BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/OriginValleyBiome.java

88 lines
4.6 KiB
Java

/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.common.biome.BiomeTemplate;
import biomesoplenty.common.world.gen.carver.BOPConfiguredCarvers;
import biomesoplenty.common.world.gen.carver.BOPWorldCarvers;
import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
import biomesoplenty.common.world.gen.feature.BOPFeatures;
import biomesoplenty.common.world.gen.surfacebuilders.BOPSurfaceBuilders;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
public class OriginValleyBiome extends BiomeTemplate
{
public OriginValleyBiome()
{
this.setBeachBiome(null);
this.setRiverBiome(null);
}
@Override
protected void configureBiome(Biome.Builder builder)
{
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.NONE).depth(0.1F).scale(0.2F).temperature(0.6F).downfall(0.6F);
builder.specialEffects((new BiomeAmbience.Builder()).waterColor(0x0E31FF).waterFogColor(0x070059).fogColor(0xB0CFFF).skyColor(0x8CBDFF).grassColorOverride(0x9AFF5F).foliageColorOverride(0x3AFF00).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
}
@Override
protected void configureGeneration(BiomeGenerationSettings.Builder builder)
{
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(BOPSurfaceBuilders.ORIGIN_VALLEY, BOPSurfaceBuilders.ORIGIN_GRASS_SURFACE));
// Underground
builder.addCarver(GenerationStage.Carving.AIR, BOPConfiguredCarvers.ORIGIN_CAVE);
DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.DISK_CLAY);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_DIRT);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_GRAVEL);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_COAL);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_IRON);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_GOLD);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_REDSTONE);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Features.ORE_DIAMOND);
////////////////////////////////////////////////////////////
// Vegetation
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.ORIGIN_VALLEY_TREES);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.ORIGIN_FLOWERS);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.PATCH_SUGAR_CANE);
////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
// Entities
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 12, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW, 8, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
}
}