134 lines
4.5 KiB
Java
134 lines
4.5 KiB
Java
package biomesoplenty.biomes;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityWolf;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import worldcore.interfaces.IWCFog;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.worldgen.tree.WorldGenAutumn;
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import biomesoplenty.worldgen.tree.WorldGenAutumn2;
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import biomesoplenty.worldgen.tree.WorldGenDeadTree2;
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import biomesoplenty.worldgen.tree.WorldGenMaple;
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import biomesoplenty.worldgen.tree.WorldGenTaiga10;
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import biomesoplenty.worldgen.tree.WorldGenTaiga5;
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public class BiomeGenSeasonalSpruceForest extends BiomeGenBase implements IWCFog
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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@SuppressWarnings("unchecked")
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public BiomeGenSeasonalSpruceForest(int par1)
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{
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super(par1);
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spawnableCreatureList
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.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 20;
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customBiomeDecorator.grassPerChunk = 8;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.toadstoolsPerChunk = 4;
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customBiomeDecorator.wheatGrassPerChunk = 4;
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customBiomeDecorator.shrubsPerChunk = 15;
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customBiomeDecorator.waterReedsPerChunk = 2;
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
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Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
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Blocks.foliage.get().blockID, 1);
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false)
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: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false)
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: (par1Random.nextInt(2) == 0 ? new WorldGenTaiga5(
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false)
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: (par1Random.nextInt(4) == 0 ? new WorldGenTaiga10(
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false)
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: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
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false)
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: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
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false)
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: (par1Random
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.nextInt(6) == 0 ? worldGeneratorBigTree
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: worldGeneratorTrees))))));
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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int var5 = 3 + par2Random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
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int var8 = par2Random.nextInt(28) + 4;
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
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if (block != null
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&& block.isGenMineableReplaceable(par1World, var7, var8,
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var9, Block.stone.blockID))
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{
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par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID,
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0, 2);
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}
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}
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}
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/**
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* Provides the basic foliage color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 11781186;
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}
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/**
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* Provides the basic grass color based on the biome temperature and
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* rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 12502092;
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// return 12502595;
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}
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/**
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* Fog Color
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*/
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@Override
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public int getFogColour()
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{
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return 16764548;
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}
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@Override
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public float getFogCloseness()
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{
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// TODO Auto-generated method stub
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return 1.0F;
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}
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}
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