Archive of BiomesOPlenty source code.
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2013-04-05 14:41:51 +11:00
src/minecraft Commented out some random Chunk Provider code referencing a file that doesn't exist (Unfinished?), Ripped Block and Item declarations out of mod_BiomesOPlenty.class and put them in their own seperate files (Jesus Christ did that require more effort that it's worth), made Holy Grass turn into Smoldering Grass in the nether instead of soul sand, changed Holy grass to be more effective with a pick than a shovel. 2013-04-05 14:41:51 +11:00
.gitattributes hi there world :) 2013-03-28 19:45:23 +01:00
.gitignore hi there world :) 2013-03-28 19:45:23 +01:00
README.md Update README.md 2013-04-03 20:05:57 +03:00

Version 0.4.9 '03-04-2013'

  • Tools actually have the properties of the tools they are meant to be (they used to all think they are swords)
  • Ore dictionary support for wood
  • Added a temporary fix for the Ach Flower issue in the form of a config option for achievements
  • Fancier message upon creation of The Promised Lands
  • No more duplicate chat messages on creating the Promised Lands
  • You can no longer create an infinite endstone supply from spamming Promised Lands portals
  • Holy Tall grass no longer drops itself without using shears
  • Fixed things wrongly having wooden footstep sounds
  • Saplings now use the new bonemeal system added by Minecraft 1.5
  • Bonemeal now creates Holy Tall Grass when used on Holy Grass
  • Fixed slabs not stacking
  • Fixed leaf decay
  • Fixed tool effectiveness on various blocks
  • Gave smoldering grass and ash their expected behaviours; burn on contact (smoldering grass) and slowness (ash)
  • Holy and magic saplings will only grow on Holy Grass
  • Holy Grass burns up into soulsand in the Nether
  • Fixed axe recipes
  • Removed unnecessary recipes for hoes

Version 0.4.8 '31-03-2013'

  • fixed smoldering grass texture
  • fixed flower achievement?
  • fixed Giant red flower texture

Version 0.4.7 '30-03-2013'

  • updated to minecraft 1.5.1