BiomesOPlenty/src/minecraft/biomesoplenty/biomes/BiomeGenField.java
2013-05-03 23:00:44 +10:00

50 lines
1.5 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import biomesoplenty.worldgen.WorldGenTaiga5;
import biomesoplenty.worldgen.WorldGenTaiga8;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
public class BiomeGenField extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenField(int par1)
{
super(par1);
this.theBiomeDecorator = new BiomeDecoratorBOP(this);
this.customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
this.customBiomeDecorator.treesPerChunk = 1;
this.customBiomeDecorator.flowersPerChunk = 1;
this.customBiomeDecorator.grassPerChunk = 25;
this.customBiomeDecorator.generatePumpkins = false;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return (WorldGenerator)(par1Random.nextInt(4) == 0 ? new WorldGenTaiga5(false) : (par1Random.nextInt(8) == 0 ? new WorldGenTaiga8(false) : (par1Random.nextInt(2) == 0 ? this.worldGeneratorTrees : new WorldGenShrub(0,0))));
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
public int getBiomeGrassColor()
{
return 11186770;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
public int getBiomeFoliageColor()
{
return 10467150;
}
}