BiomesOPlenty/src/main/java/biomesoplenty/common/biome/overworld/OminousWoodsBiome.java

100 lines
6.4 KiB
Java

/*******************************************************************************
* Copyright 2014-2019, the Biomes O' Plenty Team
*
* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
*
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
******************************************************************************/
package biomesoplenty.common.biome.overworld;
import biomesoplenty.api.block.BOPBlocks;
import biomesoplenty.api.enums.BOPClimates;
import biomesoplenty.common.biome.BiomeTemplate;
import biomesoplenty.common.world.biome.BiomeFeatureHelper;
import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
import biomesoplenty.common.world.gen.feature.BOPFeatures;
import com.google.common.collect.ImmutableList;
import net.minecraft.block.Blocks;
import net.minecraft.entity.EntityClassification;
import net.minecraft.entity.EntityType;
import net.minecraft.world.biome.*;
import net.minecraft.world.gen.GenerationStage;
import net.minecraft.world.gen.feature.*;
import net.minecraft.world.gen.feature.structure.StructureFeatures;
import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
import net.minecraft.world.gen.placement.Placement;
import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
public class OminousWoodsBiome extends BiomeTemplate
{
public OminousWoodsBiome()
{
this.addWeight(BOPClimates.WET_BOREAL, 1);
this.setBeachBiome(null);
this.setRiverBiome(null);
}
@Override
protected void configureBiome(Biome.Builder builder)
{
builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.TAIGA).depth(0.25F).scale(0.15F).temperature(0.6F).downfall(0.6F);
builder.specialEffects((new BiomeAmbience.Builder()).waterColor(0x312346).waterFogColor(0x0A030C).fogColor(0x7881A5).skyColor(0x84A1CC).grassColorOverride(0x4C4A70).foliageColorOverride(0x6B487C).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
}
@Override
protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
{
builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS));
// Structures
builder.addStructureStart(StructureFeatures.WOODLAND_MANSION);
builder.addStructureStart(StructureFeatures.SWAMP_HUT);
DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
// Underground
DefaultBiomeFeatures.addDefaultCarvers(builder);
builder.addFeature(GenerationStage.Decoration.LOCAL_MODIFICATIONS, Features.LAKE_WATER);
DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
DefaultBiomeFeatures.addDefaultOres(builder);
builder.addFeature(GenerationStage.Decoration.UNDERGROUND_ORES, Feature.DISK.configured(new SphereReplaceConfig(BOPBlocks.black_sand.defaultBlockState(), FeatureSpread.of(4, 2), 1, ImmutableList.of(Blocks.DIRT.defaultBlockState(), Blocks.GRASS_BLOCK.defaultBlockState()))).decorated(Features.Placements.TOP_SOLID_HEIGHTMAP_SQUARE).count(3));
////////////////////////////////////////////////////////////
// Vegetation
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPFeatures.DEAD_TREE.configured(Features.OAK.config()).weighted(0.05F), BOPFeatures.DYING_TREE.configured(Features.OAK.config()).weighted(0.15F), BOPFeatures.WILLOW_TREE.configured(Features.OAK.config()).weighted(0.15F), BOPFeatures.TALL_UMBRAN_TREE.configured(Features.OAK.config()).weighted(0.7F)), BOPFeatures.UMBRAN_TREE.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(7, 0.5F, 1))));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.OMINOUS_WOODS_FLOWERS.configured(IFeatureConfig.NONE).decorated(Features.Placements.ADD_32).decorated(Features.Placements.HEIGHTMAP_SQUARE.count(3)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_6);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.BROWN_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(4)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(Blocks.RED_MUSHROOM.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.chance(8)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_PATCH.configured(BiomeFeatureHelper.createClusterConfiguration(BOPBlocks.dead_grass.defaultBlockState())).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(3)));
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.PATCH_PUMPKIN);
builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPFeatures.BRAMBLE.configured(IFeatureConfig.NONE).decorated(Features.Placements.HEIGHTMAP_DOUBLE_SQUARE.count(3)));
////////////////////////////////////////////////////////////
// Other Features
DefaultBiomeFeatures.addDefaultSprings(builder);
DefaultBiomeFeatures.addSurfaceFreezing(builder);
}
@Override
protected void configureMobSpawns(MobSpawnInfo.Builder builder)
{
// Entities
builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.EVOKER, 50, 2, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 50, 1, 4));
builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 25, 1, 1));
}
}