BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/TemperateRainforestBiome.java

110 lines
8.1 KiB
Java

/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.biome.BOPBiomes;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeTemplate;
import biomesoplenty.common.world.biome.BiomeFeatureHelper;
import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
import biomesoplenty.common.world.gen.feature.BOPFeatures;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.Blocks;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.blockplacer.SimpleBlockPlacer;
import net.minecraft.world.gen.blockstateprovider.SimpleBlockStateProvider;
import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.feature.structure.StructureFeatures;
import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.Placement;
import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
public class TemperateRainforestBiome extends BiomeTemplate
{
public TemperateRainforestBiome()
{
this.addWeight(BOPClimates.WET_TEMPERATE, 3);
this.setBeachBiome(BOPBiomes.gravel_beach);
}
@Override
protected void configureBiome(Biome.Builder builder)
{
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.FOREST).depth(-0.25F).scale(0.1F).temperature(0.65F).downfall(1.2F);
builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.65F)).grassColorOverride(0xB6D367).foliageColorOverride(0x95D660).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
}
@Override
protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
{
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS));
// Structures
DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
// Underground
DefaultBiomeFeatures.addDefaultCarvers(builder);
builder.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Features.LAKE_WATER);
DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
DefaultBiomeFeatures.addDefaultOres(builder);
DefaultBiomeFeatures.addDefaultSoftDisks(builder);
////////////////////////////////////////////////////////////
// Vegetation
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPConfiguredFeatures.TALL_SWAMP_TREE.weighted(0.15F), BOPFeatures.BIG_OAK_TREE.configured(Features.OAK.config()).weighted(0.1F), BOPFeatures.SEQUOIA_TREE.configured(Features.OAK.config()).weighted(0.5F)), BOPFeatures.SEQUOIA_TREE_LARGE.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(4, 0.2F, 1))));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.FERN_GRASS_4);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(Blocks.LARGE_FERN.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(15)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDoubleWater(BOPBlocks.reed.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(10)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.sprout.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(7)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfigurationDouble(BOPBlocks.tall_cattail.defaultBlockState())).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(10)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.cattail.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(20)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.FLOWER_DEFAULT);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.BROWN_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(4)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.RED_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(8)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured((new BlockClusterFeatureConfig.Builder(new SimpleBlockStateProvider(Blocks.LILY_PAD.defaultBlockState()), SimpleBlockPlacer.INSTANCE)).tries(10).build()).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(5)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.SEAGRASS.configured(new ProbabilityConfig(0.6F)).count(64).decorated(Features.Placements.TOP_SOLID_HEIGHTMAP_SQUARE));
////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
// Entities
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.SHEEP, 12, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.PIG, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.CHICKEN, 10, 4, 4));
builder.addSpawn(EntityClassification.CREATURE, new MobSpawnInfo.Spawners(EntityType.COW, 8, 4, 4));
builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
}
}