BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenSeasonalForest.java

135 lines
4.5 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenTallGrass;
import net.minecraft.world.gen.feature.WorldGenerator;
import worldcore.interfaces.IWCFog;
import biomesoplenty.api.Blocks;
import biomesoplenty.worldgen.tree.WorldGenAutumn;
import biomesoplenty.worldgen.tree.WorldGenAutumn2;
import biomesoplenty.worldgen.tree.WorldGenAutumn2Big;
import biomesoplenty.worldgen.tree.WorldGenDeadTree2;
import biomesoplenty.worldgen.tree.WorldGenMaple;
import biomesoplenty.worldgen.tree.WorldGenMapleBig;
public class BiomeGenSeasonalForest extends BiomeGenBase implements IWCFog
{
private BiomeDecoratorBOP customBiomeDecorator;
@SuppressWarnings("unchecked")
public BiomeGenSeasonalForest(int par1)
{
super(par1);
spawnableCreatureList
.add(new SpawnListEntry(EntityWolf.class, 5, 4, 4));
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP) theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 20;
customBiomeDecorator.grassPerChunk = 8;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.toadstoolsPerChunk = 4;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.shrubsPerChunk = 15;
customBiomeDecorator.waterReedsPerChunk = 4;
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenTallGrass(
Blocks.foliage.get().blockID, 2) : new WorldGenTallGrass(
Blocks.foliage.get().blockID, 1);
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(2) == 0 ? new WorldGenAutumn2(false)
: (par1Random.nextInt(3) == 0 ? new WorldGenAutumn(false)
: (par1Random.nextInt(6) == 0 ? new WorldGenAutumn2Big(
false)
: (par1Random.nextInt(6) == 0 ? new WorldGenMapleBig(
false)
: (par1Random.nextInt(3) == 0 ? new WorldGenMaple(
false)
: (par1Random.nextInt(5) == 0 ? new WorldGenDeadTree2(
false)
: (par1Random
.nextInt(6) == 0 ? worldGeneratorBigTree
: worldGeneratorTrees))))));
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = 3 + par2Random.nextInt(6);
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(28) + 4;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
Block block = Block.blocksList[var10];
if (block != null
&& block.isGenMineableReplaceable(par1World, var7, var8,
var9, Block.stone.blockID))
{
par1World.setBlock(var7, var8, var9, Block.oreEmerald.blockID,
0, 2);
}
}
}
/**
* Provides the basic foliage color based on the biome temperature and
* rainfall
*/
@Override
public int getBiomeFoliageColor()
{
return 11781186;
}
/**
* Provides the basic grass color based on the biome temperature and
* rainfall
*/
@Override
public int getBiomeGrassColor()
{
return 12502092;
// return 12502595;
}
/**
* Fog Color
*/
@Override
public int getFogColour()
{
return 16764548;
}
@Override
public float getFogCloseness()
{
// TODO Auto-generated method stub
return 1.0F;
}
}