BiomesOPlenty/common/biomesoplenty/biomes/vanilla/BiomeGenJungleNew.java

126 lines
4.0 KiB
Java

package biomesoplenty.biomes.vanilla;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityChicken;
import net.minecraft.entity.passive.EntityOcelot;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenHugeTrees;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenTrees;
import net.minecraft.world.gen.feature.WorldGenVines;
import net.minecraft.world.gen.feature.WorldGenerator;
import worldcore.interfaces.IWCFog;
import biomesoplenty.api.Blocks;
import biomesoplenty.biomes.BiomeDecoratorBOP;
import biomesoplenty.entities.EntityJungleSpider;
public class BiomeGenJungleNew extends BiomeGenBase implements IWCFog
{
private BiomeDecoratorBOP customBiomeDecorator;
@SuppressWarnings("unchecked")
public BiomeGenJungleNew(int par1)
{
super(par1);
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 45;
customBiomeDecorator.grassPerChunk = 25;
customBiomeDecorator.wheatGrassPerChunk = 10;
customBiomeDecorator.flowersPerChunk = 4;
customBiomeDecorator.orangeFlowersPerChunk = 5;
customBiomeDecorator.poisonIvyPerChunk = 1;
customBiomeDecorator.shrubsPerChunk = 10;
customBiomeDecorator.generateMelons = true;
waterColorMultiplier = 10745289;
spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
waterColorMultiplier = 5242687;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
//return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenBrazilNut1() : (par1Random.nextInt(10) == 0 ? new WorldGenSandboxTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenBrazilNut2() : (par1Random.nextInt(3) == 0 ? new WorldGenSandboxTree2() : new WorldGenShrub(3, 0)))));
return par1Random.nextInt(10) == 0 ? worldGeneratorBigTree : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(3, 0) : (par1Random.nextInt(3) == 0 ? new WorldGenHugeTrees(false, 10 + par1Random.nextInt(20), 3, 3) : new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true)));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
WorldGenVines var5 = new WorldGenVines();
int var55 = 12 + par2Random.nextInt(6);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 6, 2);
}
}
for (int var6 = 0; var6 < 50; ++var6)
{
int var7 = par3 + par2Random.nextInt(16) + 8;
byte var8 = 32;
int var9 = par4 + par2Random.nextInt(16) + 8;
var5.generate(par1World, par2Random, var7, var8, var9);
}
}
/**
* Provides the basic grass color based on the biome temperature and rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 6463547;
}
/**
* Provides the basic foliage color based on the biome temperature and rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 7060540;
}
@Override
public int getFogColour()
{
return 9225359;
}
@Override
public float getFogCloseness()
{
return 0.7F;
}
}