BiomesOPlenty/src/main/java/biomesoplenty/client/renderer/BoatRendererBOP.java

79 lines
3.8 KiB
Java

package biomesoplenty.client.renderer;
import biomesoplenty.common.entity.item.BoatEntityBOP;
import com.mojang.blaze3d.matrix.MatrixStack;
import com.mojang.blaze3d.vertex.IVertexBuilder;
import net.minecraft.client.renderer.IRenderTypeBuffer;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.EntityRendererManager;
import net.minecraft.client.renderer.entity.model.BoatModel;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.vector.Quaternion;
import net.minecraft.util.math.vector.Vector3f;
import net.minecraftforge.api.distmarker.Dist;
import net.minecraftforge.api.distmarker.OnlyIn;
import static biomesoplenty.core.BiomesOPlenty.MOD_ID;
@OnlyIn(Dist.CLIENT)
public class BoatRendererBOP extends EntityRenderer<BoatEntityBOP> {
protected final BoatModel model = new BoatModel();
public BoatRendererBOP(EntityRendererManager renderer) {
super(renderer);
this.shadowRadius = 0.8f;
}
@Override
public void render(BoatEntityBOP entity, float entityYaw, float partialTicks, MatrixStack matrixStack, IRenderTypeBuffer renderTypeBuffer, int light) {
matrixStack.pushPose();
matrixStack.translate(0d, 0.375d, 0d);
matrixStack.mulPose(Vector3f.YP.rotationDegrees(180f - entityYaw));
float f = (float) entity.getHurtTime() - partialTicks;
float f1 = entity.getDamage() - partialTicks;
if (f1 < 0f) {
f1 = 0f;
}
if (f > 0f) {
matrixStack.mulPose(Vector3f.XP.rotationDegrees(MathHelper.sin(f) * f * f1 / 10f * (float) entity.getHurtDir()));
}
float f2 = entity.getBubbleAngle(partialTicks);
if (!MathHelper.equal(f2, 0f)) {
matrixStack.mulPose(new Quaternion(new Vector3f(1f, 0f, 1f), entity.getBubbleAngle(partialTicks), true));
}
matrixStack.scale(-1f, -1f, 1f);
matrixStack.mulPose(Vector3f.YP.rotationDegrees(90.0F));
this.model.setupAnim(entity, partialTicks, 0f, -0.1f, 0f, 0f);
IVertexBuilder ivertexbuilder = renderTypeBuffer.getBuffer(this.model.renderType(this.getTextureLocation(entity)));
this.model.renderToBuffer(matrixStack, ivertexbuilder, light, OverlayTexture.NO_OVERLAY, 1f, 1f, 1f, 1f);
if (!entity.isUnderWater()) {
IVertexBuilder ivertexbuilder1 = renderTypeBuffer.getBuffer(RenderType.waterMask());
this.model.waterPatch().render(matrixStack, ivertexbuilder1, light, OverlayTexture.NO_OVERLAY);
}
matrixStack.popPose();
super.render(entity, entityYaw, partialTicks, matrixStack, renderTypeBuffer, light);
}
@Override
public ResourceLocation getTextureLocation(BoatEntityBOP entity) {
return BOAT_TEXTURE_LOCATIONS[entity.getModel().ordinal()];
}
private static final ResourceLocation[] BOAT_TEXTURE_LOCATIONS = new ResourceLocation[] {
new ResourceLocation(MOD_ID, "textures/entity/boat/fir.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/redwood.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/cherry.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/mahogany.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/jacaranda.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/palm.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/willow.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/dead.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/magic.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/umbran.png"),
new ResourceLocation(MOD_ID, "textures/entity/boat/hellbark.png")
};
}