90 lines
5.1 KiB
Java
90 lines
5.1 KiB
Java
/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.biome.BOPBiomes;
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import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
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import biomesoplenty.common.world.gen.feature.BOPFeatures;
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import com.google.common.collect.ImmutableList;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.*;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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import net.minecraft.world.gen.placement.AtSurfaceWithExtraConfig;
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import net.minecraft.world.gen.placement.Placement;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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public class DeadForestBiome extends BiomeTemplate
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{
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public DeadForestBiome()
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{
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this.addWeight(BOPClimates.DRY_BOREAL, 2);
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this.setBeachBiome(BOPBiomes.gravel_beach);
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}
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.TAIGA).depth(0.2F).scale(0.2F).temperature(0.3F).downfall(0.3F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(4159204).waterFogColor(329011).fogColor(12638463).skyColor(calculateSkyColor(0.3F)).grassColorOverride(0xBAAD64).foliageColorOverride(0xB7B763).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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protected void configureGeneration(BiomeGenerationSettingsRegistryBuilder builder)
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{
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builder.surfaceBuilder(new ConfiguredSurfaceBuilder(SurfaceBuilder.DEFAULT, SurfaceBuilder.CONFIG_GRASS));
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// Structures
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builder.addStructureStart(StructureFeatures.WOODLAND_MANSION);
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
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builder.addStructureStart(StructureFeatures.RUINED_PORTAL_STANDARD);
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// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
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DefaultBiomeFeatures.addDefaultLakes(builder);
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DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
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DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
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DefaultBiomeFeatures.addDefaultOres(builder);
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DefaultBiomeFeatures.addDefaultSoftDisks(builder);
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////////////////////////////////////////////////////////////
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// Vegetation
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Feature.RANDOM_SELECTOR.configured(new MultipleRandomFeatureConfig(ImmutableList.of(BOPFeatures.DYING_TREE.configured(Features.OAK.config()).weighted(0.2F), BOPFeatures.DEAD_TREE.configured(Features.OAK.config()).weighted(0.1F), BOPFeatures.TALL_SPRUCE_TREE.configured(Features.OAK.config()).weighted(0.3F), BOPFeatures.SMALL_DEAD_TREE.configured(Features.OAK.config()).weighted(0.3F)), Feature.TREE.configured(Features.OAK.config()))).decorated(Features.Placements.HEIGHTMAP_SQUARE).decorated(Placement.COUNT_EXTRA.configured(new AtSurfaceWithExtraConfig(2, 0.5F, 1))));
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.STANDARD_GRASS_3);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.PATCH_PUMPKIN);
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////////////////////////////////////////////////////////////
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// Other Features
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DefaultBiomeFeatures.addDefaultSprings(builder);
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DefaultBiomeFeatures.addSurfaceFreezing(builder);
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}
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@Override
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
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{
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// Entities
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
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}
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}
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