781 lines
50 KiB
Java
781 lines
50 KiB
Java
package biomesoplenty.blocks.renderers;
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import net.minecraft.block.Block;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.EntityRenderer;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.util.Icon;
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import net.minecraft.world.IBlockAccess;
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import net.minecraftforge.common.ForgeDirection;
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import org.lwjgl.opengl.GL11;
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public class RenderUtils
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{
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public static int altarModel = -1;
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public static int foliageModel = -1;
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public static int plantsModel = -1;
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public static int puddleModel = -1;
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public static int bonesModel = -1;
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public static int graveModel = -1;
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public static void renderStandardInvBlock(RenderBlocks renderblocks, Block block, int meta)
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{
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Tessellator tessellator = Tessellator.instance;
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GL11.glTranslatef(-0.5F, -0.5F, -0.5F);
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, -1F, 0.0F);
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renderblocks.renderFaceYNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(0, meta));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 1.0F, 0.0F);
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renderblocks.renderFaceYPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(1, meta));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, -1F);
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renderblocks.renderFaceZNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(2, meta));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(0.0F, 0.0F, 1.0F);
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renderblocks.renderFaceZPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(3, meta));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(-1F, 0.0F, 0.0F);
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renderblocks.renderFaceXNeg(block, 0.0D, 0.0D, 0.0D, block.getIcon(4, meta));
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tessellator.draw();
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tessellator.startDrawingQuads();
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tessellator.setNormal(1.0F, 0.0F, 0.0F);
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renderblocks.renderFaceXPos(block, 0.0D, 0.0D, 0.0D, block.getIcon(5, meta));
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tessellator.draw();
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GL11.glTranslatef(0.5F, 0.5F, 0.5F);
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}
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public static boolean renderFace(RenderBlocks renderer, Block block, Icon icon, IBlockAccess world, int x, int y, int z, ForgeDirection face)
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{
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return renderFace(renderer, block, icon, world, x, y, z, -1, face);
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}
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public static boolean renderFace(RenderBlocks renderer, Block block, Icon icon, IBlockAccess world, int x, int y, int z, int brightness, ForgeDirection face)
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{
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if(icon == null) return false;
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int color = block.colorMultiplier(renderer.blockAccess, x, y, z);
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float red = (color >> 16 & 255) / 255.0F;
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float green = (color >> 8 & 255) / 255.0F;
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float blue = (color & 255) / 255.0F;
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if(EntityRenderer.anaglyphEnable) {
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float redA = (red * 30.0F + green * 59.0F + blue * 11.0F) / 100.0F;
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float greenA = (red * 30.0F + green * 70.0F) / 100.0F;
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float blueA = (red * 30.0F + blue * 70.0F) / 100.0F;
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red = redA;
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green = greenA;
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blue = blueA;
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}
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if(Minecraft.isAmbientOcclusionEnabled()) { return renderFaceWithAmbientOcclusion(renderer, block, icon, world, x, y, z, red, green, blue, brightness, face); }
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return renderFaceWithColorMultiplier(renderer, block, world, icon, x, y, z, red, green, blue, brightness, face);
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}
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private static boolean renderFaceWithAmbientOcclusion(RenderBlocks renderer, Block block, Icon icon, IBlockAccess world, int x, int y, int z, float r, float g, float b, int brightness, ForgeDirection face) {
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renderer.enableAO = true;
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boolean renderedFace = false;
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boolean brightFlag = brightness > -1;
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float colorModTopLeft = 0.0F;
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float colorModBottomLeft = 0.0F;
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float colorModBottomRight = 0.0F;
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float colorModTopRight = 0.0F;
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boolean locationColorFlag = true;
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int mixedBrightnessForBlock = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z);
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Tessellator tessellator = Tessellator.instance;
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tessellator.setBrightness(983055);
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if(renderer.getBlockIcon(block).getIconName().equals("grass_top")) {
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locationColorFlag = false;
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} else if(renderer.hasOverrideBlockTexture()) {
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locationColorFlag = false;
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}
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boolean grassXYNN;
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boolean grassXYPN;
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boolean grassYZNN;
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boolean grassYZNP;
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float lightValue;
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int mixedBrightnessForSide;
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if(face == ForgeDirection.DOWN && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y - 1, z, 0))) {
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if(renderer.renderMinY <= 0.0D) {
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--y;
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}
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renderer.aoBrightnessXYNN = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z);
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renderer.aoBrightnessYZNN = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1);
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renderer.aoBrightnessYZNP = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1);
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renderer.aoBrightnessXYPN = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z);
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renderer.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z);
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renderer.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z - 1);
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renderer.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z + 1);
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renderer.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z);
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grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y - 1, z)];
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grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y - 1, z)];
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grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y - 1, z + 1)];
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grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y - 1, z - 1)];
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if(!grassYZNN && !grassXYNN) {
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renderer.aoLightValueScratchXYZNNN = renderer.aoLightValueScratchXYNN;
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renderer.aoBrightnessXYZNNN = brightFlag ? brightness : renderer.aoBrightnessXYNN;
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} else {
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renderer.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z - 1);
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renderer.aoBrightnessXYZNNN = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z - 1);
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}
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if(!grassYZNP && !grassXYNN) {
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renderer.aoLightValueScratchXYZNNP = renderer.aoLightValueScratchXYNN;
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renderer.aoBrightnessXYZNNP = brightFlag ? brightness : renderer.aoBrightnessXYNN;
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} else {
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renderer.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z + 1);
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renderer.aoBrightnessXYZNNP = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z + 1);
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}
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if(!grassYZNN && !grassXYPN) {
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renderer.aoLightValueScratchXYZPNN = renderer.aoLightValueScratchXYPN;
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renderer.aoBrightnessXYZPNN = brightFlag ? brightness : renderer.aoBrightnessXYPN;
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} else {
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renderer.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z - 1);
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renderer.aoBrightnessXYZPNN = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z - 1);
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}
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if(!grassYZNP && !grassXYPN) {
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renderer.aoLightValueScratchXYZPNP = renderer.aoLightValueScratchXYPN;
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renderer.aoBrightnessXYZPNP = brightFlag ? brightness : renderer.aoBrightnessXYPN;
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} else {
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renderer.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z + 1);
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renderer.aoBrightnessXYZPNP = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z + 1);
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}
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if(renderer.renderMinY <= 0.0D) {
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++y;
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}
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mixedBrightnessForSide = mixedBrightnessForBlock;
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if(renderer.renderMinY <= 0.0D || !renderer.blockAccess.isBlockOpaqueCube(x, y - 1, z)) {
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mixedBrightnessForSide = brightFlag ? brightness : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z);
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}
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lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z);
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colorModTopLeft = (renderer.aoLightValueScratchXYZNNP + renderer.aoLightValueScratchXYNN + renderer.aoLightValueScratchYZNP + lightValue) / 4.0F;
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colorModTopRight = (renderer.aoLightValueScratchYZNP + lightValue + renderer.aoLightValueScratchXYZPNP + renderer.aoLightValueScratchXYPN) / 4.0F;
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colorModBottomRight = (lightValue + renderer.aoLightValueScratchYZNN + renderer.aoLightValueScratchXYPN + renderer.aoLightValueScratchXYZPNN) / 4.0F;
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colorModBottomLeft = (renderer.aoLightValueScratchXYNN + renderer.aoLightValueScratchXYZNNN + lightValue + renderer.aoLightValueScratchYZNN) / 4.0F;
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renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZNNP, renderer.aoBrightnessXYNN, renderer.aoBrightnessYZNP, mixedBrightnessForSide);
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renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZNP, renderer.aoBrightnessXYZPNP, renderer.aoBrightnessXYPN, mixedBrightnessForSide);
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renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZNN, renderer.aoBrightnessXYPN, renderer.aoBrightnessXYZPNN, mixedBrightnessForSide);
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renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYNN, renderer.aoBrightnessXYZNNN, renderer.aoBrightnessYZNN, mixedBrightnessForSide);
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if(locationColorFlag) {
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renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r * 0.5F;
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renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g * 0.5F;
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renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b * 0.5F;
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} else {
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renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = 0.5F;
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renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = 0.5F;
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renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = 0.5F;
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}
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renderer.colorRedTopLeft *= colorModTopLeft;
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renderer.colorGreenTopLeft *= colorModTopLeft;
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renderer.colorBlueTopLeft *= colorModTopLeft;
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renderer.colorRedBottomLeft *= colorModBottomLeft;
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renderer.colorGreenBottomLeft *= colorModBottomLeft;
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renderer.colorBlueBottomLeft *= colorModBottomLeft;
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renderer.colorRedBottomRight *= colorModBottomRight;
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renderer.colorGreenBottomRight *= colorModBottomRight;
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renderer.colorBlueBottomRight *= colorModBottomRight;
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renderer.colorRedTopRight *= colorModTopRight;
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renderer.colorGreenTopRight *= colorModTopRight;
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renderer.colorBlueTopRight *= colorModTopRight;
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renderer.renderFaceYNeg(block, x, y, z, icon);
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renderedFace = true;
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}
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if(face == ForgeDirection.UP && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y + 1, z, 1))) {
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if(renderer.renderMaxY >= 1.0D) {
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++y;
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}
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renderer.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z);
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renderer.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z);
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renderer.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1);
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renderer.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1);
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renderer.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z);
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renderer.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z);
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renderer.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z - 1);
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renderer.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z + 1);
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grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y + 1, z)];
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grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y + 1, z)];
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grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y + 1, z + 1)];
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grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y + 1, z - 1)];
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if(!grassYZNN && !grassXYNN) {
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renderer.aoLightValueScratchXYZNPN = renderer.aoLightValueScratchXYNP;
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renderer.aoBrightnessXYZNPN = renderer.aoBrightnessXYNP;
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} else {
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renderer.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z - 1);
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renderer.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z - 1);
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}
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if(!grassYZNN && !grassXYPN) {
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renderer.aoLightValueScratchXYZPPN = renderer.aoLightValueScratchXYPP;
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renderer.aoBrightnessXYZPPN = renderer.aoBrightnessXYPP;
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} else {
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renderer.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z - 1);
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renderer.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z - 1);
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}
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if(!grassYZNP && !grassXYNN) {
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renderer.aoLightValueScratchXYZNPP = renderer.aoLightValueScratchXYNP;
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renderer.aoBrightnessXYZNPP = renderer.aoBrightnessXYNP;
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} else {
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renderer.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z + 1);
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renderer.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z + 1);
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}
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if(!grassYZNP && !grassXYPN) {
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renderer.aoLightValueScratchXYZPPP = renderer.aoLightValueScratchXYPP;
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renderer.aoBrightnessXYZPPP = renderer.aoBrightnessXYPP;
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} else {
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renderer.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z + 1);
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renderer.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z + 1);
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}
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if(renderer.renderMaxY >= 1.0D) {
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--y;
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}
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mixedBrightnessForSide = mixedBrightnessForBlock;
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if(renderer.renderMaxY >= 1.0D || !renderer.blockAccess.isBlockOpaqueCube(x, y + 1, z)) {
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mixedBrightnessForSide = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z);
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}
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lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z);
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colorModTopRight = (renderer.aoLightValueScratchXYZNPP + renderer.aoLightValueScratchXYNP + renderer.aoLightValueScratchYZPP + lightValue) / 4.0F;
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colorModTopLeft = (renderer.aoLightValueScratchYZPP + lightValue + renderer.aoLightValueScratchXYZPPP + renderer.aoLightValueScratchXYPP) / 4.0F;
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colorModBottomLeft = (lightValue + renderer.aoLightValueScratchYZPN + renderer.aoLightValueScratchXYPP + renderer.aoLightValueScratchXYZPPN) / 4.0F;
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colorModBottomRight = (renderer.aoLightValueScratchXYNP + renderer.aoLightValueScratchXYZNPN + lightValue + renderer.aoLightValueScratchYZPN) / 4.0F;
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renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZNPP, renderer.aoBrightnessXYNP, renderer.aoBrightnessYZPP, mixedBrightnessForSide);
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renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZPP, renderer.aoBrightnessXYZPPP, renderer.aoBrightnessXYPP, mixedBrightnessForSide);
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renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZPN, renderer.aoBrightnessXYPP, renderer.aoBrightnessXYZPPN, mixedBrightnessForSide);
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renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYNP, renderer.aoBrightnessXYZNPN, renderer.aoBrightnessYZPN, mixedBrightnessForSide);
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renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r;
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renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g;
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renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b;
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renderer.colorRedTopLeft *= colorModTopLeft;
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renderer.colorGreenTopLeft *= colorModTopLeft;
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renderer.colorBlueTopLeft *= colorModTopLeft;
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renderer.colorRedBottomLeft *= colorModBottomLeft;
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renderer.colorGreenBottomLeft *= colorModBottomLeft;
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renderer.colorBlueBottomLeft *= colorModBottomLeft;
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renderer.colorRedBottomRight *= colorModBottomRight;
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renderer.colorGreenBottomRight *= colorModBottomRight;
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renderer.colorBlueBottomRight *= colorModBottomRight;
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renderer.colorRedTopRight *= colorModTopRight;
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renderer.colorGreenTopRight *= colorModTopRight;
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renderer.colorBlueTopRight *= colorModTopRight;
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renderer.renderFaceYPos(block, x, y, z, icon);
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renderedFace = true;
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}
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if(face == ForgeDirection.NORTH && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y, z - 1, 2))) {
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if(renderer.renderMinZ <= 0.0D) {
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--z;
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}
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renderer.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z);
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renderer.aoLightValueScratchYZNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z);
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renderer.aoLightValueScratchYZPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z);
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renderer.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z);
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renderer.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z);
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renderer.aoBrightnessYZNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z);
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renderer.aoBrightnessYZPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z);
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renderer.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z);
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grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y, z - 1)];
|
|
grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y, z - 1)];
|
|
grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y + 1, z - 1)];
|
|
grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y - 1, z - 1)];
|
|
|
|
if(!grassXYNN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZNNN = renderer.aoLightValueScratchXZNN;
|
|
renderer.aoBrightnessXYZNNN = renderer.aoBrightnessXZNN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y - 1, z);
|
|
renderer.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y - 1, z);
|
|
}
|
|
|
|
if(!grassXYNN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZNPN = renderer.aoLightValueScratchXZNN;
|
|
renderer.aoBrightnessXYZNPN = renderer.aoBrightnessXZNN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y + 1, z);
|
|
renderer.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y + 1, z);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZPNN = renderer.aoLightValueScratchXZPN;
|
|
renderer.aoBrightnessXYZPNN = renderer.aoBrightnessXZPN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y - 1, z);
|
|
renderer.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y - 1, z);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZPPN = renderer.aoLightValueScratchXZPN;
|
|
renderer.aoBrightnessXYZPPN = renderer.aoBrightnessXZPN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y + 1, z);
|
|
renderer.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y + 1, z);
|
|
}
|
|
|
|
if(renderer.renderMinZ <= 0.0D) {
|
|
++z;
|
|
}
|
|
|
|
mixedBrightnessForSide = mixedBrightnessForBlock;
|
|
|
|
if(renderer.renderMinZ <= 0.0D || !renderer.blockAccess.isBlockOpaqueCube(x, y, z - 1)) {
|
|
mixedBrightnessForSide = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1);
|
|
}
|
|
|
|
lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z - 1);
|
|
colorModTopLeft = (renderer.aoLightValueScratchXZNN + renderer.aoLightValueScratchXYZNPN + lightValue + renderer.aoLightValueScratchYZPN) / 4.0F;
|
|
colorModBottomLeft = (lightValue + renderer.aoLightValueScratchYZPN + renderer.aoLightValueScratchXZPN + renderer.aoLightValueScratchXYZPPN) / 4.0F;
|
|
colorModBottomRight = (renderer.aoLightValueScratchYZNN + lightValue + renderer.aoLightValueScratchXYZPNN + renderer.aoLightValueScratchXZPN) / 4.0F;
|
|
colorModTopRight = (renderer.aoLightValueScratchXYZNNN + renderer.aoLightValueScratchXZNN + renderer.aoLightValueScratchYZNN + lightValue) / 4.0F;
|
|
renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZNN, renderer.aoBrightnessXYZNPN, renderer.aoBrightnessYZPN, mixedBrightnessForSide);
|
|
renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZPN, renderer.aoBrightnessXZPN, renderer.aoBrightnessXYZPPN, mixedBrightnessForSide);
|
|
renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZNN, renderer.aoBrightnessXYZPNN, renderer.aoBrightnessXZPN, mixedBrightnessForSide);
|
|
renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZNNN, renderer.aoBrightnessXZNN, renderer.aoBrightnessYZNN, mixedBrightnessForSide);
|
|
|
|
if(locationColorFlag) {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r * 0.8F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g * 0.8F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b * 0.8F;
|
|
} else {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = 0.8F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = 0.8F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = 0.8F;
|
|
}
|
|
|
|
renderer.colorRedTopLeft *= colorModTopLeft;
|
|
renderer.colorGreenTopLeft *= colorModTopLeft;
|
|
renderer.colorBlueTopLeft *= colorModTopLeft;
|
|
renderer.colorRedBottomLeft *= colorModBottomLeft;
|
|
renderer.colorGreenBottomLeft *= colorModBottomLeft;
|
|
renderer.colorBlueBottomLeft *= colorModBottomLeft;
|
|
renderer.colorRedBottomRight *= colorModBottomRight;
|
|
renderer.colorGreenBottomRight *= colorModBottomRight;
|
|
renderer.colorBlueBottomRight *= colorModBottomRight;
|
|
renderer.colorRedTopRight *= colorModTopRight;
|
|
renderer.colorGreenTopRight *= colorModTopRight;
|
|
renderer.colorBlueTopRight *= colorModTopRight;
|
|
renderer.renderFaceZNeg(block, x, y, z, icon);
|
|
|
|
renderedFace = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.SOUTH && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y, z + 1, 3))) {
|
|
if(renderer.renderMaxZ >= 1.0D) {
|
|
++z;
|
|
}
|
|
|
|
renderer.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z);
|
|
renderer.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z);
|
|
renderer.aoLightValueScratchYZNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoLightValueScratchYZPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z);
|
|
renderer.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z);
|
|
renderer.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z);
|
|
renderer.aoBrightnessYZNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoBrightnessYZPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z);
|
|
grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y, z + 1)];
|
|
grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y, z + 1)];
|
|
grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y + 1, z + 1)];
|
|
grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x, y - 1, z + 1)];
|
|
|
|
if(!grassXYNN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZNNP = renderer.aoLightValueScratchXZNP;
|
|
renderer.aoBrightnessXYZNNP = renderer.aoBrightnessXZNP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y - 1, z);
|
|
renderer.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y - 1, z);
|
|
}
|
|
|
|
if(!grassXYNN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZNPP = renderer.aoLightValueScratchXZNP;
|
|
renderer.aoBrightnessXYZNPP = renderer.aoBrightnessXZNP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y + 1, z);
|
|
renderer.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y + 1, z);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZPNP = renderer.aoLightValueScratchXZPP;
|
|
renderer.aoBrightnessXYZPNP = renderer.aoBrightnessXZPP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y - 1, z);
|
|
renderer.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y - 1, z);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZPPP = renderer.aoLightValueScratchXZPP;
|
|
renderer.aoBrightnessXYZPPP = renderer.aoBrightnessXZPP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y + 1, z);
|
|
renderer.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y + 1, z);
|
|
}
|
|
|
|
if(renderer.renderMaxZ >= 1.0D) {
|
|
--z;
|
|
}
|
|
|
|
mixedBrightnessForSide = mixedBrightnessForBlock;
|
|
|
|
if(renderer.renderMaxZ >= 1.0D || !renderer.blockAccess.isBlockOpaqueCube(x, y, z + 1)) {
|
|
mixedBrightnessForSide = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1);
|
|
}
|
|
|
|
lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z + 1);
|
|
colorModTopLeft = (renderer.aoLightValueScratchXZNP + renderer.aoLightValueScratchXYZNPP + lightValue + renderer.aoLightValueScratchYZPP) / 4.0F;
|
|
colorModTopRight = (lightValue + renderer.aoLightValueScratchYZPP + renderer.aoLightValueScratchXZPP + renderer.aoLightValueScratchXYZPPP) / 4.0F;
|
|
colorModBottomRight = (renderer.aoLightValueScratchYZNP + lightValue + renderer.aoLightValueScratchXYZPNP + renderer.aoLightValueScratchXZPP) / 4.0F;
|
|
colorModBottomLeft = (renderer.aoLightValueScratchXYZNNP + renderer.aoLightValueScratchXZNP + renderer.aoLightValueScratchYZNP + lightValue) / 4.0F;
|
|
renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZNP, renderer.aoBrightnessXYZNPP, renderer.aoBrightnessYZPP, mixedBrightnessForSide);
|
|
renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZPP, renderer.aoBrightnessXZPP, renderer.aoBrightnessXYZPPP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessYZNP, renderer.aoBrightnessXYZPNP, renderer.aoBrightnessXZPP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZNNP, renderer.aoBrightnessXZNP, renderer.aoBrightnessYZNP, mixedBrightnessForSide);
|
|
|
|
if(locationColorFlag) {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r * 0.8F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g * 0.8F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b * 0.8F;
|
|
} else {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = 0.8F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = 0.8F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = 0.8F;
|
|
}
|
|
|
|
renderer.colorRedTopLeft *= colorModTopLeft;
|
|
renderer.colorGreenTopLeft *= colorModTopLeft;
|
|
renderer.colorBlueTopLeft *= colorModTopLeft;
|
|
renderer.colorRedBottomLeft *= colorModBottomLeft;
|
|
renderer.colorGreenBottomLeft *= colorModBottomLeft;
|
|
renderer.colorBlueBottomLeft *= colorModBottomLeft;
|
|
renderer.colorRedBottomRight *= colorModBottomRight;
|
|
renderer.colorGreenBottomRight *= colorModBottomRight;
|
|
renderer.colorBlueBottomRight *= colorModBottomRight;
|
|
renderer.colorRedTopRight *= colorModTopRight;
|
|
renderer.colorGreenTopRight *= colorModTopRight;
|
|
renderer.colorBlueTopRight *= colorModTopRight;
|
|
renderer.renderFaceZPos(block, x, y, z, icon);
|
|
|
|
renderedFace = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.WEST && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x - 1, y, z, 4))) {
|
|
if(renderer.renderMinX <= 0.0D) {
|
|
--x;
|
|
}
|
|
|
|
renderer.aoLightValueScratchXYNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoLightValueScratchXZNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z - 1);
|
|
renderer.aoLightValueScratchXZNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z + 1);
|
|
renderer.aoLightValueScratchXYNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z);
|
|
renderer.aoBrightnessXYNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoBrightnessXZNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1);
|
|
renderer.aoBrightnessXZNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1);
|
|
renderer.aoBrightnessXYNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z);
|
|
grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y + 1, z)];
|
|
grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y - 1, z)];
|
|
grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y, z - 1)];
|
|
grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x - 1, y, z + 1)];
|
|
|
|
if(!grassYZNP && !grassXYNN) {
|
|
renderer.aoLightValueScratchXYZNNN = renderer.aoLightValueScratchXZNN;
|
|
renderer.aoBrightnessXYZNNN = renderer.aoBrightnessXZNN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z - 1);
|
|
renderer.aoBrightnessXYZNNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z - 1);
|
|
}
|
|
|
|
if(!grassYZNN && !grassXYNN) {
|
|
renderer.aoLightValueScratchXYZNNP = renderer.aoLightValueScratchXZNP;
|
|
renderer.aoBrightnessXYZNNP = renderer.aoBrightnessXZNP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z + 1);
|
|
renderer.aoBrightnessXYZNNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z + 1);
|
|
}
|
|
|
|
if(!grassYZNP && !grassXYPN) {
|
|
renderer.aoLightValueScratchXYZNPN = renderer.aoLightValueScratchXZNN;
|
|
renderer.aoBrightnessXYZNPN = renderer.aoBrightnessXZNN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z - 1);
|
|
renderer.aoBrightnessXYZNPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z - 1);
|
|
}
|
|
|
|
if(!grassYZNN && !grassXYPN) {
|
|
renderer.aoLightValueScratchXYZNPP = renderer.aoLightValueScratchXZNP;
|
|
renderer.aoBrightnessXYZNPP = renderer.aoBrightnessXZNP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZNPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z + 1);
|
|
renderer.aoBrightnessXYZNPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z + 1);
|
|
}
|
|
|
|
if(renderer.renderMinX <= 0.0D) {
|
|
++x;
|
|
}
|
|
|
|
mixedBrightnessForSide = mixedBrightnessForBlock;
|
|
|
|
if(renderer.renderMinX <= 0.0D || !renderer.blockAccess.isBlockOpaqueCube(x - 1, y, z)) {
|
|
mixedBrightnessForSide = block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z);
|
|
}
|
|
|
|
lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x - 1, y, z);
|
|
colorModTopRight = (renderer.aoLightValueScratchXYNN + renderer.aoLightValueScratchXYZNNP + lightValue + renderer.aoLightValueScratchXZNP) / 4.0F;
|
|
colorModTopLeft = (lightValue + renderer.aoLightValueScratchXZNP + renderer.aoLightValueScratchXYNP + renderer.aoLightValueScratchXYZNPP) / 4.0F;
|
|
colorModBottomLeft = (renderer.aoLightValueScratchXZNN + lightValue + renderer.aoLightValueScratchXYZNPN + renderer.aoLightValueScratchXYNP) / 4.0F;
|
|
colorModBottomRight = (renderer.aoLightValueScratchXYZNNN + renderer.aoLightValueScratchXYNN + renderer.aoLightValueScratchXZNN + lightValue) / 4.0F;
|
|
renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYNN, renderer.aoBrightnessXYZNNP, renderer.aoBrightnessXZNP, mixedBrightnessForSide);
|
|
renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZNP, renderer.aoBrightnessXYNP, renderer.aoBrightnessXYZNPP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZNN, renderer.aoBrightnessXYZNPN, renderer.aoBrightnessXYNP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZNNN, renderer.aoBrightnessXYNN, renderer.aoBrightnessXZNN, mixedBrightnessForSide);
|
|
|
|
if(locationColorFlag) {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r * 0.6F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g * 0.6F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b * 0.6F;
|
|
} else {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = 0.6F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = 0.6F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = 0.6F;
|
|
}
|
|
|
|
renderer.colorRedTopLeft *= colorModTopLeft;
|
|
renderer.colorGreenTopLeft *= colorModTopLeft;
|
|
renderer.colorBlueTopLeft *= colorModTopLeft;
|
|
renderer.colorRedBottomLeft *= colorModBottomLeft;
|
|
renderer.colorGreenBottomLeft *= colorModBottomLeft;
|
|
renderer.colorBlueBottomLeft *= colorModBottomLeft;
|
|
renderer.colorRedBottomRight *= colorModBottomRight;
|
|
renderer.colorGreenBottomRight *= colorModBottomRight;
|
|
renderer.colorBlueBottomRight *= colorModBottomRight;
|
|
renderer.colorRedTopRight *= colorModTopRight;
|
|
renderer.colorGreenTopRight *= colorModTopRight;
|
|
renderer.colorBlueTopRight *= colorModTopRight;
|
|
renderer.renderFaceXNeg(block, x, y, z, icon);
|
|
|
|
renderedFace = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.EAST && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x + 1, y, z, 5))) {
|
|
if(renderer.renderMaxX >= 1.0D) {
|
|
++x;
|
|
}
|
|
|
|
renderer.aoLightValueScratchXYPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoLightValueScratchXZPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z - 1);
|
|
renderer.aoLightValueScratchXZPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y, z + 1);
|
|
renderer.aoLightValueScratchXYPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z);
|
|
renderer.aoBrightnessXYPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z);
|
|
renderer.aoBrightnessXZPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1);
|
|
renderer.aoBrightnessXZPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1);
|
|
renderer.aoBrightnessXYPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z);
|
|
grassXYPN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y + 1, z)];
|
|
grassXYNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y - 1, z)];
|
|
grassYZNP = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y, z + 1)];
|
|
grassYZNN = Block.canBlockGrass[renderer.blockAccess.getBlockId(x + 1, y, z - 1)];
|
|
|
|
if(!grassXYNN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZPNN = renderer.aoLightValueScratchXZPN;
|
|
renderer.aoBrightnessXYZPNN = renderer.aoBrightnessXZPN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPNN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z - 1);
|
|
renderer.aoBrightnessXYZPNN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z - 1);
|
|
}
|
|
|
|
if(!grassXYNN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZPNP = renderer.aoLightValueScratchXZPP;
|
|
renderer.aoBrightnessXYZPNP = renderer.aoBrightnessXZPP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPNP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y - 1, z + 1);
|
|
renderer.aoBrightnessXYZPNP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z + 1);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNN) {
|
|
renderer.aoLightValueScratchXYZPPN = renderer.aoLightValueScratchXZPN;
|
|
renderer.aoBrightnessXYZPPN = renderer.aoBrightnessXZPN;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPPN = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z - 1);
|
|
renderer.aoBrightnessXYZPPN = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z - 1);
|
|
}
|
|
|
|
if(!grassXYPN && !grassYZNP) {
|
|
renderer.aoLightValueScratchXYZPPP = renderer.aoLightValueScratchXZPP;
|
|
renderer.aoBrightnessXYZPPP = renderer.aoBrightnessXZPP;
|
|
} else {
|
|
renderer.aoLightValueScratchXYZPPP = block.getAmbientOcclusionLightValue(renderer.blockAccess, x, y + 1, z + 1);
|
|
renderer.aoBrightnessXYZPPP = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z + 1);
|
|
}
|
|
|
|
if(renderer.renderMaxX >= 1.0D) {
|
|
--x;
|
|
}
|
|
|
|
mixedBrightnessForSide = mixedBrightnessForBlock;
|
|
|
|
if(renderer.renderMaxX >= 1.0D || !renderer.blockAccess.isBlockOpaqueCube(x + 1, y, z)) {
|
|
mixedBrightnessForSide = block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z);
|
|
}
|
|
|
|
lightValue = block.getAmbientOcclusionLightValue(renderer.blockAccess, x + 1, y, z);
|
|
colorModTopLeft = (renderer.aoLightValueScratchXYPN + renderer.aoLightValueScratchXYZPNP + lightValue + renderer.aoLightValueScratchXZPP) / 4.0F;
|
|
colorModBottomLeft = (renderer.aoLightValueScratchXYZPNN + renderer.aoLightValueScratchXYPN + renderer.aoLightValueScratchXZPN + lightValue) / 4.0F;
|
|
colorModBottomRight = (renderer.aoLightValueScratchXZPN + lightValue + renderer.aoLightValueScratchXYZPPN + renderer.aoLightValueScratchXYPP) / 4.0F;
|
|
colorModTopRight = (lightValue + renderer.aoLightValueScratchXZPP + renderer.aoLightValueScratchXYPP + renderer.aoLightValueScratchXYZPPP) / 4.0F;
|
|
renderer.brightnessTopLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYPN, renderer.aoBrightnessXYZPNP, renderer.aoBrightnessXZPP, mixedBrightnessForSide);
|
|
renderer.brightnessTopRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZPP, renderer.aoBrightnessXYPP, renderer.aoBrightnessXYZPPP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomRight = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXZPN, renderer.aoBrightnessXYZPPN, renderer.aoBrightnessXYPP, mixedBrightnessForSide);
|
|
renderer.brightnessBottomLeft = brightFlag ? brightness : renderer.getAoBrightness(renderer.aoBrightnessXYZPNN, renderer.aoBrightnessXYPN, renderer.aoBrightnessXZPN, mixedBrightnessForSide);
|
|
|
|
if(locationColorFlag) {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = r * 0.6F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = g * 0.6F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = b * 0.6F;
|
|
} else {
|
|
renderer.colorRedTopLeft = renderer.colorRedBottomLeft = renderer.colorRedBottomRight = renderer.colorRedTopRight = 0.6F;
|
|
renderer.colorGreenTopLeft = renderer.colorGreenBottomLeft = renderer.colorGreenBottomRight = renderer.colorGreenTopRight = 0.6F;
|
|
renderer.colorBlueTopLeft = renderer.colorBlueBottomLeft = renderer.colorBlueBottomRight = renderer.colorBlueTopRight = 0.6F;
|
|
}
|
|
|
|
renderer.colorRedTopLeft *= colorModTopLeft;
|
|
renderer.colorGreenTopLeft *= colorModTopLeft;
|
|
renderer.colorBlueTopLeft *= colorModTopLeft;
|
|
renderer.colorRedBottomLeft *= colorModBottomLeft;
|
|
renderer.colorGreenBottomLeft *= colorModBottomLeft;
|
|
renderer.colorBlueBottomLeft *= colorModBottomLeft;
|
|
renderer.colorRedBottomRight *= colorModBottomRight;
|
|
renderer.colorGreenBottomRight *= colorModBottomRight;
|
|
renderer.colorBlueBottomRight *= colorModBottomRight;
|
|
renderer.colorRedTopRight *= colorModTopRight;
|
|
renderer.colorGreenTopRight *= colorModTopRight;
|
|
renderer.colorBlueTopRight *= colorModTopRight;
|
|
renderer.renderFaceXPos(block, x, y, z, icon);
|
|
|
|
renderedFace = true;
|
|
}
|
|
|
|
renderer.enableAO = false;
|
|
return renderedFace;
|
|
}
|
|
|
|
private static boolean renderFaceWithColorMultiplier(RenderBlocks renderer, Block block, IBlockAccess world, Icon icon, int x, int y, int z, float r, float g, float b, int brightness, ForgeDirection face) {
|
|
//renderer.enableAO = false;
|
|
Tessellator tessellator = Tessellator.instance;
|
|
boolean flag = false;
|
|
float yMod = 0.5F;
|
|
float f4 = 1.0F;
|
|
float zMod = 0.8F;
|
|
float xMod = 0.6F;
|
|
float f7 = f4 * r;
|
|
float f8 = f4 * g;
|
|
float f9 = f4 * b;
|
|
float rY = yMod;
|
|
float rZ = zMod;
|
|
float rX = xMod;
|
|
float gY = yMod;
|
|
float gZ = zMod;
|
|
float gX = xMod;
|
|
float bY = yMod;
|
|
float bZ = zMod;
|
|
float bX = xMod;
|
|
|
|
if(block != Block.grass) {
|
|
rY = yMod * r;
|
|
rZ = zMod * r;
|
|
rX = xMod * r;
|
|
gY = yMod * g;
|
|
gZ = zMod * g;
|
|
gX = xMod * g;
|
|
bY = yMod * b;
|
|
bZ = zMod * b;
|
|
bX = xMod * b;
|
|
}
|
|
|
|
int l = block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z);
|
|
if(face == ForgeDirection.DOWN && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y - 1, z, 0))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMinY > 0.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y - 1, z));
|
|
tessellator.setColorOpaque_F(rY, gY, bY);
|
|
renderer.renderFaceYNeg(block, x, y, z, icon);
|
|
flag = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.UP && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y + 1, z, 1))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMaxY < 1.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y + 1, z));
|
|
tessellator.setColorOpaque_F(f7, f8, f9);
|
|
renderer.renderFaceYPos(block, x, y, z, icon);
|
|
flag = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.NORTH && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y, z - 1, 2))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMinZ > 0.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z - 1));
|
|
tessellator.setColorOpaque_F(rZ, gZ, bZ);
|
|
renderer.renderFaceZNeg(block, x, y, z, icon);
|
|
|
|
flag = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.SOUTH && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x, y, z + 1, 3))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMaxZ < 1.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x, y, z + 1));
|
|
tessellator.setColorOpaque_F(rZ, gZ, bZ);
|
|
renderer.renderFaceZPos(block, x, y, z, icon);
|
|
|
|
flag = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.WEST && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x - 1, y, z, 40))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMinX > 0.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x - 1, y, z));
|
|
tessellator.setColorOpaque_F(rX, gX, bX);
|
|
renderer.renderFaceXNeg(block, x, y, z, icon);
|
|
|
|
flag = true;
|
|
}
|
|
|
|
if(face == ForgeDirection.EAST && (renderer.renderAllFaces || block.shouldSideBeRendered(renderer.blockAccess, x + 1, y, z, 5))) {
|
|
if(brightness != -1)
|
|
tessellator.setBrightness(brightness);
|
|
else
|
|
tessellator.setBrightness(renderer.renderMaxX < 1.0D ? l : block.getMixedBrightnessForBlock(renderer.blockAccess, x + 1, y, z));
|
|
tessellator.setColorOpaque_F(rX, gX, bX);
|
|
renderer.renderFaceXPos(block, x, y, z, icon);
|
|
|
|
flag = true;
|
|
}
|
|
|
|
return flag;
|
|
}
|
|
|
|
}
|