92 lines
4.8 KiB
Java
92 lines
4.8 KiB
Java
/*******************************************************************************
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* Copyright 2014-2019, the Biomes O' Plenty Team
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*
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* This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International Public License.
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*
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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******************************************************************************/
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package biomesoplenty.common.biome.overworld;
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import biomesoplenty.api.enums.BOPClimates;
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import biomesoplenty.common.biome.BiomeTemplate;
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import biomesoplenty.common.world.gen.feature.BOPConfiguredFeatures;
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import net.minecraft.entity.EntityClassification;
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import net.minecraft.entity.EntityType;
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import net.minecraft.world.biome.*;
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import net.minecraft.world.gen.GenerationStage;
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import net.minecraft.world.gen.feature.*;
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import net.minecraft.world.gen.feature.structure.StructureFeatures;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilder;
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import net.minecraft.world.gen.surfacebuilders.ConfiguredSurfaceBuilders;
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import net.minecraft.world.gen.surfacebuilders.SurfaceBuilder;
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public class RainforestFloodplainBiome extends BiomeTemplate
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{
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public RainforestFloodplainBiome()
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{
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this.setBeachBiome(null);
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}
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@Override
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protected void configureBiome(Biome.Builder builder)
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{
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builder.precipitation(Biome.RainType.RAIN).biomeCategory(Biome.Category.JUNGLE).depth(-0.125F).scale(-0.05F).temperature(1.2F).downfall(2.0F);
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builder.specialEffects((new BiomeAmbience.Builder()).waterColor(0x3FDF99).waterFogColor(0x042F26).fogColor(12638463).skyColor(calculateSkyColor(1.2F)).grassColorOverride(0xA7E140).foliageColorOverride(0x88E140).ambientMoodSound(MoodSoundAmbience.LEGACY_CAVE_SETTINGS).build());
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}
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@Override
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protected void configureGeneration(BiomeGenerationSettings.Builder builder)
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{
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builder.surfaceBuilder(ConfiguredSurfaceBuilders.SWAMP);
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// Structures
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builder.addStructureStart(StructureFeatures.JUNGLE_TEMPLE);
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DefaultBiomeFeatures.addDefaultOverworldLandStructures(builder);
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builder.addStructureStart(StructureFeatures.RUINED_PORTAL_SWAMP);
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// Underground
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DefaultBiomeFeatures.addDefaultCarvers(builder);
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builder.addFeature(GenerationStage.Decoration.LAKES, BOPConfiguredFeatures.WATER_LAKE_COMMON);
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DefaultBiomeFeatures.addDefaultMonsterRoom(builder);
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DefaultBiomeFeatures.addDefaultUndergroundVariety(builder);
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DefaultBiomeFeatures.addDefaultOres(builder);
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////////////////////////////////////////////////////////////
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// Vegetation
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.RAINFOREST_FLOODPLAIN_TREES);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.RAINFOREST_FLOWERS);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.FERN_GRASS_16);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.LARGE_FERN_7);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.LILY_PAD_15);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.TALL_GRASS_24);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, BOPConfiguredFeatures.WATERGRASS_250);
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builder.addFeature(GenerationStage.Decoration.VEGETAL_DECORATION, Features.SEAGRASS_SWAMP);
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////////////////////////////////////////////////////////////
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// Other Features
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DefaultBiomeFeatures.addDefaultSprings(builder);
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DefaultBiomeFeatures.addSurfaceFreezing(builder);
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}
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@Override
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protected void configureMobSpawns(MobSpawnInfo.Builder builder)
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{
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// Entities
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builder.addSpawn(EntityClassification.AMBIENT, new MobSpawnInfo.Spawners(EntityType.BAT, 10, 8, 8));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SPIDER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE, 95, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ZOMBIE_VILLAGER, 5, 1, 1));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SKELETON, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.CREEPER, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.SLIME, 100, 4, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.ENDERMAN, 10, 1, 4));
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builder.addSpawn(EntityClassification.MONSTER, new MobSpawnInfo.Spawners(EntityType.WITCH, 5, 1, 1));
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}
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}
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