125 lines
3.4 KiB
Java
125 lines
3.4 KiB
Java
package biomesoplenty.biomes;
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import java.awt.Color;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
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public class BiomeGenMoor extends BiomeGenBase
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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public BiomeGenMoor(int par1)
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{
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super(par1);
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spawnableCreatureList.clear();
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spawnableWaterCreatureList.clear();
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = -999;
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customBiomeDecorator.flowersPerChunk = -999;
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customBiomeDecorator.grassPerChunk = 15;
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customBiomeDecorator.mushroomsPerChunk = 2;
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customBiomeDecorator.sandPerChunk = -999;
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customBiomeDecorator.sandPerChunk2 = -999;
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customBiomeDecorator.mudPerChunk = 1;
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customBiomeDecorator.mudPerChunk2 = 1;
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customBiomeDecorator.waterLakesPerChunk = 10;
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customBiomeDecorator.blueFlowersPerChunk = 6;
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customBiomeDecorator.wheatGrassPerChunk = 7;
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customBiomeDecorator.koruPerChunk = 1;
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waterColorMultiplier = 5800566;
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customBiomeDecorator.generatePumpkins = false;
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}
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//public void decorate(World par1World, Random par2Random, int par3, int par4)
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//{
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// super.decorate(par1World, par2Random, par3, par4);
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// WorldGenMoor var5 = new WorldGenMoor();
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//
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// for (int var6 = 0; var6 < 16; ++var6)
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// {
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// int var7 = par3 + par2Random.nextInt(16) + 8;
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// byte var8 = 64;
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// int var9 = par4 + par2Random.nextInt(16) + 8;
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// var5.generate(par1World, par2Random, var7, var8, var9);
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// }
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//}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return (par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 1) : (par1Random.nextInt(3) == 0 ? new WorldGenTallGrass(Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(Blocks.foliage.get().blockID, 1)));
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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int var5 = 3 + par2Random.nextInt(6);
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for (int var6 = 0; var6 < var5; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16);
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int var8 = par2Random.nextInt(28) + 4;
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int var9 = par4 + par2Random.nextInt(16);
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int var10 = par1World.getBlockId(var7, var8, var9);
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Block block = Block.blocksList[var10];
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if (block != null && block.isGenMineableReplaceable(par1World, var7, var8, var9, Block.stone.blockID))
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{
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par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID, 0, 2);
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}
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}
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 6394725;
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}
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@Override
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public int getBiomeFoliageColor()
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{
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return 6394725;
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}
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/**
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* takes temperature, returns color
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*/
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors)
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return 10536403;
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else
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{
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par1 /= 3.0F;
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if (par1 < -1.0F)
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{
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par1 = -1.0F;
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}
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if (par1 > 1.0F)
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{
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par1 = 1.0F;
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}
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return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
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}
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}
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}
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