126 lines
3.8 KiB
Java
126 lines
3.8 KiB
Java
package biomesoplenty.worldgen.tree;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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public class WorldGenPineTree extends WorldGenerator
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{
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@Override
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public boolean generate(World var1, Random var2, int var3, int var4, int var5)
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{
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while (var1.isAirBlock(var3, var4, var5) && var4 > 2)
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{
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--var4;
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}
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int var6 = var1.getBlockId(var3, var4, var5);
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if (var6 != Block.grass.blockID && var6 != Blocks.hardDirt.get().blockID && var6 != Block.stone.blockID && var6 != Block.dirt.blockID)
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{
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return false;
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}
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else
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{
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for (int var7 = -2; var7 <= 2; ++var7)
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{
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for (int var8 = -2; var8 <= 2; ++var8)
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{
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if (var1.isAirBlock(var3 + var7, var4 - 1, var5 + var8) && var1.isAirBlock(var3 + var7, var4 - 2, var5 + var8) && !var1.isAirBlock(var3 + var7, var4, var5 + var8))
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{
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return false;
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}
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}
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}
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//settings========
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int baselength = 4 + var2.nextInt(4);
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int branches = 1 + var2.nextInt(3);
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//================
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int h = 1;
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buildBlock(var1, var3, var4, var5, Block.dirt.blockID, 0);
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for(int b = 0; b < baselength; b++)
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{
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buildBlock(var1, var3, var4 + h, var5, Blocks.logs4.get().blockID, 0);
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h++;
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}
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int c = 1;
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for(int r = 0; r < branches; r++)
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{
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generateBranch(var1, var2, var3, var4 + h, var5, c);
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c++;
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h+=2;
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}
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generateTop(var1, var3, var4 + h, var5);
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return true;
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}
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}
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public void generateTop(World world, int x, int y, int z)
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{
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for(int i = -1; i < 2; i++)
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{
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for(int j = -1; j < 2; j++)
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{
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buildBlock(world, x + i, y, z + j, Blocks.leavesColorized2.get().blockID, 1);
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}
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}
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buildBlock(world, x, y, z, Blocks.logs4.get().blockID, 0);
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buildBlock(world, x + 1, y + 1, z, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x, y + 1, z - 1, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x, y + 1, z + 1, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 1, y + 1, z, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x, y + 2, z, Blocks.leavesColorized2.get().blockID, 1);
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}
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public void generateBranch(World world, Random rand, int x, int y, int z, int n)
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{
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for(int i = -1; i < 2; i++)
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{
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for(int j = -1; j < 2; j++)
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{
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buildBlock(world, x + i, y, z + j, Blocks.leavesColorized2.get().blockID, 1);
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}
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}
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if(n % 2 == 0)
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{
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buildBlock(world, x + 1, y, z - 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x + 2, y, z - 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x + 2, y, z - 1, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 2, y, z + 1, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 2, y, z + 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 1, y, z + 2, Blocks.leavesColorized2.get().blockID, 1);
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}
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else
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{
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buildBlock(world, x + 2, y, z + 1, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x + 2, y, z + 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x + 1, y, z + 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 1, y, z - 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 2, y, z - 2, Blocks.leavesColorized2.get().blockID, 1);
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buildBlock(world, x - 2, y, z - 1, Blocks.leavesColorized2.get().blockID, 1);
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}
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buildBlock(world, x, y, z, Blocks.logs4.get().blockID, 0);
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buildBlock(world, x, y + 1, z, Blocks.logs4.get().blockID, 0);
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}
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public void buildBlock(World world, int x, int y, int z, int id, int meta)
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{
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Material m = world.getBlockMaterial(x, y, z);
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if(m == Material.air || m == Material.leaves)
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{
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world.setBlock(x, y, z, id, meta, 2);
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}
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}
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}
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