BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenMarsh.java

75 lines
2.1 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.monster.EntitySlime;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import worldcore.interfaces.IWCFog;
import biomesoplenty.api.Blocks;
public class BiomeGenMarsh extends BiomeGenBase implements IWCFog
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenMarsh(int par1)
{
super(par1);
spawnableCreatureList.clear();
spawnableWaterCreatureList.clear();
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = -999;
customBiomeDecorator.flowersPerChunk = -999;
customBiomeDecorator.grassPerChunk = 50;
customBiomeDecorator.wheatGrassPerChunk = 50;
customBiomeDecorator.highGrassPerChunk = 50;
customBiomeDecorator.reedsPerChunk = -999;
customBiomeDecorator.waterLakesPerChunk = 100;
customBiomeDecorator.sandPerChunk = -999;
customBiomeDecorator.sandPerChunk2 = -999;
customBiomeDecorator.mudPerChunk = 1;
customBiomeDecorator.mudPerChunk2 = 1;
customBiomeDecorator.koruPerChunk = 1;
customBiomeDecorator.waterReedsPerChunk = 10;
customBiomeDecorator.generatePumpkins = false;
spawnableMonsterList.add(new SpawnListEntry(EntitySlime.class, 10, 1, 3));
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var55 = 12 + par2Random.nextInt(6);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 12, 2);
}
}
}
@Override
public int getFogColour()
{
return 12638463;
}
@Override
public float getFogCloseness()
{
// TODO Auto-generated method stub
return 0.6F;
}
}