109 lines
2.7 KiB
Java
109 lines
2.7 KiB
Java
package biomesoplenty.biomes;
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import java.awt.Color;
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import java.util.Random;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import worldcore.interfaces.IWCFog;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
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import biomesoplenty.worldgen.WorldGenWasteland;
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import biomesoplenty.worldgen.WorldGenWasteland2;
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import biomesoplenty.worldgen.tree.WorldGenDeadTree3;
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public class BiomeGenWasteland extends BiomeGenBase implements IWCFog
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenWasteland(int par1)
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{
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super(par1);
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topBlock = (byte) Blocks.driedDirt.get().blockID;
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fillerBlock = (byte) Blocks.driedDirt.get().blockID;
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 0;
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customBiomeDecorator.deadGrassPerChunk = 14;
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customBiomeDecorator.poisonWaterPerChunk = 10;
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waterColorMultiplier = 15073024;
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(6) == 0 ? new WorldGenDeadTree3(false)
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: (par1Random.nextInt(2) == 0 ? new WorldGenWasteland2()
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: new WorldGenWasteland());
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}
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/**
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* Provides the basic grass color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 10330232;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 10067541;
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}
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/**
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* Fog Color
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*/
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@Override
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public int getFogColour()
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{
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return 5662280;
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}
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/**
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* takes temperature, returns color
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*/
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors)
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{
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return 10465942;
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}
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else
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{
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par1 /= 3.0F;
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if (par1 < -1.0F)
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{
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par1 = -1.0F;
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}
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if (par1 > 1.0F)
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{
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par1 = 1.0F;
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}
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return Color.getHSBColor(0.62222224F - par1 * 0.05F,
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0.5F + par1 * 0.1F, 1.0F).getRGB();
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}
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}
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@Override
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public float getFogCloseness()
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{
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// TODO Auto-generated method stub
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return 0.6F;
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}
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}
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