69cd689352
Added new Terrain Gen option.
64 lines
No EOL
1.7 KiB
Java
64 lines
No EOL
1.7 KiB
Java
package biomesoplenty.world.layer;
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import net.minecraft.world.gen.layer.IntCache;
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import biomesoplenty.api.Biomes;
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import biomesoplenty.configuration.configfile.BOPConfigurationBiomeGen;
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import biomesoplenty.configuration.configfile.BOPConfigurationTerrainGen;
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public class BiomeLayerCreate extends BiomeLayer
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{
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final private int ABYSS_CHANCE = 2;
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final private int CORAL_CHANCE = 5;
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final private int KELP_CHANCE = 5;
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public BiomeLayerCreate(long par1, boolean o)
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{
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super(par1);
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}
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@Override
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public int[] getInts(int par1, int par2, int par3, int par4)
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{
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int[] var5 = IntCache.getIntCache(par3 * par4);
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boolean ocean = BOPConfigurationBiomeGen.oceanGen;
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boolean abyss = Biomes.oceanAbyss.isPresent();
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boolean coral = Biomes.oceanCoral.isPresent();
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boolean kelp = Biomes.oceanKelp.isPresent();
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for (int var6 = 0; var6 < par4; ++var6)
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{
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for (int var7 = 0; var7 < par3; ++var7)
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{
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this.initChunkSeed(par1 + var7, par2 + var6);
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if(ocean)
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{
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if (this.nextInt(100) < BOPConfigurationTerrainGen.landmassPercentage)
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{
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var5[var7 + var6 * par3] = 1;
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}
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else
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{
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int oceanType = 0;
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if (abyss && this.nextInt(100) < ABYSS_CHANCE) oceanType = Biomes.oceanAbyss.get().biomeID;
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else if (coral && this.nextInt(100) < CORAL_CHANCE) oceanType = Biomes.oceanCoral.get().biomeID;
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else if (kelp && this.nextInt(100) < KELP_CHANCE) oceanType = Biomes.oceanKelp.get().biomeID;
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var5[var7 + var6 * par3] = oceanType;
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}
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}
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else
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{
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var5[var7 + var6 * par3] = 1;
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}
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}
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}
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if (par1 > -par3 && par1 <= 0 && par2 > -par4 && par2 <= 0)
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{
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var5[-par1 + -par2 * par3] = 1;
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}
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return var5;
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}
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} |