BiomesOPlenty/common/biomesoplenty/biomes/BiomeGenLushDesert.java

91 lines
3.1 KiB
Java

package biomesoplenty.biomes;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.world.World;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.biome.SpawnListEntry;
import net.minecraft.world.gen.feature.WorldGenShrub;
import net.minecraft.world.gen.feature.WorldGenerator;
import biomesoplenty.api.Blocks;
import biomesoplenty.worldgen.tree.WorldGenAcacia;
import biomesoplenty.worldgen.tree.WorldGenDeadTree3;
public class BiomeGenLushDesert extends BiomeGenBase
{
private BiomeDecoratorBOP customBiomeDecorator;
public BiomeGenLushDesert(int par1)
{
super(par1);
topBlock = (byte)Blocks.redRock.get().blockID;
fillerBlock = (byte)Blocks.redRock.get().blockID;
theBiomeDecorator = new BiomeDecoratorBOP(this);
customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
customBiomeDecorator.treesPerChunk = 12;
customBiomeDecorator.grassPerChunk = 8;
customBiomeDecorator.shrubsPerChunk = 10;
customBiomeDecorator.wheatGrassPerChunk = 4;
customBiomeDecorator.oasesPerChunk = 999;
customBiomeDecorator.oasesPerChunk2 = 999;
customBiomeDecorator.deadBushPerChunk = 2;
customBiomeDecorator.purpleFlowersPerChunk = 5;
customBiomeDecorator.desertGrassPerChunk = 10;
customBiomeDecorator.cactiPerChunk = 20;
customBiomeDecorator.tinyCactiPerChunk = 5;
customBiomeDecorator.waterLakesPerChunk = 5;
customBiomeDecorator.waterReedsPerChunk = 4;
customBiomeDecorator.aloePerChunk = 3;
customBiomeDecorator.generateGrass = true;
customBiomeDecorator.generateSand = true;
customBiomeDecorator.generatePumpkins = false;
spawnableCreatureList.add(new SpawnListEntry(EntityHorse.class, 5, 2, 6));
}
/**
* Gets a WorldGen appropriate for this biome.
*/
@Override
public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
{
return par1Random.nextInt(4) == 0 ? new WorldGenAcacia(false) : (par1Random.nextInt(24) == 0 ? new WorldGenDeadTree3(false) : (par1Random.nextInt(2) == 0 ? worldGeneratorTrees : new WorldGenShrub(0,0)));
}
@Override
public void decorate(World par1World, Random par2Random, int par3, int par4)
{
super.decorate(par1World, par2Random, par3, par4);
int var5 = par2Random.nextInt(50);
int var55 = 12 + par2Random.nextInt(6);
for (int var66 = 0; var66 < var55; ++var66)
{
int var77 = par3 + par2Random.nextInt(16);
int var88 = par2Random.nextInt(28) + 4;
int var99 = par4 + par2Random.nextInt(16);
int var100 = par1World.getBlockId(var77, var88, var99);
if (var100 == Block.stone.blockID)
{
par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 2, 2);
}
}
for (int var6 = 0; var6 < var5; ++var6)
{
int var7 = par3 + par2Random.nextInt(16);
int var8 = par2Random.nextInt(53) + 75;
int var9 = par4 + par2Random.nextInt(16);
int var10 = par1World.getBlockId(var7, var8, var9);
if (var10 == Block.stone.blockID || var10 == Blocks.redRock.get().blockID)
{
par1World.setBlock(var7, var8, var9, Block.waterMoving.blockID, 0, 2);
}
}
}
}