BiomesOPlenty/common/biomesoplenty/worldgen/tree/WorldGenApple.java
2013-09-14 20:16:39 +10:00

148 lines
3.7 KiB
Java

package biomesoplenty.worldgen.tree;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.world.World;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
public class WorldGenApple extends WorldGenerator
{
public WorldGenApple(boolean par1)
{
super(par1);
}
@Override
public boolean generate(World par1World, Random par2Random, int par3, int par4, int par5)
{
int var6 = par2Random.nextInt(3) + 5;
boolean flag = true;
if (par4 >= 1 && par4 + var6 + 1 <= 256)
{
int var8;
int var10;
int var11;
int var12;
int var99;
for (var8 = par4; var8 <= par4 + 1 + var6; ++var8)
{
byte var9 = 1;
if (var8 == par4)
{
var9 = 0;
}
if (var8 >= par4 + 1 + var6 - 2)
{
var9 = 2;
}
for (var10 = par3 - var9; var10 <= par3 + var9 && flag; ++var10)
{
for (var11 = par5 - var9; var11 <= par5 + var9 && flag; ++var11)
{
if (var8 >= 0 && var8 < 256)
{
var12 = par1World.getBlockId(var10, var8, var11);
Block block = Block.blocksList[var12];
if (var12 != 0 && (block != null && !block.isLeaves(par1World, var10, var8, var11)))
{
flag = false;
}
}
else
{
flag = false;
}
}
}
}
if (!flag)
return false;
else
{
var8 = par1World.getBlockId(par3, par4 - 1, par5);
if ((var8 == Block.grass.blockID || var8 == Block.dirt.blockID) && par4 < 256 - var6 - 1)
{
this.setBlock(par1World, par3, par4 - 1, par5, Block.dirt.blockID);
int var16;
for (var16 = par4 - 3 + var6; var16 <= par4 + var6; ++var16)
{
var10 = var16 - (par4 + var6);
var11 = 1 - var10 / 2;
for (var12 = par3 - var11; var12 <= par3 + var11; ++var12)
{
int var13 = var12 - par3;
for (int var14 = par5 - var11; var14 <= par5 + var11; ++var14)
{
int var15 = var14 - par5;
if ((Math.abs(var13) != var11 || Math.abs(var15) != var11 || par2Random.nextInt(2) != 0 && var10 != 0) && !Block.opaqueCubeLookup[par1World.getBlockId(var12, var16, var14)])
{
var99 = par2Random.nextInt(50);
if (var99 == 44)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 3);
}
else if (var99 ==30)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 2);
}
else if (var99 == 15)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 2);
}
else if (var99 == 10)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 1);
}
else if (var99 == 5)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 1);
}
else if (var99 == 0)
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 1);
}
else
{
this.setBlockAndMetadata(par1World, var12, var16, var14, Blocks.leavesFruit.get().blockID, 0);
}
}
}
}
}
for (var16 = 0; var16 < var6; ++var16)
{
var10 = par1World.getBlockId(par3, par4 + var16, par5);
Block block = Block.blocksList[var10];
if (var10 == 0 || block == null || block.isLeaves(par1World, par3, par4 + var16, par5))
{
this.setBlockAndMetadata(par1World, par3, par4 + var16, par5, Block.wood.blockID, 0);
}
}
return true;
} else
return false;
}
} else
return false;
}
}