config.get("Biomes To Generate", "Badlands", true).getBoolean(false);
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bambooForestGen = config.get("Biomes To Generate", "BambooForest", true).getBoolean(false);
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bayouGen = config.get("Biomes To Generate", "Bayou", true).getBoolean(false);
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birchForestGen = config.get("Biomes To Generate", "BirchForest", true).getBoolean(false);
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bogGen = config.get("Biomes To Generate", "Bog", true).getBoolean(false);
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borealForestGen = config.get("Biomes To Generate", "BorealForest", true).getBoolean(false);
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brushlandGen = config.get("Biomes To Generate", "Brushland", true).getBoolean(false);
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canyonGen = config.get("Biomes To Generate", "Canyon", true).getBoolean(false);
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chaparralGen = config.get("Biomes To Generate", "Chaparral", true).getBoolean(false);
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cherryBlossomGroveGen = config.get("Biomes To Generate", "CherryBlossomGrove", true).getBoolean(false);
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coniferousForestGen = config.get("Biomes To Generate", "ConiferousForest", true).getBoolean(false);
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coniferousForestSnowGen = config.get("Biomes To Generate", "ConiferousForestSnow", true).getBoolean(false);
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cragGen = config.get("Biomes To Generate", "Crag", true).getBoolean(false);
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deadForestGen = config.get("Biomes To Generate", "DeadForest", true).getBoolean(false);
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deadForestSnowGen = config.get("Biomes To Generate", "DeadForestSnow", true).getBoolean(false);
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deadSwampGen = config.get("Biomes To Generate", "DeadSwamp", true).getBoolean(false);
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deadlandsGen = config.get("Biomes To Generate", "Deadlands", true).getBoolean(false);
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deciduousForestGen = config.get("Biomes To Generate", "DeciduousForest", true).getBoolean(false);
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dunesGen = config.get("Biomes To Generate", "Dunes", true).getBoolean(false);
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fenGen = config.get("Biomes To Generate", "Fen", true).getBoolean(false);
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fieldGen = config.get("Biomes To Generate", "Field", true).getBoolean(false);
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frostForestGen = config.get("Biomes To Generate", "FrostForest", true).getBoolean(false);
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fungiForestGen = config.get("Biomes To Generate", "FungiForest", true).getBoolean(false);
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gardenGen = config.get("Biomes To Generate", "Garden", true).getBoolean(false);
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glacierGen = config.get("Biomes To Generate", "Glacier", true).getBoolean(false);
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grasslandGen = config.get("Biomes To Generate", "Grassland", true).getBoolean(false);
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groveGen = config.get("Biomes To Generate", "Grove", true).getBoolean(false);
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heathlandGen = config.get("Biomes To Generate", "Heathland", true).getBoolean(false);
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highlandGen = config.get("Biomes To Generate", "Highland", true).getBoolean(false);
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hotSpringsGen = config.get("Biomes To Generate", "HotSprings", true).getBoolean(false);
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icyHillsGen = config.get("Biomes To Generate", "IcyHills", true).getBoolean(false);
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jadeCliffsGen = config.get("Biomes To Generate", "JadeCliffs", true).getBoolean(false);
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lushDesertGen = config.get("Biomes To Generate", "LushDesert", true).getBoolean(false);
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lushSwampGen = config.get("Biomes To Generate", "LushSwamp", true).getBoolean(false);
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mangroveGen = config.get("Biomes To Generate", "Mangrove", true).getBoolean(false);
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mapleWoodsGen = config.get("Biomes To Generate", "MapleWoods", true).getBoolean(false);
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marshGen = config.get("Biomes To Generate", "Marsh", true).getBoolean(false);
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meadowGen = config.get("Biomes To Generate", "Meadow", true).getBoolean(false);
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mesaGen = config.get("Biomes To Generate", "Mesa", true).getBoolean(false);
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moorGen = config.get("Biomes To Generate", "Moor", true).getBoolean(false);
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mountainGen = config.get("Biomes To Generate", "Mountain", true).getBoolean(false);
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// mushroomIslandGen = config.get("Biomes To Generate", "MushroomIsland", true).getBoolean(false);
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mysticGroveGen = config.get("Biomes To Generate", "MysticGrove", true).getBoolean(false);
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oasisGen = config.get("Biomes To Generate", "Oasis", true).getBoolean(false);
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ominousWoodsGen = config.get("Biomes To Generate", "OminousWoods", true).getBoolean(false);
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orchardGen = config.get("Biomes To Generate", "Orchard", true).getBoolean(false);
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originValleyGen = config.get("Biomes To Generate", "OriginValley", true).getBoolean(false);
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outbackGen = config.get("Biomes To Generate", "Outback", true).getBoolean(false);
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overgrownGreensGen = config.get("Biomes To Generate", "OvergrownGreens", false).getBoolean(false);
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pastureGen = config.get("Biomes To Generate", "Pasture", true).getBoolean(false);
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polarGen = config.get("Biomes To Generate", "Polar", true).getBoolean(false);
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prairieGen = config.get("Biomes To Generate", "Prairie", true).getBoolean(false);
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quagmireGen = config.get("Biomes To Generate", "Quagmire", true).getBoolean(false);
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rainforestGen = config.get("Biomes To Generate", "Rainforest", true).getBoolean(false);
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redwoodForestGen = config.get("Biomes To Generate", "RedwoodForest", true).getBoolean(false);
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sacredSpringsGen = config.get("Biomes To Generate", "SacredSprings", true).getBoolean(false);
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savannaGen = config.get("Biomes To Generate", "Savanna", true).getBoolean(false);
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scrublandGen = config.get("Biomes To Generate", "Scrubland", true).getBoolean(false);
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seasonalForestGen = config.get("Biomes To Generate", "SeasonalForest", true).getBoolean(false);
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shieldGen = config.get("Biomes To Generate", "Shield", true).getBoolean(false);
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shrublandGen = config.get("Biomes To Generate", "Shrubland", true).getBoolean(false);
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silkgladesGen = config.get("Biomes To Generate", "Silkglades", false).getBoolean(false);
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sludgepitGen = config.get("Biomes To Generate", "Sludgepit", true).getBoolean(false);
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spruceWoodsGen = config.get("Biomes To Generate", "SpruceWoods", true).getBoolean(false);
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steppeGen = config.get("Biomes To Generate", "Steppe", true).getBoolean(false);
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temperateRainforestGen = config.get("Biomes To Generate", "TemperateRainforest", true).getBoolean(false);
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thicketGen = config.get("Biomes To Generate", "Thicket", true).getBoolean(false);
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timberGen = config.get("Biomes To Generate", "Timber", true).getBoolean(false);
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tropicalRainforestGen = config.get("Biomes To Generate", "TropicalRainforest", true).getBoolean(false);
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tropicsGen = config.get("Biomes To Generate", "Tropics", true).getBoolean(false);
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tundraGen = config.get("Biomes To Generate", "Tundra", true).getBoolean(false);
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volcanoGen = config.get("Biomes To Generate", "Volcano", true).getBoolean(false);
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wastelandGen = config.get("Biomes To Generate", "Wasteland", true).getBoolean(false);
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wetlandGen = config.get("Biomes To Generate", "Wetland", true).getBoolean(false);
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woodlandGen = config.get("Biomes To Generate", "Woodland", true).getBoolean(false);
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// Vanilla biomes
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desertGen = config.get("Vanilla Biomes To Generate", "Desert", true).getBoolean(true);
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extremeHillsGen = config.get("Vanilla Biomes To Generate", "ExtremeHills", true).getBoolean(true);
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forestGen = config.get("Vanilla Biomes To Generate", "Forest", true).getBoolean(true);
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jungleGen = config.get("Vanilla Biomes To Generate", "Jungle", true).getBoolean(true);
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oceanGen = config.get("Vanilla Biomes To Generate", "Ocean", true).getBoolean(false);
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plainsGen = config.get("Vanilla Biomes To Generate", "Plains", true).getBoolean(true);
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swamplandGen = config.get("Vanilla Biomes To Generate", "Swampland", true).getBoolean(true);
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taigaGen = config.get("Vanilla Biomes To Generate", "Taiga", true).getBoolean(true);
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// Nether biomes
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undergardenGen = config.get("Nether Biomes To Generate", "Undergarden", true).getBoolean(true);
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corruptedSandsGen = config.get("Nether Biomes To Generate", "CorruptedSands", true).getBoolean(true);
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phantasmagoricInfernoGen = config.get("Nether Biomes To Generate", "PhantasmagoricInferno", true).getBoolean(true);
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boneyardGen = config.get("Nether Biomes To Generate", "Boneyard", true).getBoolean(true);
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// Beach variations
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gravelBeachGen = config.get("Beach Variations To Generate", "Gravel Beach", true).getBoolean(true);
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overgrownBeachGen = config.get("Beach Variations To Generate", "Overgrown Beach", false).getBoolean(true);
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FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generated Biome Gen Config!");
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}
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catch (Exception e)
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{
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FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
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}
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finally
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{
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if (config.hasChanged()) {
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config.save();
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}
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}
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}
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}
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public static class TerrainGen
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{
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public static Configuration config;
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public static double biomeSize;
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public static boolean addToDefault;
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public static boolean vanillaEnhanced;
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public static boolean netherOverride;
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public static boolean pumpkinGen;
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public static boolean poisonIvyGen;
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public static boolean thornGen;
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public static boolean springWaterGen;
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public static boolean poisonWaterGen;
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public static boolean quicksandGen;
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public static boolean exposedStone;
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public static int villageDistance;
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// Village biomes
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public static boolean alpsVillage;
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public static boolean arcticVillage;
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public static boolean autumnHillsVillage;
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public static boolean badlandsVillage;
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public static boolean bambooForestVillage;
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public static boolean bayouVillage;
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public static boolean birchForestVillage;
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public static boolean bogVillage;
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public static boolean borealForestVillage;
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public static boolean brushlandVillage;
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public static boolean canyonVillage;
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public static boolean chaparralVillage;
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public static boolean cherryBlossomGroveVillage;
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public static boolean coniferousForestVillage;
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public static boolean coniferousForestSnowVillage;
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public static boolean cragVillage;
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public static boolean deadForestVillage;
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public static boolean deadForestSnowVillage;
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public static boolean deadSwampVillage;
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public static boolean deadlandsVillage;
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public static boolean deciduousForestVillage;
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public static boolean dunesVillage;
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public static boolean fenVillage;
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public static boolean fieldVillage;
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public static boolean frostForestVillage;
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public static boolean fungiForestVillage;
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public static boolean gardenVillage;
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public static boolean glacierVillage;
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public static boolean grasslandVillage;
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public static boolean groveVillage;
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public static boolean heathlandVillage;
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public static boolean highlandVillage;
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public static boolean hotSpringsVillage;
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public static boolean icyHillsVillage;
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public static boolean jadeCliffsVillage;
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public static boolean lushDesertVillage;
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public static boolean lushSwampVillage;
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public static boolean mangroveVillage;
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public static boolean mapleWoodsVillage;
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public static boolean marshVillage;
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public static boolean meadowVillage;
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public static boolean mesaVillage;
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public static boolean moorVillage;
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public static boolean mountainVillage;
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// public static boolean mushroomIslandVillage;
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public static boolean mysticGroveVillage;
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public static boolean oasisVillage;
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public static boolean ominousWoodsVillage;
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public static boolean orchardVillage;
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public static boolean originValleyVillage;
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public static boolean outbackVillage;
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public static boolean overgrownGreensVillage;
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public static boolean pastureVillage;
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public static boolean polarVillage;
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public static boolean prairieVillage;
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public static boolean quagmireVillage;
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public static boolean rainforestVillage;
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public static boolean redwoodForestVillage;
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public static boolean sacredSpringsVillage;
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public static boolean savannaVillage;
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public static boolean scrublandVillage;
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public static boolean seasonalForestVillage;
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public static boolean shieldVillage;
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public static boolean shrublandVillage;
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public static boolean silkgladesVillage;
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public static boolean sludgepitVillage;
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public static boolean spruceWoodsVillage;
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public static boolean steppeVillage;
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public static boolean temperateRainforestVillage;
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public static boolean thicketVillage;
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public static boolean timberVillage;
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public static boolean tropicalRainforestVillage;
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public static boolean tropicsVillage;
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public static boolean tundraVillage;
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public static boolean volcanoVillage;
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public static boolean wastelandVillage;
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public static boolean wetlandVillage;
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public static boolean woodlandVillage;
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public static boolean plainsVillage;
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public static boolean desertVillage;
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public static boolean extremeHillsVillage;
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public static boolean forestVillage;
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public static boolean taigaVillage;
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public static boolean swamplandVillage;
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public static boolean jungleVillage;
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public static void init(File configFile)
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{
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config = new Configuration(configFile);
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try
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{
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config.load();
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biomeSize = config.get("Biomes O\' Plenty World Type Settings", "Biome Size", 4.0, "Default World Type has 4. Large Biomes World Type has 6.").getDouble(4.0);
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addToDefault = config.get("Biome Settings", "Add Biomes To Default World", false).getBoolean(true);
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vanillaEnhanced = config.get("Biome Settings", "Enhanced Vanilla Biomes", true).getBoolean(false);
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netherOverride = config.get("Dimension Settings", "Enable Nether Override", true).getBoolean(true);
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pumpkinGen = config.get("Decoration Settings", "Generate Pumpkins Without Faces", true).getBoolean(true);
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poisonIvyGen = config.get("Decoration Settings", "Generate Poison Ivy", true).getBoolean(true);
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thornGen = config.get("Decoration Settings", "Generate Thorns", true).getBoolean(true);
|
|
springWaterGen = config.get("Decoration Settings", "Generate Hot Springs", true).getBoolean(true);
|
|
poisonWaterGen = config.get("Decoration Settings", "Generate Poison Pools", true).getBoolean(true);
|
|
quicksandGen = config.get("Decoration Settings", "Generate Quicksand", true).getBoolean(true);
|
|
exposedStone = config.get("Decoration Settings", "Generate Sections Of Exposed Stone", true).getBoolean(true);
|
|
|
|
villageDistance = config.get("Biomes O\' Plenty World Type Settings", "Distance between villages", 32, "In Vanilla it is set to 32").getInt();
|
|
if (villageDistance < 8)
|
|
{
|
|
villageDistance = 8;
|
|
}
|
|
|
|
// Biomes with villages
|
|
alpsVillage = config.get("Allow Villages", "Alps", false).getBoolean(false);
|
|
arcticVillage = config.get("Allow Villages", "Arctic", true).getBoolean(false);
|
|
autumnHillsVillage = config.get("Allow Villages", "AutumnHills", false).getBoolean(false);
|
|
badlandsVillage = config.get("Allow Villages", "Badlands", false).getBoolean(false);
|
|
bambooForestVillage = config.get("Allow Villages", "BambooForest", false).getBoolean(false);
|
|
bayouVillage = config.get("Allow Villages", "Bayou", false).getBoolean(false);
|
|
birchForestVillage = config.get("Allow Villages", "BirchForest", false).getBoolean(false);
|
|
bogVillage = config.get("Allow Villages", "Bog", false).getBoolean(false);
|
|
borealForestVillage = config.get("Allow Villages", "BorealForest", false).getBoolean(false);
|
|
brushlandVillage = config.get("Allow Villages", "Brushland", true).getBoolean(false);
|
|
canyonVillage = config.get("Allow Villages", "Canyon", false).getBoolean(false);
|
|
chaparralVillage = config.get("Allow Villages", "Chaparral", true).getBoolean(false);
|
|
cherryBlossomGroveVillage = config.get("Allow Villages", "CherryBlossomGrove", false).getBoolean(false);
|
|
coniferousForestVillage = config.get("Allow Villages", "ConiferousForest", false).getBoolean(false);
|
|
coniferousForestSnowVillage = config.get("Allow Villages", "ConiferousForestSnow", false).getBoolean(false);
|
|
cragVillage = config.get("Allow Villages", "Crag", false).getBoolean(false);
|
|
deadForestVillage = config.get("Allow Villages", "DeadForest", false).getBoolean(false);
|
|
deadForestSnowVillage = config.get("Allow Villages", "DeadForestSnow", false).getBoolean(false);
|
|
deadSwampVillage = config.get("Allow Villages", "DeadSwamp", false).getBoolean(false);
|
|
deadlandsVillage = config.get("Allow Villages", "Deadlands", false).getBoolean(false);
|
|
deciduousForestVillage = config.get("Allow Villages", "DeciduousForest", false).getBoolean(false);
|
|
dunesVillage = config.get("Allow Villages", "Dunes", false).getBoolean(false);
|
|
fenVillage = config.get("Allow Villages", "Fen", false).getBoolean(false);
|
|
fieldVillage = config.get("Allow Villages", "Field", true).getBoolean(false);
|
|
frostForestVillage = config.get("Allow Villages", "FrostForest", false).getBoolean(false);
|
|
fungiForestVillage = config.get("Allow Villages", "FungiForest", false).getBoolean(false);
|
|
gardenVillage = config.get("Allow Villages", "Garden", false).getBoolean(false);
|
|
glacierVillage = config.get("Allow Villages", "Glacier", false).getBoolean(false);
|
|
grasslandVillage = config.get("Allow Villages", "Grassland", true).getBoolean(false);
|
|
groveVillage = config.get("Allow Villages", "Grove", true).getBoolean(false);
|
|
heathlandVillage = config.get("Allow Villages", "Heathland", true).getBoolean(false);
|
|
highlandVillage = config.get("Allow Villages", "Highland", false).getBoolean(false);
|
|
hotSpringsVillage = config.get("Allow Villages", "HotSprings", false).getBoolean(false);
|
|
icyHillsVillage = config.get("Allow Villages", "IcyHills", false).getBoolean(false);
|
|
jadeCliffsVillage = config.get("Allow Villages", "JadeCliffs", false).getBoolean(false);
|
|
lushDesertVillage = config.get("Allow Villages", "LushDesert", false).getBoolean(false);
|
|
lushSwampVillage = config.get("Allow Villages", "LushSwamp", false).getBoolean(false);
|
|
mangroveVillage = config.get("Allow Villages", "Mangrove", false).getBoolean(false);
|
|
mapleWoodsVillage = config.get("Allow Villages", "MapleWoods", false).getBoolean(false);
|
|
marshVillage = config.get("Allow Villages", "Marsh", false).getBoolean(false);
|
|
meadowVillage = config.get("Allow Villages", "Meadow", true).getBoolean(false);
|
|
mesaVillage = config.get("Allow Villages", "Mesa", false).getBoolean(false);
|
|
moorVillage = config.get("Allow Villages", "Moor", false).getBoolean(false);
|
|
mountainVillage = config.get("Allow Villages", "Mountain", false).getBoolean(false);
|
|
// mushroomIslandVillage = config.get("Allow Villages", "MushroomIsland", false).getBoolean(false);
|
|
mysticGroveVillage = config.get("Allow Villages", "MysticGrove", false).getBoolean(false);
|
|
oasisVillage = config.get("Allow Villages", "Oasis", false).getBoolean(false);
|
|
ominousWoodsVillage = config.get("Allow Villages", "OminousWoods", false).getBoolean(false);
|
|
orchardVillage = config.get("Allow Villages", "Orchard", false).getBoolean(false);
|
|
originValleyVillage = config.get("Allow Villages", "OriginValley", false).getBoolean(false);
|
|
outbackVillage = config.get("Allow Villages", "Outback", true).getBoolean(false);
|
|
overgrownGreensVillage = config.get("Allow Villages", "OvergrownGreens", true).getBoolean(false);
|
|
pastureVillage = config.get("Allow Villages", "Pasture", false).getBoolean(false);
|
|
polarVillage = config.get("Allow Villages", "Polar", false).getBoolean(false);
|
|
prairieVillage = config.get("Allow Villages", "Prairie", true).getBoolean(false);
|
|
quagmireVillage = config.get("Allow Villages", "Quagmire", false).getBoolean(false);
|
|
rainforestVillage = config.get("Allow Villages", "Rainforest", false).getBoolean(false);
|
|
redwoodForestVillage = config.get("Allow Villages", "RedwoodForest", false).getBoolean(false);
|
|
sacredSpringsVillage = config.get("Allow Villages", "SacredSprings", false).getBoolean(false);
|
|
savannaVillage = config.get("Allow Villages", "Savanna", true).getBoolean(false);
|
|
scrublandVillage = config.get("Allow Villages", "Scrubland", true).getBoolean(false);
|
|
seasonalForestVillage = config.get("Allow Villages", "SeasonalForest", false).getBoolean(false);
|
|
shieldVillage = config.get("Allow Villages", "Shield", false).getBoolean(false);
|
|
shrublandVillage = config.get("Allow Villages", "Shrubland", true).getBoolean(false);
|
|
silkgladesVillage = config.get("Allow Villages", "Silkgladess", false).getBoolean(false);
|
|
sludgepitVillage = config.get("Allow Villages", "Sludgepit", false).getBoolean(false);
|
|
spruceWoodsVillage = config.get("Allow Villages", "SpruceWoods", false).getBoolean(false);
|
|
steppeVillage = config.get("Allow Villages", "Steppe", true).getBoolean(false);
|
|
temperateRainforestVillage = config.get("Allow Villages", "TemperateRainforest", false).getBoolean(false);
|
|
thicketVillage = config.get("Allow Villages", "Thicket", false).getBoolean(false);
|
|
timberVillage = config.get("Allow Villages", "Timber", false).getBoolean(false);
|
|
tropicalRainforestVillage = config.get("Allow Villages", "TropicalRainforest", true).getBoolean(false);
|
|
tropicsVillage = config.get("Allow Villages", "Tropics", false).getBoolean(false);
|
|
tundraVillage = config.get("Allow Villages", "Tundra", true).getBoolean(false);
|
|
volcanoVillage = config.get("Allow Villages", "Volcano", false).getBoolean(false);
|
|
wastelandVillage = config.get("Allow Villages", "Wasteland", false).getBoolean(false);
|
|
wetlandVillage = config.get("Allow Villages", "Wetland", false).getBoolean(false);
|
|
woodlandVillage = config.get("Allow Villages", "Woodland", false).getBoolean(false);
|
|
|
|
// Vanilla biomes
|
|
desertVillage = config.get("Allow Villages", "Desert", true).getBoolean(true);
|
|
extremeHillsVillage = config.get("Allow Villages", "ExtremeHills", false).getBoolean(false);
|
|
forestVillage = config.get("Allow Villages", "Forest", false).getBoolean(false);
|
|
jungleVillage = config.get("Allow Villages", "Jungle", false).getBoolean(false);
|
|
plainsVillage = config.get("Allow Villages", "Plains", true).getBoolean(true);
|
|
swamplandVillage = config.get("Allow Villages", "Swampland", false).getBoolean(false);
|
|
taigaVillage = config.get("Allow Villages", "Taiga", false).getBoolean(false);
|
|
|
|
FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generated Terrain Gen Config!");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
|
|
}
|
|
finally
|
|
{
|
|
if (config.hasChanged()) {
|
|
config.save();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static class IDs
|
|
{
|
|
public static Configuration config;
|
|
|
|
public static int promisedLandDimID;
|
|
|
|
//Block IDS
|
|
public static int mudID;
|
|
public static int driedDirtID;
|
|
public static int redRockID;
|
|
public static int ashID;
|
|
public static int ashStoneID;
|
|
public static int hardIceID;
|
|
public static int originGrassID;
|
|
public static int longGrassID;
|
|
public static int hardSandID;
|
|
public static int hardDirtID;
|
|
public static int holyGrassID;
|
|
public static int holyDirtID;
|
|
public static int holyStoneID;
|
|
public static int cragRockID;
|
|
|
|
public static int plantsID;
|
|
public static int flowersID;
|
|
public static int mushroomsID;
|
|
public static int coralID;
|
|
public static int willowID;
|
|
public static int ivyID;
|
|
|
|
public static int leaves1ID;
|
|
public static int leaves2ID;
|
|
public static int foliageID;
|
|
|
|
public static int leavesFruitID;
|
|
public static int leavesFruit2ID;
|
|
public static int bambooID;
|
|
public static int mudBrickBlockID;
|
|
public static int mudBrickStairsID;
|
|
public static int stoneDoubleSlabID;
|
|
public static int stoneSingleSlabID;
|
|
|
|
public static int treeMossID;
|
|
|
|
public static int logs1ID;
|
|
public static int logs2ID;
|
|
public static int logs3ID;
|
|
public static int logs4ID;
|
|
public static int petalsID;
|
|
public static int saplingsID;
|
|
public static int colourizedSaplingsID;
|
|
public static int redCobbleStairsID;
|
|
public static int redBrickStairsID;
|
|
public static int holyCobbleStairsID;
|
|
public static int holyBrickStairsID;
|
|
|
|
public static int promisedLandPortalID;
|
|
public static int amethystOreID;
|
|
|
|
public static int mossID;
|
|
|
|
public static int puddleID;
|
|
|
|
public static int planksID;
|
|
|
|
public static int woodenDoubleSlab1ID;
|
|
public static int woodenSingleSlab1ID;
|
|
public static int woodenDoubleSlab2ID;
|
|
public static int woodenSingleSlab2ID;
|
|
|
|
public static int acaciaStairsID;
|
|
public static int cherryStairsID;
|
|
public static int darkStairsID;
|
|
public static int firStairsID;
|
|
public static int holyStairsID;
|
|
public static int magicStairsID;
|
|
public static int mangroveStairsID;
|
|
public static int palmStairsID;
|
|
public static int redwoodStairsID;
|
|
public static int willowStairsID;
|
|
public static int pineStairsID;
|
|
public static int hellBarkStairsID;
|
|
public static int jacarandaStairsID;
|
|
|
|
public static int colourizedLeavesID;
|
|
|
|
public static int crystalID;
|
|
public static int cloudID;
|
|
|
|
public static int bonesID;
|
|
public static int glassID;
|
|
public static int altarID;
|
|
public static int graveID;
|
|
|
|
//Item IDs
|
|
public static int foodID;
|
|
|
|
public static int ancientStaffID;
|
|
public static int enderporterID;
|
|
|
|
public static int bopDiscID;
|
|
public static int bopDiscMudID;
|
|
|
|
public static int miscItemsID;
|
|
public static int mudballID;
|
|
public static int dartBlowerID;
|
|
public static int dartID;
|
|
public static int soulManipulatorID;
|
|
|
|
public static int bopBucketID;
|
|
|
|
public static int swordMudID;
|
|
public static int shovelMudID;
|
|
public static int pickaxeMudID;
|
|
public static int axeMudID;
|
|
public static int hoeMudID;
|
|
public static int helmetMudID;
|
|
public static int chestplateMudID;
|
|
public static int leggingsMudID;
|
|
public static int bootsMudID;
|
|
|
|
public static int swordAmethystID;
|
|
public static int shovelAmethystID;
|
|
public static int pickaxeAmethystID;
|
|
public static int axeAmethystID;
|
|
public static int hoeAmethystID;
|
|
public static int helmetAmethystID;
|
|
public static int chestplateAmethystID;
|
|
public static int leggingsAmethystID;
|
|
public static int bootsAmethystID;
|
|
|
|
public static int scytheWoodID;
|
|
public static int scytheStoneID;
|
|
public static int scytheIronID;
|
|
public static int scytheGoldID;
|
|
public static int scytheDiamondID;
|
|
public static int scytheMudID;
|
|
public static int scytheAmethystID;
|
|
|
|
public static int flowerBandID;
|
|
public static int wadingBootsID;
|
|
public static int flippersID;
|
|
|
|
//Liquid IDs
|
|
public static int springWaterStillID;
|
|
public static int liquidPoisonStillID;
|
|
|
|
//Biome IDs
|
|
public static int alpsID;
|
|
public static int alpsForestID;
|
|
public static int alpsBaseID;
|
|
public static int arcticID;
|
|
public static int autumnHillsID;
|
|
public static int badlandsID;
|
|
public static int bambooForestID;
|
|
public static int bayouID;
|
|
|
|
public static int beachGravelID;
|
|
public static int beachOvergrownID;
|
|
|
|
public static int birchForestID;
|
|
public static int bogID;
|
|
public static int borealForestID;
|
|
public static int brushlandID;
|
|
public static int canyonID;
|
|
public static int canyonRavineID;
|
|
public static int chaparralID;
|
|
public static int cherryBlossomGroveID;
|
|
public static int coniferousForestID;
|
|
public static int coniferousForestSnowID;
|
|
public static int cragID;
|
|
public static int deadForestID;
|
|
public static int deadForestSnowID;
|
|
public static int deadSwampID;
|
|
public static int deadlandsID;
|
|
public static int deciduousForestID;
|
|
public static int dunesID;
|
|
public static int fenID;
|
|
public static int fieldID;
|
|
public static int fieldForestID;
|
|
public static int frostForestID;
|
|
public static int fungiForestID;
|
|
public static int gardenID;
|
|
public static int glacierID;
|
|
public static int grasslandID;
|
|
public static int groveID;
|
|
public static int heathlandID;
|
|
public static int highlandID;
|
|
public static int hotSpringsID;
|
|
public static int icyHillsID;
|
|
public static int jadeCliffsID;
|
|
public static int lushDesertID;
|
|
public static int lushSwampID;
|
|
public static int mangroveID;
|
|
public static int mapleWoodsID;
|
|
public static int marshID;
|
|
public static int meadowID;
|
|
public static int meadowForestID;
|
|
public static int mesaID;
|
|
public static int moorID;
|
|
public static int mountainID;
|
|
public static int mysticGroveID;
|
|
|
|
public static int netherBaseID;
|
|
public static int netherGardenID;
|
|
public static int netherDesertID;
|
|
public static int netherLavaID;
|
|
public static int netherBoneID;
|
|
|
|
public static int oasisID;
|
|
|
|
public static int oceanAbyssID;
|
|
public static int oceanCoralID;
|
|
public static int oceanKelpID;
|
|
|
|
public static int ominousWoodsID;
|
|
public static int ominousWoodsThickID;
|
|
public static int orchardID;
|
|
public static int originValleyID;
|
|
public static int outbackID;
|
|
public static int overgrownGreensID;
|
|
public static int pastureID;
|
|
public static int pastureMeadowID;
|
|
public static int pastureThinID;
|
|
public static int polarID;
|
|
public static int prairieID;
|
|
|
|
public static int promisedLandForestID;
|
|
public static int promisedLandPlainsID;
|
|
public static int promisedLandSwampID;
|
|
|
|
public static int quagmireID;
|
|
public static int rainforestID;
|
|
public static int redwoodForestID;
|
|
public static int reefID;
|
|
public static int sacredSpringsID;
|
|
public static int savannaID;
|
|
public static int savannaPlateauID;
|
|
public static int scrublandID;
|
|
public static int seasonalForestID;
|
|
public static int seasonalSpruceForestID;
|
|
public static int shieldID;
|
|
public static int shoreID;
|
|
public static int shrublandID;
|
|
public static int shrublandForestID;
|
|
public static int silkgladesID;
|
|
public static int sludgepitID;
|
|
public static int spruceWoodsID;
|
|
public static int steppeID;
|
|
public static int temperateRainforestID;
|
|
public static int thicketID;
|
|
public static int timberID;
|
|
public static int timberThinID;
|
|
public static int tropicalRainforestID;
|
|
public static int tropicsID;
|
|
public static int tundraID;
|
|
public static int volcanoID;
|
|
public static int wastelandID;
|
|
public static int wetlandID;
|
|
public static int woodlandID;
|
|
|
|
public static int plainsNewID;
|
|
public static int desertNewID;
|
|
public static int extremeHillsNewID;
|
|
public static int extremeHillsEdgeNewID;
|
|
public static int forestNewID;
|
|
public static int forestHillsNewID;
|
|
public static int taigaNewID;
|
|
public static int taigaHillsNewID;
|
|
public static int swamplandNewID;
|
|
public static int jungleNewID;
|
|
public static int jungleHillsNewID;
|
|
|
|
public static int entityMudballID;
|
|
public static int entityDartID;
|
|
public static int entityPoisonDartID;
|
|
|
|
public static int jungleSpiderID;
|
|
public static int rosesterID;
|
|
public static int globID;
|
|
public static int phantomID;
|
|
|
|
public static void init(File configFile)
|
|
{
|
|
config = new Configuration(configFile);
|
|
|
|
try
|
|
{
|
|
config.load();
|
|
|
|
promisedLandDimID = config.get("Dimension Settings", "Promised Land Dimension ID", 20, null).getInt();
|
|
|
|
// Get Terrain Block ID's
|
|
mudID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Mud ID", 160, null).getInt();
|
|
driedDirtID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Dried Dirt ID", 161, null).getInt();
|
|
redRockID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Red Rock ID", 162, null).getInt();
|
|
ashID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Ash Block ID", 163, null).getInt();
|
|
ashStoneID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Ash Stone ID", 164, null).getInt();
|
|
hardIceID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Hard Ice ID", 165, null).getInt();
|
|
originGrassID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Origin Grass ID", 166, null).getInt();
|
|
hardSandID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Hard Sand ID", 167, null).getInt();
|
|
hardDirtID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Hard Dirt ID", 168, null).getInt();
|
|
holyGrassID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Holy Grass ID", 169, null).getInt();
|
|
holyDirtID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Holy Dirt ID", 170, null).getInt();
|
|
holyStoneID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Skystone ID", 171, null).getInt();
|
|
cragRockID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Crag Rock ID", 172, null).getInt();
|
|
longGrassID = config.getTerrainBlock("Terrain Block IDs - MUST BE BELOW 255", "Long Grass ID", 173, null).getInt();
|
|
|
|
// Get Crafted Block ID's
|
|
plantsID = config.getBlock("Plant ID", 1920, null).getInt();
|
|
flowersID = config.getBlock("Flower ID", 1921, null).getInt();
|
|
willowID = config.getBlock("Willow ID", 1922, null).getInt();
|
|
|
|
leaves1ID = config.getBlock("Leaf Block ID 1", 1923, null).getInt();
|
|
leaves2ID = config.getBlock("Leaf Block ID 2", 1924, null).getInt();
|
|
foliageID = config.getBlock("Foliage ID", 1925, null).getInt();
|
|
|
|
leavesFruitID = config.getBlock("Fruit Leaf Block ID", 1926, null).getInt();
|
|
bambooID = config.getBlock("Bamboo ID", 1927, null).getInt();
|
|
mudBrickBlockID = config.getBlock("Mud Bricks ID", 1928, null).getInt();
|
|
mudBrickStairsID = config.getBlock("Mud Brick Stairs ID", 1929, null).getInt();
|
|
stoneDoubleSlabID = config.getBlock("Stone Double Slab ID", 1930, null).getInt();
|
|
stoneSingleSlabID = config.getBlock("Stone Single Slab ID", 1931, null).getInt();
|
|
|
|
treeMossID = config.getBlock("Tree Moss ID", 1932, null).getInt();
|
|
|
|
logs1ID = config.getBlock("Log Block ID 1", 1933, null).getInt();
|
|
logs2ID = config.getBlock("Log Block ID 2", 1934, null).getInt();
|
|
logs3ID = config.getBlock("Log Block ID 3", 1935, null).getInt();
|
|
petalsID = config.getBlock("Petal ID", 1936, null).getInt();
|
|
saplingsID = config.getBlock("Sapling ID", 1937, null).getInt();
|
|
colourizedSaplingsID = config.getBlock("Colourized Sapling ID", 1938, null).getInt();
|
|
redCobbleStairsID = config.getBlock("Red Cobble Stairs ID", 1939, null).getInt();
|
|
redBrickStairsID = config.getBlock("Red Brick Stairs ID", 1940, null).getInt();
|
|
|
|
promisedLandPortalID = config.getBlock("Promised Land Portal ID", 1941, null).getInt();
|
|
amethystOreID = config.getBlock("Amethyst Ore ID", 1942, null).getInt();
|
|
|
|
ivyID = config.getBlock("Ivy ID", 1943, null).getInt();
|
|
|
|
mossID = config.getBlock("Moss ID", 1944, null).getInt();
|
|
|
|
planksID = config.getBlock("Planks ID", 1947, null).getInt();
|
|
|
|
woodenDoubleSlab1ID = config.getBlock("Wooden Double Slab 1 ID", 1948, null).getInt();
|
|
woodenSingleSlab1ID = config.getBlock("Wooden Single Slab 1 ID", 1949, null).getInt();
|
|
woodenDoubleSlab2ID = config.getBlock("Wooden Double Slab 2 ID", 1950, null).getInt();
|
|
woodenSingleSlab2ID = config.getBlock("Wooden Single Slab 2 ID", 1951, null).getInt();
|
|
|
|
acaciaStairsID = config.getBlock("Acacia Stairs ID", 1952, null).getInt();
|
|
cherryStairsID = config.getBlock("Cherry Stairs ID", 1953, null).getInt();
|
|
darkStairsID = config.getBlock("Dark Stairs ID", 1954, null).getInt();
|
|
firStairsID = config.getBlock("Fir Stairs ID", 1955, null).getInt();
|
|
holyStairsID = config.getBlock("Holy Stairs ID", 1956, null).getInt();
|
|
magicStairsID = config.getBlock("Magic Stairs ID", 1957, null).getInt();
|
|
mangroveStairsID = config.getBlock("Mangrove Stairs ID", 1958, null).getInt();
|
|
palmStairsID = config.getBlock("Palm Stairs ID", 1959, null).getInt();
|
|
redwoodStairsID = config.getBlock("Redwood Stairs ID", 1960, null).getInt();
|
|
willowStairsID = config.getBlock("Willow Stairs ID", 1961, null).getInt();
|
|
|
|
colourizedLeavesID = config.getBlock("Colourized Leaves ID", 1962, null).getInt();
|
|
|
|
crystalID = config.getBlock("Crystal ID", 1963, null).getInt();
|
|
cloudID = config.getBlock("Cloud ID", 1964, null).getInt();
|
|
|
|
holyCobbleStairsID = config.getBlock("Skystone Cobble Stairs ID", 1965, null).getInt();
|
|
holyBrickStairsID = config.getBlock("Skystone Brick Stairs ID", 1966, null).getInt();
|
|
|
|
mushroomsID = config.getBlock("Mushroom ID", 1967, null).getInt();
|
|
|
|
bonesID = config.getBlock("Bones ID", 1968, null).getInt();
|
|
coralID = config.getBlock("Coral ID", 1969, null).getInt();
|
|
|
|
//1970, 1971, 1972 & 1973 used by Liquids
|
|
|
|
logs4ID = config.getBlock("Log Block ID 4", 1974, null).getInt();
|
|
|
|
pineStairsID = config.getBlock("Pine Stairs ID", 1975, null).getInt();
|
|
hellBarkStairsID = config.getBlock("Hell Bark Stairs ID", 1976, null).getInt();
|
|
jacarandaStairsID = config.getBlock("Jacaranda ID", 1977, null).getInt();
|
|
|
|
glassID = config.getBlock("Glass ID", 1978, null).getInt();
|
|
|
|
altarID = config.getBlock("Altar ID", 1979, null).getInt();
|
|
|
|
puddleID = config.getBlock("Puddle ID", 1980, null).getInt();
|
|
|
|
graveID = config.getBlock("Grave ID", 1981, null).getInt();
|
|
|
|
leavesFruit2ID = config.getBlock("Fruit Leaf Block 2 ID", 1982, null).getInt();
|
|
|
|
// Get Item ID's
|
|
foodID = config.getItem("Food ID", 21003, null).getInt();
|
|
|
|
ancientStaffID = config.getItem("Ancient Staff ID", 21006).getInt();
|
|
enderporterID = config.getItem("Enderporter ID", 21007).getInt();
|
|
|
|
miscItemsID = config.getItem("Misc Items ID", 21010).getInt();
|
|
mudballID = config.getItem("Mud Ball ID", 21011).getInt();
|
|
dartBlowerID = config.getItem("Dart Blower ID", 21012).getInt();
|
|
dartID = config.getItem("Dart ID", 21013).getInt();
|
|
|
|
bopDiscID = config.getItem("Traversia Music Disc ID", 21019, null).getInt();
|
|
bopDiscMudID = config.getItem("Muddy Music Disc ID", 21020, null).getInt();
|
|
|
|
swordMudID = config.getItem("Muddy Sword ID", 21060, null).getInt();
|
|
shovelMudID = config.getItem("Muddy Shovel ID", 21061, null).getInt();
|
|
pickaxeMudID = config.getItem("Muddy Pickaxe ID", 21062, null).getInt();
|
|
axeMudID = config.getItem("Muddy Axe ID", 21063, null).getInt();
|
|
hoeMudID = config.getItem("Muddy Hoe ID", 21064, null).getInt();
|
|
helmetMudID = config.getItem("Muddy Helmet ID", 21065, null).getInt();
|
|
chestplateMudID = config.getItem("Muddy Chestplate ID", 21066, null).getInt();
|
|
leggingsMudID = config.getItem("Muddy Leggings ID", 21067, null).getInt();
|
|
bootsMudID = config.getItem("Muddy Boots ID", 21068, null).getInt();
|
|
|
|
swordAmethystID = config.getItem("Amethyst Sword ID", 21069, null).getInt();
|
|
shovelAmethystID = config.getItem("Amethyst Shovel ID", 21070, null).getInt();
|
|
pickaxeAmethystID = config.getItem("Amethyst Pickaxe ID", 21071, null).getInt();
|
|
axeAmethystID = config.getItem("Amethyst Axe ID", 21072, null).getInt();
|
|
hoeAmethystID = config.getItem("Amethyst Hoe ID", 21073, null).getInt();
|
|
helmetAmethystID = config.getItem("Amethyst Helmet ID", 21074, null).getInt();
|
|
chestplateAmethystID = config.getItem("Amethyst Chestplate ID", 21075, null).getInt();
|
|
leggingsAmethystID = config.getItem("Amethyst Leggings ID", 21076, null).getInt();
|
|
bootsAmethystID = config.getItem("Amethyst Boots ID", 21077, null).getInt();
|
|
|
|
flowerBandID = config.getItem("Flower Band ID", 21078, null).getInt();
|
|
|
|
bopBucketID = config.getItem("Spring Water Bucket ID", 21079, null).getInt();
|
|
|
|
soulManipulatorID = config.getItem("Soul Manipulator ID", 21080).getInt();
|
|
|
|
scytheWoodID = config.getItem("Wood Scythe ID", 21081).getInt();
|
|
scytheStoneID = config.getItem("Stone Scythe ID", 21082).getInt();
|
|
scytheIronID = config.getItem("Iron Scythe ID", 21083).getInt();
|
|
scytheGoldID = config.getItem("Gold Scythe ID", 21084).getInt();
|
|
scytheDiamondID = config.getItem("Diamond Scythe ID", 21085).getInt();
|
|
scytheMudID = config.getItem("Mud Scythe ID", 21086).getInt();
|
|
scytheAmethystID = config.getItem("Amethyst Scythe ID", 21087).getInt();
|
|
|
|
wadingBootsID = config.getItem("Wading Boots ID", 21088).getInt();
|
|
flippersID = config.getItem("Flippers ID", 21089).getInt();
|
|
|
|
//Liquid Ids
|
|
springWaterStillID = config.get("Liquid IDs", "Spring Water Still ID (ID before this must be free!)", 1971, null).getInt();
|
|
liquidPoisonStillID = config.get("Liquid IDs", "Liquid Poison Still ID (ID before this must be free!)", 1973, null).getInt();
|
|
|
|
//Mob IDs
|
|
jungleSpiderID = config.get("Mob IDs", "Jungle Spider ID", 101, null).getInt();
|
|
rosesterID = config.get("Mob IDs", "Rosester ID", 102, null).getInt();
|
|
globID = config.get("Mob IDs", "Glob ID", 106, null).getInt();
|
|
phantomID = config.get("Mob IDs", "Phantom ID", 107, null).getInt();
|
|
|
|
//Projectile IDs
|
|
entityMudballID = config.get("Entity IDs", "Mudball ID", 103, null).getInt();;
|
|
entityDartID = config.get("Entity IDs", "Dart ID", 104, null).getInt();;
|
|
entityPoisonDartID = config.get("Entity IDs", "Poison Dart ID", 105, null).getInt();;
|
|
|
|
FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generating Biome ID's");
|
|
|
|
//23-79 ExtraBiomesXL
|
|
|
|
autumnHillsID = config.get("Biome IDs", "Autumn Hills ID", 33).getInt();
|
|
overgrownGreensID = config.get("Biome IDs", "Overgrown Greens ID", 34).getInt();
|
|
forestHillsNewID = config.get("Biome IDs", "Forest Hills (Sub-Biome) ID", 35).getInt();
|
|
taigaHillsNewID = config.get("Biome IDs", "Taiga Hills (Sub-Biome) ID", 36).getInt();
|
|
jungleHillsNewID = config.get("Biome IDs", "Jungle Hills (Sub-Biome) ID", 37).getInt();
|
|
silkgladesID = config.get("Biome IDs", "Silkglades ID", 38).getInt();
|
|
savannaPlateauID = config.get("Biome IDs", "Savanna Plateau (Sub-Biome) ID", 39).getInt();
|
|
fieldForestID = config.get("Biome IDs", "Forested Field (Sub-Biome) ID", 40).getInt();
|
|
seasonalSpruceForestID = config.get("Biome IDs", "Seasonal Spruce Forest (Sub-Biome) ID", 41).getInt();
|
|
alpsBaseID = config.get("Biome IDs", "Alps Forest (Sub-Biome) ID", 42).getInt();
|
|
alpsForestID = config.get("Biome IDs", "Alps Mountainside (Sub-Biome) ID", 43).getInt();
|
|
timberThinID = config.get("Biome IDs", "Thinned Timber (Sub-Biome) ID", 44).getInt();
|
|
pastureThinID = config.get("Biome IDs", "Thinned Pasture (Sub-Biome) ID", 45).getInt();
|
|
pastureMeadowID = config.get("Biome IDs", "Pasture Meadow (Sub-Biome) ID", 46).getInt();
|
|
ominousWoodsThickID = config.get("Biome IDs", "Thick Ominous Woods (Sub-Biome) ID", 47).getInt();
|
|
shrublandForestID = config.get("Biome IDs", "Thick Shrubland (Sub-Biome) ID", 48).getInt();
|
|
canyonRavineID = config.get("Biome IDs", "Canyon Ravine (Sub-Biome) ID", 49).getInt();
|
|
meadowForestID = config.get("Biome IDs", "Meadow Forest (Sub-Biome) ID", 50).getInt();
|
|
|
|
oceanAbyssID = config.get("Biome IDs", "Oceanic Abyss (Ocean) ID", 57).getInt();
|
|
oceanCoralID = config.get("Biome IDs", "Coral Reef (Ocean) ID", 58).getInt();
|
|
oceanKelpID = config.get("Biome IDs", "Kelp Forest (Ocean) ID", 59).getInt();
|
|
|
|
beachGravelID = config.get("Biome IDs", "Gravel Beach ID", 60).getInt();
|
|
beachOvergrownID = config.get("Biome IDs", "Overgrown Beach ID", 61).getInt();
|
|
|
|
promisedLandForestID = config.get("Biome IDs", "Wonderous Woods (Promised Land) ID", 62).getInt();
|
|
promisedLandPlainsID = config.get("Biome IDs", "Majestic Meadow (Promised Land) ID", 63).getInt();
|
|
promisedLandSwampID = config.get("Biome IDs", "Blessed Bog (Promised Land) ID", 64).getInt();
|
|
|
|
netherBaseID = config.get("Biome IDs", "Nether Base (Nether) ID", 65).getInt();
|
|
netherGardenID = config.get("Biome IDs", "Undergarden (Nether) ID", 66).getInt();
|
|
netherDesertID = config.get("Biome IDs", "Corrupted Sands (Nether) ID", 67).getInt();
|
|
netherLavaID = config.get("Biome IDs", "Phantasmagoric Inferno (Nether) ID", 68).getInt();
|
|
netherBoneID = config.get("Biome IDs", "Boneyard (Nether) ID", 69).getInt();
|
|
|
|
//70-87 Twilight Forest
|
|
|
|
//80-159 Better World Generation 4
|
|
|
|
//160-161 BuildCraft Oil Fields
|
|
|
|
//162-169 Thaumcraft
|
|
|
|
alpsID = config.get("Biome IDs", "Alps ID", 170).getInt();
|
|
arcticID = config.get("Biome IDs", "Arctic ID", 171).getInt();
|
|
badlandsID = config.get("Biome IDs", "Badlands ID", 172).getInt();
|
|
bambooForestID = config.get("Biome IDs", "Bamboo Forest ID", 173).getInt();
|
|
bayouID = config.get("Biome IDs", "Bayou ID", 174).getInt();
|
|
birchForestID = config.get("Biome IDs", "Birch Forest ID", 175).getInt();
|
|
bogID = config.get("Biome IDs", "Bog ID", 176).getInt();
|
|
borealForestID = config.get("Biome IDs", "Boreal Forest ID", 177).getInt();
|
|
brushlandID = config.get("Biome IDs", "Brushland ID", 178).getInt();
|
|
canyonID = config.get("Biome IDs", "Canyon ID", 179).getInt();
|
|
chaparralID = config.get("Biome IDs", "Chaparral ID", 180).getInt();
|
|
cherryBlossomGroveID = config.get("Biome IDs", "Cherry Blossom Grove ID", 181).getInt();
|
|
coniferousForestID = config.get("Biome IDs", "Coniferous Forest ID", 182).getInt();
|
|
coniferousForestSnowID = config.get("Biome IDs", "Coniferous Forest (Snow) ID", 183).getInt();
|
|
cragID = config.get("Biome IDs", "Crag ID", 184).getInt();
|
|
deadForestID = config.get("Biome IDs", "Dead Forest ID", 185).getInt();
|
|
deadForestSnowID = config.get("Biome IDs", "Dead Forest (Snow) ID", 186).getInt();
|
|
deadSwampID = config.get("Biome IDs", "Dead Swamp ID", 187).getInt();
|
|
deadlandsID = config.get("Biome IDs", "Deadlands ID", 188).getInt();
|
|
deciduousForestID = config.get("Biome IDs", "Deciduous Forest ID", 189).getInt();
|
|
dunesID = config.get("Biome IDs", "Dunes ID", 190).getInt();
|
|
fenID = config.get("Biome IDs", "Fen ID", 191).getInt();
|
|
fieldID = config.get("Biome IDs", "Field ID", 192).getInt();
|
|
frostForestID = config.get("Biome IDs", "Frost Forest ID", 193).getInt();
|
|
fungiForestID = config.get("Biome IDs", "Fungi Forest ID", 194).getInt();
|
|
gardenID = config.get("Biome IDs", "Garden ID", 195).getInt();
|
|
glacierID = config.get("Biome IDs", "Glacier ID", 196).getInt();
|
|
grasslandID = config.get("Biome IDs", "Grassland ID", 197).getInt();
|
|
groveID = config.get("Biome IDs", "Grove ID", 198).getInt();
|
|
heathlandID = config.get("Biome IDs", "Heathland ID", 199).getInt();
|
|
highlandID = config.get("Biome IDs", "Highland ID", 200).getInt();
|
|
hotSpringsID = config.get("Biome IDs", "Hot Springs ID", 201).getInt();
|
|
icyHillsID = config.get("Biome IDs", "Icy Hills ID", 202).getInt();
|
|
jadeCliffsID = config.get("Biome IDs", "Jade Cliffs ID", 203).getInt();
|
|
lushDesertID = config.get("Biome IDs", "Lush Desert ID", 204).getInt();
|
|
lushSwampID = config.get("Biome IDs", "Lush Swamp ID", 205).getInt();
|
|
mangroveID = config.get("Biome IDs", "Mangrove ID", 206).getInt();
|
|
|
|
//207-209 left for Mo Creatures
|
|
|
|
mapleWoodsID = config.get("Biome IDs", "Maple Woods ID", 210).getInt();
|
|
marshID = config.get("Biome IDs", "Marsh ID", 211).getInt();
|
|
meadowID = config.get("Biome IDs", "Meadow ID", 212).getInt();
|
|
mesaID = config.get("Biome IDs", "Mesa ID", 213).getInt();
|
|
moorID = config.get("Biome IDs", "Moor ID", 214).getInt();
|
|
mountainID = config.get("Biome IDs", "Mountain ID", 215).getInt();
|
|
mysticGroveID = config.get("Biome IDs", "Mystic Grove ID", 216).getInt();
|
|
oasisID = config.get("Biome IDs", "Oasis ID", 217).getInt();
|
|
ominousWoodsID = config.get("Biome IDs", "Ominous Woods ID", 218).getInt();
|
|
orchardID = config.get("Biome IDs", "Orchard ID", 219).getInt();
|
|
originValleyID = config.get("Biome IDs", "Origin Valley ID", 220).getInt();
|
|
outbackID = config.get("Biome IDs", "Outback ID", 221).getInt();
|
|
pastureID = config.get("Biome IDs", "Pasture ID", 222).getInt();
|
|
polarID = config.get("Biome IDs", "Polar ID", 223).getInt();
|
|
prairieID = config.get("Biome IDs", "Prairie ID", 224).getInt();
|
|
quagmireID = config.get("Biome IDs", "Quagmire ID", 225).getInt();
|
|
rainforestID = config.get("Biome IDs", "Rainforest ID", 226).getInt();
|
|
redwoodForestID = config.get("Biome IDs", "Redwood Forest ID", 227).getInt();
|
|
sacredSpringsID = config.get("Biome IDs", "Sacred Springs ID", 228).getInt();
|
|
savannaID = config.get("Biome IDs", "Savanna ID", 229).getInt();
|
|
scrublandID = config.get("Biome IDs", "Scrubland ID", 230).getInt();
|
|
seasonalForestID = config.get("Biome IDs", "Seasonal Forest ID", 231).getInt();
|
|
shieldID = config.get("Biome IDs", "Shield ID", 232).getInt();
|
|
shoreID = config.get("Biome IDs", "Shore ID", 233).getInt();
|
|
shrublandID = config.get("Biome IDs", "Shrubland ID", 234).getInt();
|
|
sludgepitID = config.get("Biome IDs", "Sludgepit ID", 235).getInt();
|
|
spruceWoodsID = config.get("Biome IDs", "Spruce Woods ID", 236).getInt();
|
|
steppeID = config.get("Biome IDs", "Steppe ID", 237).getInt();
|
|
temperateRainforestID = config.get("Biome IDs", "Temperate Rainforest ID", 238).getInt();
|
|
thicketID = config.get("Biome IDs", "Thicket ID", 239).getInt();
|
|
timberID = config.get("Biome IDs", "Timber ID", 240).getInt();
|
|
tropicalRainforestID = config.get("Biome IDs", "Tropical Rainforest ID", 241).getInt();
|
|
tropicsID = config.get("Biome IDs", "Tropics ID", 242).getInt();
|
|
tundraID = config.get("Biome IDs", "Tundra ID", 243).getInt();
|
|
volcanoID = config.get("Biome IDs", "Volcano ID", 244).getInt();
|
|
wastelandID = config.get("Biome IDs", "Wasteland ID", 245).getInt();
|
|
wetlandID = config.get("Biome IDs", "Wetland ID", 246).getInt();
|
|
woodlandID = config.get("Biome IDs", "Woodland ID", 247).getInt();
|
|
|
|
plainsNewID = config.get("Biome IDs", "Plains (New) ID", 248).getInt();
|
|
desertNewID = config.get("Biome IDs", "Desert (New) ID", 249).getInt();
|
|
forestNewID = config.get("Biome IDs", "Forest (New) ID", 250).getInt();
|
|
taigaNewID = config.get("Biome IDs", "Taiga (New) ID", 251).getInt();
|
|
swamplandNewID = config.get("Biome IDs", "Swampland (New) ID", 252).getInt();
|
|
extremeHillsNewID = config.get("Biome IDs", "Extreme Hills (New) ID", 253).getInt();
|
|
jungleNewID = config.get("Biome IDs", "Jungle (New) ID", 254).getInt();
|
|
|
|
FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generated IDs Config!");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
|
|
}
|
|
finally
|
|
{
|
|
if (config.hasChanged())
|
|
{
|
|
config.save();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
public static class Misc
|
|
{
|
|
public static Configuration config;
|
|
|
|
public static boolean skyColors;
|
|
public static boolean achievements;
|
|
public static boolean dungeonLoot;
|
|
public static boolean rainCreatesPuddles;
|
|
|
|
public static boolean amethystTools;
|
|
public static boolean mudTools;
|
|
public static boolean altarCrafting;
|
|
public static boolean scytheCrafting;
|
|
public static boolean staffCrafting;
|
|
public static boolean enderporterCrafting;
|
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public static boolean dartCrafting;
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public static boolean flowerbandCrafting;
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public static boolean hotSpringsRegeneration;
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public static int promisedLandSkyColor;
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public static void init(File configFile)
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{
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config = new Configuration(configFile);
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try
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{
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config.load();
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achievements = config.get("Miscellanious Settings", "Add Biomes O\' Plenty Achievements", true).getBoolean(false);
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dungeonLoot = config.get("Miscellanious Settings", "Add Custom Dungeon Loot", true).getBoolean(false);
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rainCreatesPuddles = config.get("Miscellanious Settings", "Enable Puddles During Rain", true).getBoolean(true);
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hotSpringsRegeneration = config.get("Miscellanious Settings", "Enable Spring Water Regeneration Effect", true).getBoolean(true);
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amethystTools = config.get("Crafting Settings", "Enable Amethyst Tool/Armor Crafting", true).getBoolean(true);
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mudTools = config.get("Crafting Settings", "Enable Mud Tool/Armor Crafting", true).getBoolean(true);
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altarCrafting = config.get("Crafting Settings", "Enable Altar Items Crafting", true).getBoolean(true);
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scytheCrafting = config.get("Crafting Settings", "Enable Scythe Crafting", true).getBoolean(true);
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staffCrafting = config.get("Crafting Settings", "Enable Ancient Staff Crafting", true).getBoolean(true);
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enderporterCrafting = config.get("Crafting Settings", "Enable Enderporter Crafting", true).getBoolean(true);
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dartCrafting = config.get("Crafting Settings", "Enable Dartblower/Dart Crafting", true).getBoolean(true);
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flowerbandCrafting = config.get("Crafting Settings", "Enable Flower Band Crafting", true).getBoolean(true);
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//Hard-Coded Colors
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skyColors = config.get("Hard-Coded Colors", "Enable Sky Colors", true).getBoolean(false);
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promisedLandSkyColor = config.get("Hard-Coded Colors", "Promised Land Sky Color", 50175, null).getInt();
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FMLCommonHandler.instance().getFMLLogger().log(Level.INFO, "[BiomesOPlenty] Generated Misc Config!");
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}
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catch (Exception e)
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|
{
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FMLLog.log(Level.SEVERE, e, "Biomes O Plenty has had a problem loading its configuration");
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}
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finally
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|
{
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if (config.hasChanged()) {
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config.save();
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}
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}
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}
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}
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}
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