BiomesOPlenty/common/biomesoplenty/particles/EntityDandelionFX.java

104 lines
3.1 KiB
Java

package biomesoplenty.particles;
import net.minecraft.client.particle.EntityFX;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.util.ResourceLocation;
import net.minecraft.world.World;
import org.lwjgl.opengl.GL11;
import cpw.mods.fml.client.FMLClientHandler;
public class EntityDandelionFX extends EntityFX
{
private static final String texture = "biomesoplenty:textures/particles/dandelion.png";
public EntityDandelionFX(World par1World, double par2, double par4, double par6, float par8)
{
super(par1World, par2, par4, par6, 0.0D, 0.0D, 0.0D);
motionX *= 0.20000000149011612D;
motionY *= 0.10000000149011612D;
motionZ *= 0.20000000149011612D;
float f4 = (float)Math.random() * 0.4F + 0.6F;
particleScale *= 0.25F;
particleScale *= par8;
particleMaxAge = (int)(8.0D / (Math.random() * 0.8D + 0.2D));
particleMaxAge = (int)(particleMaxAge * par8);
noClip = false;
this.setSize(0.01F, 0.01F);
}
@Override
public void renderParticle(Tessellator tessellator, float par2, float par3, float par4, float par5, float par6, float par7)
{
tessellator.draw();
GL11.glPushMatrix();
GL11.glDepthMask(false);
GL11.glEnable(3042);
FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation(texture));
float sizeFactor = 0.1F * particleScale;
float var13 = (float)(prevPosX + (posX - prevPosX) * par2 - EntityFX.interpPosX);
float var14 = (float)(prevPosY + (posY - prevPosY) * par2 - EntityFX.interpPosY);
float var15 = (float)(prevPosZ + (posZ - prevPosZ) * par2 - EntityFX.interpPosZ);
tessellator.startDrawingQuads();
tessellator.setBrightness(240);
tessellator.setColorRGBA_F(particleRed, particleGreen, particleBlue, 1.0F);
tessellator.addVertexWithUV(var13 - par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 - par5 * sizeFactor - par7 * sizeFactor, 0.0D, 1.0D);
tessellator.addVertexWithUV(var13 - par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 - par5 * sizeFactor + par7 * sizeFactor, 1.0D, 1.0D);
tessellator.addVertexWithUV(var13 + par3 * sizeFactor + par6 * sizeFactor, var14 + par4 * sizeFactor, var15 + par5 * sizeFactor + par7 * sizeFactor, 1.0D, 0.0D);
tessellator.addVertexWithUV(var13 + par3 * sizeFactor - par6 * sizeFactor, var14 - par4 * sizeFactor, var15 + par5 * sizeFactor - par7 * sizeFactor, 0.0D, 0.0D);
tessellator.draw();
GL11.glDisable(3042);
GL11.glDepthMask(true);
GL11.glPopMatrix();
FMLClientHandler.instance().getClient().renderEngine.bindTexture(new ResourceLocation("/particles.png"));
tessellator.startDrawingQuads();
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate()
{
prevPosX = posX;
prevPosY = posY;
prevPosZ = posZ;
if (particleAge++ >= particleMaxAge)
{
this.setDead();
}
motionY += 0.004D;
this.moveEntity(motionX, motionY, motionZ);
if (posY == prevPosY)
{
motionX *= 1.1D;
motionZ *= 1.1D;
}
motionX *= 0.9599999785423279D;
motionY *= 0.9599999785423279D;
motionZ *= 0.9599999785423279D;
if (onGround)
{
motionX *= 0.699999988079071D;
motionZ *= 0.699999988079071D;
}
}
}