139 lines
4.3 KiB
Java
139 lines
4.3 KiB
Java
package biomesoplenty.biomes.vanilla;
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import java.awt.Color;
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import java.util.Random;
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import net.minecraft.block.Block;
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import net.minecraft.entity.passive.EntityChicken;
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import net.minecraft.entity.passive.EntityOcelot;
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import net.minecraft.world.World;
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import net.minecraft.world.biome.BiomeGenBase;
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import net.minecraft.world.biome.SpawnListEntry;
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import net.minecraft.world.gen.feature.WorldGenHugeTrees;
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import net.minecraft.world.gen.feature.WorldGenShrub;
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import net.minecraft.world.gen.feature.WorldGenTallGrass;
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import net.minecraft.world.gen.feature.WorldGenTrees;
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import net.minecraft.world.gen.feature.WorldGenVines;
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import net.minecraft.world.gen.feature.WorldGenerator;
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import biomesoplenty.api.Blocks;
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import biomesoplenty.biomes.BiomeDecoratorBOP;
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import biomesoplenty.configuration.configfile.BOPConfigurationMisc;
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import biomesoplenty.entities.EntityJungleSpider;
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public class BiomeGenJungleNew extends BiomeGenBase
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{
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private BiomeDecoratorBOP customBiomeDecorator;
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@SuppressWarnings("unchecked")
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public BiomeGenJungleNew(int par1)
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{
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super(par1);
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theBiomeDecorator = new BiomeDecoratorBOP(this);
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customBiomeDecorator = (BiomeDecoratorBOP)theBiomeDecorator;
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customBiomeDecorator.treesPerChunk = 45;
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customBiomeDecorator.grassPerChunk = 25;
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customBiomeDecorator.wheatGrassPerChunk = 10;
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customBiomeDecorator.flowersPerChunk = 4;
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customBiomeDecorator.orangeFlowersPerChunk = 5;
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customBiomeDecorator.poisonIvyPerChunk = 1;
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customBiomeDecorator.generateMelons = true;
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waterColorMultiplier = 10745289;
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spawnableMonsterList.add(new SpawnListEntry(EntityOcelot.class, 2, 1, 1));
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spawnableMonsterList.add(new SpawnListEntry(EntityJungleSpider.class, 12, 6, 6));
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spawnableCreatureList.add(new SpawnListEntry(EntityChicken.class, 10, 4, 4));
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waterColorMultiplier = 5242687;
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
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{
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//return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenBrazilNut1() : (par1Random.nextInt(10) == 0 ? new WorldGenSandboxTree1() : (par1Random.nextInt(2) == 0 ? new WorldGenBrazilNut2() : (par1Random.nextInt(3) == 0 ? new WorldGenSandboxTree2() : new WorldGenShrub(3, 0)))));
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return par1Random.nextInt(10) == 0 ? worldGeneratorBigTree : (par1Random.nextInt(2) == 0 ? new WorldGenShrub(3, 0) : (par1Random.nextInt(3) == 0 ? new WorldGenHugeTrees(false, 10 + par1Random.nextInt(20), 3, 3) : new WorldGenTrees(false, 4 + par1Random.nextInt(7), 3, 3, true)));
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}
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/**
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* Gets a WorldGen appropriate for this biome.
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*/
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@Override
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public WorldGenerator getRandomWorldGenForGrass(Random par1Random)
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{
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return par1Random.nextInt(4) == 0 ? new WorldGenTallGrass(Block.tallGrass.blockID, 2) : new WorldGenTallGrass(Block.tallGrass.blockID, 1);
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}
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@Override
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public void decorate(World par1World, Random par2Random, int par3, int par4)
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{
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super.decorate(par1World, par2Random, par3, par4);
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WorldGenVines var5 = new WorldGenVines();
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int var55 = 12 + par2Random.nextInt(6);
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for (int var66 = 0; var66 < var55; ++var66)
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{
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int var77 = par3 + par2Random.nextInt(16);
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int var88 = par2Random.nextInt(28) + 4;
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int var99 = par4 + par2Random.nextInt(16);
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int var100 = par1World.getBlockId(var77, var88, var99);
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if (var100 == Block.stone.blockID)
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{
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par1World.setBlock(var77, var88, var99, Blocks.amethystOre.get().blockID, 6, 2);
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}
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}
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for (int var6 = 0; var6 < 50; ++var6)
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{
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int var7 = par3 + par2Random.nextInt(16) + 8;
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byte var8 = 32;
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int var9 = par4 + par2Random.nextInt(16) + 8;
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var5.generate(par1World, par2Random, var7, var8, var9);
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}
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}
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/**
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* Provides the basic grass color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeGrassColor()
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{
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return 6463547;
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}
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/**
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* Provides the basic foliage color based on the biome temperature and rainfall
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*/
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@Override
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public int getBiomeFoliageColor()
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{
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return 7060540;
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}
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/**
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* takes temperature, returns color
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*/
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@Override
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public int getSkyColorByTemp(float par1)
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{
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if (BOPConfigurationMisc.skyColors)
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return 9225359;
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else
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{
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par1 /= 3.0F;
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if (par1 < -1.0F)
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{
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par1 = -1.0F;
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}
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if (par1 > 1.0F)
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{
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par1 = 1.0F;
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}
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return Color.getHSBColor(0.62222224F - par1 * 0.05F, 0.5F + par1 * 0.1F, 1.0F).getRGB();
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}
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}
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}
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