91 lines
4.5 KiB
Java
91 lines
4.5 KiB
Java
/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
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import biomesoplenty.common.world.gen.surfacebuilders.BOPSurfaceBuilders;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.*;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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public class ColdDesertBiome extends BiomeTemplate
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{
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public ColdDesertBiome()
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{
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this.addWeight(BOPClimates.ICE_CAP, 7);
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this.setBeachBiome(null);
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this.setRiverBiome(null);
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}
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.NONE).biomeCategory(Biome.Category.ICY).depth(0.0F).scale(0.0F).temperature(0.25F).downfall(0.0F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.25F)).grassColorOverride(0xAD9364).foliageColorOverride(0xB5A76C).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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protected void configureGeneration(BiomeGenerationSettings.Builder builder)
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{
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builder.surfaceBuilder(new ConfiguredSurfaceBuilder(BOPSurfaceBuilders.COLD_DESERT, SurfaceBuilder.CONFIG_GRAVEL));
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// Structures
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builder.addStructureStart(StructureFeatures.VILLAGE_SNOWY);
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builder.addStructureStart(StructureFeatures.IGLOO);
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
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builder.addStructureStart(StructureFeatures.PILLAGER_OUTPOST);
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builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
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// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
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builder.addFeature(GenerationStage.Decoration.LAKES, Features.LAKE_LAVA);
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DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
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DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
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DefaultBiomeFeatures.addDefaultOres(builder);
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DefaultBiomeFeatures.addDefaultSoftDisks(builder);
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////////////////////////////////////////////////////////////
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// Vegetation
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.WASTELAND_GRASS_1);
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////////////////////////////////////////////////////////////
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// Other Features
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DefaultBiomeFeatures.addDefaultSprings(builder);
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DefaultBiomeFeatures.addSurfaceFreezing(builder);
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}
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@Override
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
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{
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// Entities
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builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.POLAR_BEAR, 1, 1, 2));
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.STRAY, 80, 4, 4));
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}
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}
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